keltmir Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a cursed -2 club (2, 25, D:1) 15 bolts (3, 4, D:1) a +0 short sword a stone (4, 2, D:1) a stone (8, 16, D:1) a stone (14, 22, D:1) a +0 club (31, 9, D:1) 26 sling bullets (34, 2, D:1) a +0 whip (34, 16, D:1) 19 arrows (40, 1, D:1) 19 sling bullets (40, 34, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) 28 stones (19, 21, D:2) 12 sling bullets (20, -2, D:2) a +0 dagger (23, -6, D:2) 23 sling bullets (35, 40, D:2) a +0 club (36, -3, D:2) a +0 short sword (38, 8, D:2) a +0 robe (45, 3, D:2) a +0 club (46, 19, D:2) a +0 dagger (51, 19, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) an arrow (0, 1, D:3) an arrow (2, -1, D:3) 2 arrows (3, 28, D:3) 4 stones (3, 40, D:3) a cursed -3 club (4, -1, D:3) 2 arrows (7, -2, D:3) 4 arrows (8, -3, D:3) an arrow (11, -18, D:3) 22 sling bullets (12, -9, D:3) an arrow (13, -6, D:3) a +0 shortbow a +0 robe a +0 spear 21 stones (13, -5, D:3) an arrow (13, -3, D:3) a stone (13, 0, D:3) a stone (13, 20, D:3) a cursed +0 chain mail a +0 dagger (21, -3, D:3) a +0 large shield (22, -10, D:3) a +0 club (30, 0, D:3) a +0 hand axe a +0 ring mail a +0 short sword (31, 0, D:3) a +0 falchion a +0 leather armour a +0 mace (37, 1, D:3) 3 tomahawks of returning Level 4 of the Dungeon (0, 0, D:4) 4 needles of confusion (8, -5, D:4) 3 arrows (9, -4, D:4) 2 arrows (9, 16, D:4) a +0 ring mail (10, -8, D:4) a +0 leather armour a +0 whip (11, -7, D:4) a +0 scale mail a +0 club (14, -8, D:4) an arrow (15, -8, D:4) an arrow (17, -8, D:4) 4 arrows (17, 15, D:4) 20 arrows (18, -8, D:4) an arrow (23, 20, D:4) a +0 giant club (25, -15, D:4) 22 stones (33, 12, D:4) an uncursed ring of loudness (36, -12, D:4) an arrow (36, 2, D:4) a +0 robe a +0 dagger (36, 19, D:4) a +0 quarterstaff (37, 5, D:4) a +0 leather armour a +0 flail (38, -11, D:4) a +0 giant club (44, -8, D:4) a +0 mace (44, -6, D:4) a +0 falchion (46, -8, D:4) 16 stones a +0 spear (46, -6, D:4) a +0 hand axe (47, -4, D:4) a +0 ring mail a cursed +0 flail (50, 1, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (6, -7, D:5) a potion of degeneration (15, -9, D:5) a +0 hand crossbow (27, -3, D:5) a +1 whip of pain (29, -5, D:5) a +0 club a +0 spear (30, -4, D:5) 18 stones (31, 4, D:5) a cursed +0 giant club (31, 40, D:5) a +0 shortbow 7 arrows (31, 41, D:5) 11 poisoned needles (32, 41, D:5) 2 arrows (34, 7, D:5) a +0 scale mail a +0 ring mail a +0 robe (35, 12, D:5) a +0 ring mail (36, 22, D:5) 13 sling bullets (38, 11, D:5) a +0 spear (40, -8, D:5) a +0 long sword (41, 1, D:5) a potion of degeneration (47, 26, D:5) a +0 rapier (55, 6, D:5) 18 arrows a +0 shortbow Level 6 of the Dungeon [Shop] Usoerch's Book Boutique a book of Callings (360 gold) a book of Beasts (660 gold) a book of Maledictions (300 gold) the Tome of Dusty Beguiling (609 gold) Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Stone Arrow Conjuration/Earth 3 d - Spectral Weapon Hexes/Charms 3 e - Summon Mana Viper Hexes/Summoning 5 f - Invisibility Hexes 6 a book of Air (420 gold) a book of Dreams (900 gold) a book of Annihilations (1324 gold) a book of Geomancy (420 gold) a book of the Earth (780 gold) a book of Callings (360 gold) a book of Unlife (780 