kegs Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 4, D:1) 20 arrows (13, -28, D:1) a +0 spear (19, -1, D:1) a +0 scale mail (20, -6, D:1) a +0 club (20, -1, D:1) a +0 club (29, 6, D:1) a +0 hand axe (39, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 3, D:2) a +0 hand axe (16, -11, D:2) a +0 short sword (16, 0, D:2) a +0 club Level 3 of the Dungeon (1, -15, D:3) a +0 club (9, -5, D:3) a +0 dagger (9, 2, D:3) a +0 flail a cursed +0 leather armour (10, -3, D:3) a +1 robe of positive energy (10, 14, D:3) a +0 dagger (13, 10, D:3) a +0 buckler (15, -16, D:3) a +0 dagger (16, 14, D:3) a +0 short sword (17, -2, D:3) a +1 robe of the Archmagi (20, -3, D:3) an uncursed staff of conjuration (23, -1, D:3) a +0 robe (25, 12, D:3) a +0 club (26, 13, D:3) a +0 club (27, -5, D:3) a +0 dagger (27, 8, D:3) a +0 trident (28, 9, D:3) a +0 club (29, -7, D:3) a +0 dagger a cursed +0 robe (32, 13, D:3) a +0 ring mail (45, -4, D:3) a +0 club Level 4 of the Dungeon (5, -31, D:4) a +0 scale mail (8, -33, D:4) a +0 falchion (8, -18, D:4) a +0 dagger a +0 scale mail a +0 dagger (8, -1, D:4) a +0 spear (9, -18, D:4) a +0 dagger of holy wrath a +0 robe (10, -18, D:4) a +0 falchion a +0 short sword a cursed -2 dagger a cursed +0 trident a +0 chain mail (22, -24, D:4) 16 bolts (26, -5, D:4) a +0 chain mail (27, -32, D:4) a +0 club (28, -33, D:4) a +0 short sword (45, -39, D:4) 19 arrows Level 5 of the Dungeon (14, 4, D:5) a +0 short sword a +0 leather armour (15, -25, D:5) a +0 chain mail a +0 flail a +0 scale mail a +0 scimitar (16, -25, D:5) a +0 short sword a +0 dagger a +0 robe a cursed -2 short sword a +0 ring mail (16, -10, D:5) a +0 leather armour (20, 4, D:5) 13 poisoned needles (21, 28, D:5) a +0 trident 4 tomahawks of returning a +0 leather armour (21, 31, D:5) a +0 halberd (22, 30, D:5) a +0 flail a +0 club a +0 leather armour (24, 2, D:5) a +0 scale mail (25, 28, D:5) a +0 halberd (26, 21, D:5) 11 bolts (29, -11, D:5) 16 bolts (29, 28, D:5) a +1 rapier of holy wrath (38, -5, D:5) a +0 giant spiked club (47, -5, D:5) a +0 quarterstaff Level 6 of the Dungeon [Shop] Naduawk's Antique Weapon Shoppe the +10 shortbow "Nyaryxko" {velocity, -Tele +Fly rElec MR+++} (1828 gold) Any arrow fired from it inflicts extra damage. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. It prevents most forms of teleportation. a +0 arbalest (108 gold) a +0 dagger (48 gold) a +0 dagger (48 gold) a +0 shortbow (72 gold) a cursed +0 long sword (60 gold) a +0 quarterstaff (96 gold) a +2 rapier of freezing (460 gold) a cursed -3 falchion (2 gold) a +0 whip (60 gold) a +0 trident (84 gold) a +3 long sword of slicing (532 gold) a +0 hand crossbow (84 gold) (0, 0, D:6) a +0 whip (6, -4, D:6) a cursed -1 robe (10, 5, D:6) a +0 animal skin (12, -17, D:6) a +0 robe (12, 5, D:6) a +2 whip of electrocution a +0 robe (21, -21, D:6) a +0 rapier of electrocution a cursed +0 leather armour (35, -10, D:6) a +0 short sword a +0 leather armour (37, -2, D:6) a +0 shortbow 5 arrows (38, -20, D:6) a +0 spear (39, -22, D:6) a +0 halberd (39, -8, D:6) a +0 giant spiked club (39, -2, D:6) an arrow Level 7 of the Dungeon [Shop] Sipsiso's General Store the amulet of Brawl {RegenMP rF- rN+ Int+4 Dex+4} (561 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+4). