ketsa Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -1, D:1) a +0 club (4, 14, D:1) a +0 hand axe (10, 8, D:1) 14 arrows (13, -6, D:1) a +0 dagger (14, -14, D:1) 15 stones (21, -19, D:1) a +0 leather armour (24, -19, D:1) a +0 animal skin (32, 2, D:1) 13 poisoned darts (41, 1, D:1) a +0 club (44, -2, D:1) a +0 whip (44, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (14, -18, D:2) a +0 robe (18, -20, D:2) a +0 whip (23, -23, D:2) 22 bolts (27, -41, D:2) a +0 dagger (28, -39, D:2) a +1 dagger of venom (38, -37, D:2) a +0 robe Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 robe of Filth {rElec} (2470 gold) rElec: It insulates you from electricity. the ring of Miracles {rElec rPois rN+++ EV+4 Stlth-} (7380 gold) [ring of evasion] EV: It affects your evasion (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Stlth: It makes you less stealthy. the ring of Qaull {rElec Will+ Str+4} (4740 gold) [ring of willpower] Str: It affects your strength (+4). rElec: It insulates you from electricity. Will: It increases your willpower. the +0 ring mail "Caiwi" {*Slow Dex+4 Stlth+} (1660 gold) Dex: It affects your dexterity (+4). *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. [Shop] Deruc's Distillery a potion of brilliance (44 gold) 2 potions of resistance (220 gold) a potion of brilliance (44 gold) a potion of flight (33 gold) a potion of magic (88 gold) (0, 0, D:3) 24 sling bullets (3, 1, D:3) a +0 whip (5, 17, D:3) a +0 dagger (9, 29, D:3) a +0 whip (11, -14, D:3) a +0 trident (11, -13, D:3) a +0 short sword a +0 leather armour (11, -2, D:3) a +0 spear (12, -15, D:3) a +0 hand axe a +0 club (13, -12, D:3) a +0 trident (17, 10, D:3) a +1 trident of venom a +0 leather armour (19, 4, D:3) 9 sling bullets (22, 7, D:3) a +0 dagger (24, 5, D:3) 19 arrows (45, -13, D:3) a +0 dagger (54, -8, D:3) a +0 cloak Level 4 of the Dungeon [Shop] Ynuinwot's Jewellery Boutique a +6 ring of strength (585 gold) a ring of positive energy (200 gold) a ring of positive energy (200 gold) an amulet of the acrobat (300 gold) a +4 ring of evasion (360 gold) a ring of poison resistance (200 gold) a ring of positive energy (200 gold) a ring of wizardry (300 gold) the ring of the Devil {Will+ Dex+4} (404 gold) [ring of willpower] Dex: It affects your dexterity (+4). Will: It increases your willpower. an amulet of regeneration (300 gold) the ring of Linearity {Wiz Str+4} (454 gold) [ring of wizardry] It improves your spell success rate. Str: It affects your strength (+4). a ring of protection from cold (250 gold) (3, -1, D:4) a +0 club (6, -4, D:4) a +1 dagger of flaming a +0 robe (19, -20, D:4) a +0 club a +0 dagger (21, 16, D:4) a +0 flail (21, 17, D:4) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (21, 24, D:4) a +0 ring mail (27, 3, D:4) 11 gold pieces (27, 17, D:4) a +0 leather armour a +0 whip (28, -6, D:4) a +0 falchion a +0 leather armour (28, -5, D:4) 26 arrows (29, 1, D:4) a scroll of blinking (30, 1, D:4) a +0 leather armour (31, 6, D:4) 13 gold pieces (32, 1, D:4) 15 gold pieces (33, 1, D:4) a potion of heal wounds (34, 11, D:4) a +0 robe (35, 3, D:4) 11 gold pieces (35, 4, D:4) 10 gold pieces (35, 6, D:4) 17 poisoned darts (38, 0, D:4) a +0 leather armour a +0 short sword (48, -5, D:4) a +0 dagger (52, -3, D:4) a +0 scale mail a +0 club (52, -1, D:4) a +0 flail of holy wrath Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger (0, 1, D:5) a +0 ring mail a +0 short sword (1, 1, D:5) a +0 leather armour a +0 club (1, 2, D:5) a +0 chain mail a +0 whip (3, -17, D:5) a +0 dagger a +0 flail a +0 flail a +0 dagger a +0 robe a +0 dagger (5, -31, D:5) 14 arrows (7, -29, D:5) a +0 short sword (13, -37, D:5) a +0 club (14, -30, D:5) 26 bolts (27, -27, D:5) a +0 scale mail (27, -21, D:5) a +0 flail a +0 plate armour (28, -31, D:5) a +0 chain mail (28, -19, D:5) 26 