kegs Level 1 of the Dungeon (0, 0, D:1) a +0 whip of electrocution (20, -24, D:1) a +0 club (20, -15, D:1) a +0 short sword (20, -1, D:1) a +0 club (23, -25, D:1) 8 bolts (30, -4, D:1) 14 stones (31, -1, D:1) a +0 whip (35, 0, D:1) a stone (37, 9, D:1) a stone (38, 8, D:1) a stone (39, -26, D:1) a +0 whip (39, -22, D:1) 9 poisoned needles (40, 6, D:1) a stone (42, 1, D:1) a +0 dagger (42, 5, D:1) a +0 dagger a stone (48, -10, D:1) 23 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -9, D:2) a +0 mace (8, -11, D:2) 17 stones (24, -11, D:2) a +0 club (30, -43, D:2) a cursed -1 dagger (35, -32, D:2) a +0 leather armour (46, -12, D:2) a potion of brilliance Level 3 of the Dungeon (0, 0, D:3) a +0 spear (9, -4, D:3) 21 bolts (12, 10, D:3) a stone (12, 13, D:3) a stone (13, 13, D:3) a +0 dagger a +0 hunting sling 12 stones (14, 15, D:3) a +0 scale mail (14, 30, D:3) an uncursed amulet of faith {!P} (15, 27, D:3) a +0 short sword (29, 15, D:3) a +0 ring mail (35, 16, D:3) 18 stones (37, 20, D:3) a cursed -2 club a +0 flail (39, 21, D:3) a +0 war axe a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling a +0 club 9 stones (1, 0, D:4) a +0 dagger (1, 1, D:4) 2 stones (2, 2, D:4) a +0 club (3, 3, D:4) a +0 club (9, -14, D:4) 8 poisoned needles (9, 13, D:4) 13 arrows (36, 39, D:4) an uncursed staff of death (38, 17, D:4) 18 stones (39, 26, D:4) a +0 dagger (40, 18, D:4) 28 sling bullets (43, 30, D:4) 11 sling bullets Level 5 of the Dungeon [Shop] Lumm's Weapon Shoppe a +0 long sword (35 gold) a +0 spear (30 gold) a +0 dagger of draining (56 gold) the +9 short sword "Beetleslayer" {antimagic, rN+} (652 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from negative energy. 8 javelins (64 gold) the cursed +1 arbalest of an ice cave {elec, rElec rF+} (342 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from fire. It insulates you from electricity. It has a curse placed upon it. 18 bolts (36 gold) a +0 war axe (35 gold) 22 arrows (44 gold) 19 stones (19 gold) (0, 0, D:5) a tomahawk (0, 4, D:5) a +0 dagger a +0 short sword (0, 5, D:5) a cursed +0 club (0, 6, D:5) a +0 dagger 4 tomahawks a +0 leather armour (0, 8, D:5) a +0 dagger a +0 robe (12, -6, D:5) a +0 flail a cursed +0 leather armour a +0 robe a scroll of enchant weapon 10 gold pieces an orc corpse an orc corpse (13, -7, D:5) a potion of curing (unseen) (23, 13, D:5) a +0 battleaxe (34, 18, D:5) a book of Debilitation (39, 3, D:5) 21 sling bullets (45, -12, D:5) 4 large rocks