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from negative energy. a +0 spear (33 gold) 16 stones (17 gold) a ration (55 gold) a +0 flail (38 gold) an uncursed ring of resist corrosion (220 gold) a ration (55 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (1181 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (17, -15, D:7) a +0 leather armour a +0 trident (17, -14, D:7) a +0 dagger a +0 robe a +2 dagger of venom a +0 robe (18, -29, D:7) a +0 falchion (18, -14, D:7) a +0 dagger a +0 robe a +0 spear a +0 chain mail (19, -14, D:7) a +0 flail a +0 club a throwing net a +0 ring mail (22, -28, D:7) a +0 dagger a +0 robe (22, -3, D:7) a +0 halberd a +0 robe (22, -2, D:7) a +5 dagger a +0 robe (23, -25, D:7) 5 poisoned needles (25, -2, D:7) a +3 dagger a +0 robe (26, -2, D:7) a +4 long sword a +0 robe (27, -13, D:7) 21 sling bullets (30, -9, D:7) a throwing net (31, -31, D:7) a +0 trident a +0 plate armour (31, -30, D:7) a +0 falchion a +0 leather armour (31, -19, D:7) 11 sling bullets (36, -2, D:7) a +0 club (37, -24, D:7) a cursed -1 club (38, -25, D:7) a +0 short sword of holy wrath (38, -24, D:7) a cursed -1 dagger (39, -21, D:7) a cursed +0 robe (40, -36, D:7) a cursed +0 robe (40, -8, D:7) a +0 dagger (46, -7, D:7) a +1 short sword of speed a +0 scale mail (46, -6, D:7) a +0 whip a +0 whip a +0 ring mail a cursed -3 flail a +0 ring mail a +0 hand axe a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Laimakuf's General Store a scroll of enchant weapon (105 gold) 24 stones (33 gold) 26 bolts (72 gold) a scroll of amnesia (49 gold) a +0 ring mail (56 gold) a potion of flight (42 gold) a ration (70 gold) a scroll of acquirement (728 gold) (0, 0, D:8) a +0 whip (8, -45, D:8) a +0 rapier (11, -24, D:8) 18 poisoned needles (12, -36, D:8) a cursed -1 dagger a +0 club a +0 dagger (13, -36, D:8) a +0 dagger (13, -35, D:8) a +0 club a +1 short sword of electrocution (17, 9, D:8) a +0 giant spiked club (31, -22, D:8) a +0 trident 4 tomahawks (34, -31, D:8) a +0 triple crossbow (35, -19, D:8) a +0 flail a cursed -1 giant club a +0 giant club (36, -19, D:8) a +0 dagger a +0 robe a +0 flail (37, -19, D:8) a tomahawk (37, -8, D:8) 2 throwing nets (41, 4, D:8) a +3 quarterstaff (48, -29, D:8) 12 sling bullets (52, -45, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 2 curare-tipped needles (2, -23, D:9) the +1 flail "Jaeghul" {protect, rN+ MR+ Dex+3} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. (4, -23, D:9) 21 arrows (4, 9, D:9) 14 bolts a +0 hand crossbow (5, 11, D:9) a +0 dagger (6, 10, D:9) a +0 whip (7, 10, D:9) 4 bolts (9, -41, D:9) 15 arrows (12, -19, D:9) a +0 chain mail (15, 4, D:9) a +0 war axe a +0 leather armour (16, 4, D:9) a +0 flail (17, -8, D:9) a +0 robe (17, 8, D:9) a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +1 flail of holy wrath a +0 mace a +0 leather armour (18, 8, D:9) a +0 flail (20, 8, D:9) a +0 shortbow 19 arrows (21, 8, D:9) a tomahawk (22, 9, D:9) a tomahawk (24, 11, D:9) a +0 club a +0 scale mail (54, -22, D:9) a +0 giant spiked club a +0 giant club (55, 10, D:9) a +0 pair of gloves (62, -22, D:9) a +0 hand axe (63, -29, D:9) 11 poisoned needles Level 10 of the Dungeon (9, 17, D:10) a +0 plate armour (11, 15, D:10) 21 arrows (11, 17, D:10) a +2 dagger of