arrows (32, -21, D:5) a +0 dagger (36, -23, D:5) a +0 spear (44, -38, D:5) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. Trog disapproves of the use of such an item. a +0 robe (45, -39, D:5) a +0 giant spiked club Level 6 of the Dungeon (6, -45, D:6) a +0 ring mail (8, -7, D:6) a +0 club a +0 falchion (9, -7, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 whip (11, -5, D:6) a +0 flail a +0 ring mail (24, 3, D:6) a +0 halberd (25, -25, D:6) a +0 hunting sling (51, -6, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 whip (2, -5, D:7) a +0 short sword (5, -8, D:7) a +2 whip of freezing (6, -8, D:7) a +0 dagger (26, -42, D:7) a +0 ring mail (26, -30, D:7) a +1 whip of venom (27, -28, D:7) a +0 whip a +0 leather armour (29, -8, D:7) 27 arrows (31, -37, D:7) a +0 whip (31, -36, D:7) a +0 shortbow 12 arrows a +0 flail (32, -6, D:7) a potion of degeneration (36, -6, D:7) a +0 ring mail (46, 11, D:7) 10 sling bullets (48, -41, D:7) a +0 robe a +0 short sword a +0 robe a +2 mace a +0 robe a +0 falchion (49, 5, D:7) a +0 buckler (52, -35, D:7) 22 arrows (60, -46, D:7) 11 arrows (62, -34, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) 22 arrows a +0 shortbow a +0 club (14, 21, D:8) a +0 robe (17, 12, D:8) 6 large rocks (18, 9, D:8) a +0 club (18, 13, D:8) 6 large rocks (18, 14, D:8) a +0 club (21, 10, D:8) 3 large rocks (22, 9, D:8) 5 large rocks (22, 10, D:8) 4 large rocks (26, 16, D:8) a +0 hand axe (28, 18, D:8) a +0 trident a +0 leather armour (32, 14, D:8) a +0 ring mail 18 sling bullets a +2 spectral quarterstaff a +0 hunting sling (43, 20, D:8) 10 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 whip (3, -20, D:9) a phantom mirror (7, 1, D:9) 28 bolts (12, 9, D:9) 5 large rocks (14, -25, D:9) 16 arrows a +0 shortbow (18, 0, D:9) 26 sling bullets (19, -13, D:9) a +0 ring mail (24, 12, D:9) a +0 flail (31, -31, D:9) a +0 mace a +0 cloak (32, -32, D:9) a +0 dagger (33, 9, D:9) a +0 whip (34, 10, D:9) a +0 robe a +0 dagger (41, 8, D:9) a +0 flail a +0 chain mail (47, 5, D:9) a +0 hand axe a +0 leather armour a +0 shortbow 26 arrows (51, -17, D:9) a +0 battleaxe (55, -24, D:9) a +0 flail (56, -11, D:9) a +0 short sword (57, -12, D:9) a +0 short sword (57, -10, D:9) a +0 whip Level 10 of the Dungeon [Shop] Hifack's Antique Weapon Shoppe a +0 short sword of electrocution (247 gold) a +0 hand axe (78 gold) a +0 flail (91 gold) a +0 dagger (52 gold) a +0 spear of freezing (192 gold) a +0 hunting sling (39 gold) a +0 short sword (78 gold) a +0 hand crossbow (91 gold) a +0 dagger (52 gold) a +0 fustibalus (390 gold) (0, 0, D:10) a +0 leather armour of willpower (1, 56, D:10) a +0 giant club a +0 dire flail (15, 12, D:10) a +0 club (16, 15, D:10) a +0 robe a +0 club (16, 16, D:10) a +0 spear (17, 15, D:10) a +0 giant club a +0 giant club a +0 club (17, 27, D:10) a +0 dagger a +0 robe an orc corpse (18, 15, D:10) a +0 club a +1 halberd of protection a kobold corpse (18, 26, D:10) a +0 dagger a +0 robe an orc corpse (19, 15, D:10) 6 large rocks (21, 15, D:10) a steam dragon corpse (23, 46, D:10) a +0 mace a +0 shortbow 9 arrows (31, 14, D:10) a +1 dagger of venom (38, 21, D:10) a yak corpse a hornet corpse (44, 4, D:10) a +0 hunting sling Level 11 of the Dungeon (0, 0, D:11) 18 bolts (8, 14, D:11) a +0 long sword (11, 20, D:11) a +0 trident (21, -14, D:11) a +0 ring mail (22, -34, D:11) 4 large rocks (25, -5, D:11) a +0 long sword of holy wrath (29, 11, D:11) a +0 leather armour (36, -12, D:11) a +0 dagger (40, 8, D:11) a +0 club (43, -20, D:11) 27 sling bullets (43, 5, D:11) a +0 dagger (44, 2, D:11) the +0 robe of Insatiable Hunger {rElec rC+} rC: It protects you from cold. rElec: It insulates you from electricity. (45, 7, D:11) a +0 spear a +0 robe Level 12 of the Dungeon (0, 0, D:12) 12 gold pieces (18, 3, D:12) 17 stones the Ecumenical Temple