keltmir Level 1 of the Dungeon (0, 0, D:1) 19 arrows (1, -23, D:1) a +0 dagger (18, -16, D:1) a cursed -2 club (25, 8, D:1) a +0 dagger (32, -5, D:1) 11 poisoned needles (33, -31, D:1) a stone (41, -2, D:1) a cursed -3 club (49, -38, D:1) 2 stones (52, -38, D:1) a stone (53, -38, D:1) a stone (53, -36, D:1) a cursed -2 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (2, 0, D:2) 22 bolts (4, 0, D:2) a +0 dagger (5, 1, D:2) a bat corpse (skeletalised by now) (6, 2, D:2) 15 bolts (8, -2, D:2) a +0 hand axe (21, -6, D:2) a +0 whip (27, 11, D:2) a +0 mace (unseen) (28, 10, D:2) a +2 leather armour of magic resistance a +0 dagger an orc corpse (skeletalised by now) (33, -3, D:2) 24 stones (42, -10, D:2) a +0 battleaxe (44, -10, D:2) 17 sling bullets (45, 23, D:2) a +0 scale mail (52, -8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 17 poisoned needles (4, -10, D:3) a +0 chain mail (4, 12, D:3) a +0 cloak (5, 7, D:3) an adder corpse (7, 0, D:3) 5 gold pieces (7, 4, D:3) a chunk of flesh (8, -2, D:3) a throwing net (8, 1, D:3) 4 gold pieces (14, 16, D:3) 7 curare-tipped needles (18, -7, D:3) a +0 club a rat corpse (19, -5, D:3) a +0 leather armour (30, -9, D:3) 22 bolts (37, -15, D:3) a +0 rapier