gold) a book of Maledictions (300 gold) a book of the Tempests (840 gold) a book of Necromancy (360 gold) a book of Battle (480 gold) (12, 4, D:6) a +0 flail (13, 3, D:6) a +0 dagger a cursed +0 robe (13, 4, D:6) a +0 leather armour a +0 short sword (13, 6, D:6) a +0 war axe a cursed +0 ring mail a +0 whip (18, 2, D:6) 19 sling bullets (20, 24, D:6) a +0 short sword a +0 leather armour a cursed -3 dagger a +0 robe (39, 7, D:6) a +0 dagger (42, 7, D:6) a +0 short sword (43, 6, D:6) a +0 mace (43, 37, D:6) a +0 animal skin a +0 animal skin (45, -3, D:6) a +0 hunting sling (45, 37, D:6) a +0 animal skin (46, 37, D:6) a +0 animal skin (47, 5, D:6) a +0 robe a +0 dagger (47, 37, D:6) a +0 robe a +2 whip of flaming (52, 26, D:6) 27 stones Level 7 of the Dungeon (0, 0, D:7) 28 stones (0, 2, D:7) 25 stones (1, -6, D:7) 19 stones (7, 4, D:7) a +0 club (9, 0, D:7) a book of Minor Magic a book of Cantrips a book of Callings (10, 6, D:7) a +0 leather armour (16, 34, D:7) 30 arrows (18, 6, D:7) a throwing net (19, 5, D:7) a +0 giant club (24, 5, D:7) a +0 whip (26, 23, D:7) an uncursed staff of power (28, -1, D:7) a +0 robe (30, 33, D:7) a +0 flail (31, 11, D:7) a book of Callings (37, 18, D:7) a +0 scale mail (39, -2, D:7) a sling bullet (39, 2, D:7) a sling bullet (40, -4, D:7) a sling bullet (40, 17, D:7) a +0 leather armour (40, 24, D:7) a +2 long sword a +0 robe (40, 27, D:7) a cursed +4 war axe a +0 robe a +0 scimitar (40, 29, D:7) a +0 robe (41, -1, D:7) a sling bullet (41, 0, D:7) a sling bullet (41, 1, D:7) a +0 hunting sling a +0 quarterstaff 17 sling bullets a +0 leather armour (42, -7, D:7) a +0 mace of protection (48, 4, D:7) 15 arrows Level 8 of the Dungeon (0, 0, D:8) 14 stones (0, 2, D:8) 15 arrows (3, 13, D:8) 28 stones (18, -2, D:8) a +0 plate armour (19, 34, D:8) 9 stones (22, -4, D:8) 14 arrows (22, -3, D:8) a tomahawk (23, 26, D:8) a +0 shield (26, -3, D:8) a +0 dagger a +0 scale mail (28, -3, D:8) a tomahawk (28, -2, D:8) a +0 leather armour (29, -3, D:8) a +0 club a +0 leather armour (35, 23, D:8) 16 stones (45, -6, D:8) a +0 club a cursed +0 long sword a +0 robe a +0 mace 5 tomahawks a +0 ring mail of cold resistance (45, -5, D:8) a +0 hand axe (45, -3, D:8) a +0 dagger a +0 robe (45, -2, D:8) a +0 dagger a +0 robe a cursed +2 hand axe a +0 robe a +0 short sword a +0 ring mail a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (6, -12, D:9) 22 poisoned needles (9, 19, D:9) a cursed +0 ring mail (15, -14, D:9) 23 stones (16, -12, D:9) 20 bolts (19, -10, D:9) a +2 short sword a +0 dagger a +0 trident a +0 whip a +0 leather armour (19, -9, D:9) a +0 short sword (20, -9, D:9) a +0 short sword (21, -9, D:9) a +0 mace a +0 plate armour a +0 mace a +0 plate armour (38, 1, D:9) a cursed +0 giant club a +0 giant club (39, 6, D:9) a +0 quarterstaff (43, 13, D:9) 16 gold pieces (43, 14, D:9) the ring of Aqonoghesh {rPois Str+2 Dex+3} [ring of dexterity] It affects your strength (+2). It affects your dexterity (+3). It protects you from poison. (43, 15, D:9) 14 gold pieces (43, 16, D:9) 12 gold pieces (44, -12, D:9) 26 stones (44, 12, D:9) a ration (44, 13, D:9) a +1 battleaxe of freezing (44, 14, D:9) a sack of spiders (44, 15, D:9) a +2 hat of magic resistance (44, 