Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 7599202097892242376 692 ketsa the Conjurer (level 7, -2/36 HPs) Began as a Deep Elf Conjurer on Aug 3, 2021. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:31:52 (4543 turns). ketsa the Conjurer (Deep Elf Conjurer) Turns: 4543, Time: 00:31:52 Health: -2/36 AC: 2 Str: 4 XL: 7 Next: 36% Magic: 7/17 EV: 13 Int: 25 God: Gold: 214 SH: 0 Dex: 13 Spells: 7/17 levels left rFire . . . SeeInvis . e - +1 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ m - amulet of magic regeneration HPRegen 0.12/turn (no ring) MPRegen 0.40/turn (no ring) @: lethally poisoned (-2 -> -20), very slightly contaminated A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 214 gold pieces. Inventory: Hand Weapons e - a +1 dagger of venom (weapon) Missiles f - 11 poisoned darts Armour a - a +0 robe (worn) s - a +2 buckler of protection t - the +1 leather armour "Noikle" {Str+3 Slay+2} (You found it on level 4 of the Dungeon) Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). x - a +1 leather armour of poison resistance Jewellery m - an amulet of magic regeneration (around neck) u - a ring of ice Scrolls c - a scroll of fog g - a scroll of noise h - a scroll of enchant armour {unknown} i - a scroll of enchant weapon {unknown} o - a scroll of vulnerability {unknown} q - a scroll of acquirement {unknown} r - a scroll of holy word v - a scroll of immolation {unknown} w - a scroll of fear {unknown} Potions b - 3 potions of attraction {unknown} d - a potion of might j - a potion of haste k - a potion of mutation l - 2 potions of lignification p - a potion of heal wounds {unknown} z - a potion of curing {unknown} Skills: + Level 2.4 Short Blades - Level 3.6 Dodging - Level 4.0 Stealth + Level 5.6 Spellcasting + Level 6.7 Conjurations + Level 4.1 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 3d6 1% 2 c - Dazzling Flash Conj/Hex 68% N/A 2% 3 d - Fulminant Prism Conj/Hex 17% 3d11 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 23% 3d7 19% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 19% 4 Ice Form Ice/Tmut 7% N/A 61% 4 Simulacrum Ice/Necr 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ru Shops: D:5 == Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 Terence Message History Nothing appears to happen. You feel sick. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, 70% to hit) The searing ray hits the water moccasin! The water moccasin is heavily wounded. (Press . to maintain the ray.) You feel sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The water moccasin closely misses you. The searing ray misses the water moccasin. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The searing ray misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The water moccasin closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is almost dead. You die... #.. #.# ## #.# ..# #.# .8# #.#...# #.#..<### #........ ###@...∩..∩ #####...S...... #####....##.#)#8... ................... #####.##<...##... . #. ##...# .#... #.###...# ..## #######.......# #(# #..........#..# You could see a water moccasin. Vanquished Creatures Sigmund (D:5) A phantom (D:4) 3 hounds An orc priest (D:3) An iguana (D:4) 3 orc wizards 2 scorpion zombies (D:5) 3 gnolls (D:5) 8 adders An ufetubus (D:4) An adder skeleton (D:4) 3 worms 2 dart slugs 6 orcs 7 bats 4 endoplasms A giant cockroach (D:2) 10 goblins A hobgoblin (D:4) 7 jackals 4 quokkas 7 ball pythons 2 frilled lizards (D:1) 6 kobolds 4 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ketsa the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 231 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 285 | D:1 | Learned a level 2 spell: Searing Ray 492 | D:1 | Found a faded altar of an unknown god. 835 | D:1 | Reached skill level 5 in Conjurations 1099 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1510 | D:2 | Learned a level 3 spell: Dazzling Flash 1740 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 2067 | D:2 | Found a runed translucent door. 2068 | D:2 | Noticed Crazy Yiuf 2544 | D:3 | Reached skill level 1 in Hexes 2612 | D:3 | Noticed Terence 2675 | D:3 | Reached XP level 5. HP: 19/28 MP: 7/13 3161 | D:3 | Found a sacrificial altar of Ru. 3294 | D:3 | Reached skill level 6 in Conjurations 3299 | D:3 | Learned a level 4 spell: Fulminant Prism 3546 | D:4 | Noticed a phantom 3601 | D:4 | Identified the +1 leather armour "Noikle" {Str+3 Slay+2} 3742 | D:4 | Reached XP level 6. HP: 32/32 MP: 9/14 3898 | D:4 | Reached skill level 1 in Short Blades 3975 | D:4 | Reached skill level 5 in Spellcasting 4156 | D:5 | Entered Level 5 of the Dungeon 4381 | D:5 | Noticed Sigmund 4412 | D:5 | Reached XP level 7. HP: 31/36 MP: 13/16 4526 | D:5 | Found Eninuer's Jewellery Shop. 4532 | D:5 | Found Orphemeell's Jewellery Emporium. 4536 | D:5 | Killed Sigmund 4543 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_rooms, ebering_ecumenical_altar_sacrificial, hangedman_decor_growths, corexii_leaking_fountain D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_l, chequers_hall_statues_corner_a, corexii_hall_statues_x, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, nicolae_overflow_crystal_walls, uniq_terence D:4: layout_rooms D:5: layout_basic, gammafunk_temple_overflow_elements, serial_shops, shop_statue, minivault_1, minmay_misc_feat_rows, minmay_shop_enchanted_jewellery, kennysheep_another_room, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 | 6.7 Stealth | 3 4 | 4.0 Dodging | 3 | 3.6 Hexes | 1 2 3 4 | 4.1 Spellcasting | 4 5 | 5.6 Short Blades | 1 2 | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 7 | | || 7 Cast: Magic Dart | 57 | 51 | 3 || 111 Searing Ray | 3 | 27 | 4 || 34 Use: Scroll | | 9 | || 9 Armor: Robe | 12 | 1 | 1 || 14 Dodge: Dodged | 7 | 7 | 4 || 18