venom (11, 18, D:10) a +0 giant spiked club a +0 giant club (11, 19, D:10) a +0 blowgun 7 poisoned needles (12, 17, D:10) a +0 short sword (12, 19, D:10) a +0 club a +0 whip a +4 short sword of speed (13, 19, D:10) 3 poisoned needles (20, 14, D:10) 10 arrows (27, 17, D:10) a +0 hand axe (28, 1, D:10) a +0 large shield (28, 14, D:10) a +0 club a +0 leather armour (29, 14, D:10) a +0 hand axe (29, 15, D:10) a +2 trident of protection (30, 15, D:10) a +0 dagger a +0 robe a cursed -2 short sword a cursed +0 plate armour (30, 27, D:10) a +0 dagger (30, 28, D:10) a cursed -1 club a +0 dagger a cursed +0 robe a +0 falchion (35, 29, D:10) a +0 robe (39, 5, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a scroll of random uselessness (3, 1, D:11) +0 steam dragon scales (4, 2, D:11) a +1 great sword of holy wrath (5, 4, D:11) a sack of spiders (7, 29, D:11) a +0 war axe (9, 31, D:11) a +0 hunting sling (12, -2, D:11) a +0 large shield (14, 32, D:11) 14 arrows (15, 9, D:11) a +0 halberd (17, 19, D:11) a +0 shortbow 19 arrows an uncursed amulet of rage (18, 18, D:11) an arrow (26, -2, D:11) a +0 shortbow 20 arrows (26, -1, D:11) an arrow (26, 14, D:11) a +0 dagger (27, -1, D:11) an arrow (27, 10, D:11) a +0 buckler (28, -1, D:11) an arrow (28, 14, D:11) an arrow (28, 15, D:11) a +0 shortbow 22 arrows (28, 16, D:11) a +2 scimitar of flaming (29, 14, D:11) a +0 flail (29, 15, D:11) a cursed -3 mace (29, 16, D:11) a sack of spiders (29, 26, D:11) a +0 shortbow 21 arrows (31, 25, D:11) 5 arrows (31, 26, D:11) a +0 glaive a +0 plate armour (32, -5, D:11) 17 sling bullets (32, 24, D:11) an arrow (36, 19, D:11) a +0 giant club a +0 giant club (36, 27, D:11) 14 bolts (46, 2, D:11) a cursed -1 flail (48, 8, D:11) a +0 centaur barding (60, 19, D:11) a +0 battleaxe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of degeneration (3, -12, Lair:1) a +0 long sword (20, 3, Lair:1) a +0 short sword (37, 31, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 helmet (2, -7, Lair:2) 27 arrows (10, -22, Lair:2) 20 arrows (27, -17, Lair:2) a +0 falchion (36, -20, Lair:2) 2 javelins Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand crossbow (3, -14, Lair:3) a +0 plate armour a +0 trident (3, -12, Lair:3) a +0 spear a +0 trident (4, -13, Lair:3) a +0 trident (27, -21, Lair:3) a +0 ring mail (32, -18, Lair:3) a cursed -3 mace (48, -10, Lair:3) 2 potions of ambrosia a +5 ring of dexterity a +1 glaive of venom an uncursed ring of protection from cold an uncursed ring of stealth (48, -9, Lair:3) a +3 battleaxe of freezing a +1 cloak of cold resistance a +0 cloak a +0 shield (51, -18, Lair:3) a +0 broad axe Level 4 of the Lair of Beasts (0, 0, Lair:4) 11 poisoned needles (19, -13, Lair:4) a +0 plate armour (22, -3, Lair:4) a book of Conjurations a book of Callings a book of Flames (40, -25, Lair:4) 10 sling bullets (48, -32, Lair:4) 18 sling bullets (59, -4, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 club (2, 14, Lair:5) a +0 glaive (5, 8, Lair:5) 596 stones a +2 hunting sling of velocity (6, 7, Lair:5) a water moccasin corpse (7, -27, Lair:5) a +0 robe (16, -11, Lair:5) a scroll of random uselessness (23, -28, Lair:5) 11 arrows (43, -39, Lair:5) 25 arrows (47, -26, Lair:5) 7 curare-tipped needles (63, 0, Lair:5) 30 sling bullets