Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 5506627487258480233 60 kengeki the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on July 28, 2025. Slain by a gnoll ... wielding a +0 heavy halberd (20 damage) ... on level 2 of the Dungeon. The game lasted 00:09:47 (1908 turns). kengeki the Conjurer (Deep Elf Conjurer) Turns: 1908, Time: 00:09:48 Health: -1/19 AC: 4 Str: 6 XL: 3 Next: 82% Magic: 1/10 EV: 11 Int: 22 God: Gold: 80 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg + + . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . i - +0 pair of gloves SInv + d - +0 pair of boots of Qolatyter {rN+} Will ..... (no amulet) Stlth ++ h - ring of positive energy HPRegen 0.23/turn m - ring of see invisible MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Missiles k - 6 boomerangs o - 3 poisoned darts (quivered) Armour a - a +0 robe (worn) d - the +0 pair of boots of Qolatyter (worn) {rN+} (You acquired it on level 2 of the Dungeon) rN+: It protects you from negative energy. i - a +0 pair of gloves (worn) Jewellery h - a ring of positive energy (worn) m - a ring of see invisible (worn) Scrolls e - a scroll of revelation Potions b - a potion of magic g - a potion of moonshine {unknown} j - a potion of lignification {unknown} l - 2 potions of resistance {unknown} n - 2 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting * Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Magic Dart Conj 100% 1d8 1% 1 r - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 17% 2 Fugue of the Fallen Necr 4% N/A 32% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Anguish Hex/Necr 2% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The searing ray hits the gnoll. You kill the gnoll! The searing ray misses the gnoll. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 heavy halberd (82% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You stop channelling your searing ray. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 heavy halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Unknown command. Unknown command. Okay, then. You feel much better. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 heavy halberd!! Ouch! That really hurt! You die... *,*** #####.........#...#### *,* #..#############...[.. *,* ##..............###### *,* ###############.## *,* #..........#..# *,* #.########....# ## *,* ###.# #.##.#.###. *****#########j..# #.##.#...>. ,,,,,...).)....#@# ##.##.#.###. ,,,,,..........#.# #........... ,,,,,........#.#.#####....<...... *****#########.#.#..##).##.#.#### *,* #.#.##.##..##....... *,* #.#.##.##..####.#### *,* ###.#.#............# *,* #...#....##..#.....# *,* #.###.##.##....#.#.### You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) A dart slug (D:1) 3 endoplasms 4 giant cockroaches A hobgoblin (D:1) 3 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:2) 6 goblins 3 kobolds 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kengeki the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 106 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 109 | D:1 | Learned a level 2 spell: Searing Ray 397 | D:1 | Reached skill level 5 in Conjurations 1008 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1132 | D:2 | Identified a scroll of acquirement 1132 | D:2 | Acquired the +0 pair of boots of Qolatyter {rN+} 1908 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic D:2: layout_loops_ring, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_corner_b, co_window_paths_c, co_window_unsneaky_path_d, co_window_broadway_a, co_window_cross_3, co_window_corner_b, co_window_broadway_b, co_window_paths_e, glass_columns_a, glass_columns_a, glass_columns_c Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.5 Spellcasting | 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 49 Searing Ray || 11 Use: Scroll || 6 Potion || 1 Armour: Robe || 3 Dodge: Dodged || 4