16, D:9) 13 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 trident (17, -12, D:10) a +0 long sword (19, -10, D:10) a potion of degeneration (21, -22, D:10) a +0 giant spiked club a +0 giant club (31, 7, D:10) a phantom mirror (32, -5, D:10) a +0 flail (35, -3, D:10) a stone 2 poisoned needles (36, -2, D:10) 2 stones a cursed -1 short sword a +0 ring mail a +0 dagger a +0 hand axe a +0 plate armour a +0 short sword a +0 blowgun 10 poisoned needles (36, -1, D:10) a +0 club a +0 mace a +0 leather armour a +0 flail (36, 0, D:10) 5 stones a +0 whip (36, 2, D:10) a +0 scale mail (37, -1, D:10) a +0 blowgun a cursed -1 short sword a stone (44, -8, D:10) 34 stones Level 11 of the Dungeon (0, 0, D:11) 14 stones (11, -12, D:11) 12 sling bullets (29, -9, D:11) a +0 blowgun (30, 15, D:11) 3 stones (31, -9, D:11) a +0 robe a +0 dagger (32, 0, D:11) a +0 hand axe (34, -12, D:11) a +0 giant club (34, 16, D:11) a +0 giant spiked club (37, -14, D:11) a +0 blowgun (42, 17, D:11) a +0 giant spiked club (47, -7, D:11) a +0 shield (48, -21, D:11) a +0 dagger (48, -20, D:11) a +4 great sword a +0 robe (48, -19, D:11) a +0 battleaxe a +0 robe (48, -4, D:11) a +0 scimitar (49, -21, D:11) a +0 robe a +2 halberd of flaming (53, -21, D:11) a +0 leather armour a +0 club (55, -19, D:11) a cursed +0 robe a +4 battleaxe (55, -18, D:11) a +0 giant spiked club (60, 0, D:11) 20 stones (60, 8, D:11) a +0 hunting sling (61, -33, D:11) 11 stones (61, 1, D:11) a cursed +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 hand axe a +0 scale mail (0, 1, D:12) a +0 flail a +0 chain mail (16, 1, D:12) a +0 plate armour (18, -10, D:12) a +0 giant club (18, -8, D:12) 14 stones (25, -32, D:12) a +0 giant spiked club a +0 giant spiked club 16 stones (31, -31, D:12) the +5 hand axe of the Real Monster {speed, rF+ MP+9 Dex-5} Attacks with this weapon are significantly faster. It affects your dexterity (-5). It protects you from fire. It affects your magic capacity (+9). (32, -32, D:12) a +0 hand axe (32, -30, D:12) a +0 hand axe (33, -31, D:12) a +0 hand axe (33, -23, D:12) a +0 hunting sling (44, 3, D:12) 25 arrows a +0 shortbow (45, -21, D:12) 11 bolts (55, -33, D:12) 3 large rocks (56, -33, D:12) 2 large rocks (57, -18, D:12) a +0 ring mail (58, -20, D:12) a +0 war axe (58, -13, D:12) an arrow (60, -12, D:12) a +0 shortbow 28 arrows the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (5, 1, Lair:1) 11 arrows (6, 11, Lair:1) 9 stones (11, 0, Lair:1) the +7 short sword of Exquisite Torment {flame, -Tele rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. It prevents most forms of teleportation. (29, -31, Lair:1) a +0 helmet (31, -20, Lair:1) a +0 chain mail (32, -1, Lair:1) 21 stones (33, -1, Lair:1) 20 stones (43, -10, Lair:1) 20 stones (47, -15, Lair:1) 24 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 sling bullets (25, -13, Lair:2) a +2 dagger of pain a +0 robe (30, 1, Lair:2) 4 tomahawks (32, 7, Lair:2) a +2 scimitar of flaming a +0 robe (50, 3, Lair:2) a +0 whip (56, 19, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier (5, -8, Lair:3) 22 gold pieces (8, -6, Lair:3) a spiny frog corpse (skeletalised by now) (10, -10, Lair:3) a scroll of identify (11, -9, Lair:3) 23 arrows