kegs Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -16, D:1) a cursed -3 mace (12, 27, D:1) a +0 short sword (15, 18, D:1) a +0 ring mail (18, 8, D:1) a +0 spear (21, -19, D:1) a +0 club (33, 3, D:1) a +0 short sword (35, 9, D:1) a +0 robe (42, -8, D:1) a +0 dagger (62, -1, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 14 bolts (1, 2, D:2) 21 arrows (8, 2, D:2) a +0 club (8, 3, D:2) a +0 dagger (8, 4, D:2) a +0 whip (13, -14, D:2) a cursed +0 plate armour (19, 4, D:2) a +0 dagger (34, -6, D:2) a +0 ring mail (35, -13, D:2) a +0 short sword (40, -13, D:2) 20 arrows (45, -7, D:2) a +0 club (47, 13, D:2) 20 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 dagger a +0 giant club a +0 dagger a +0 dagger (0, 1, D:3) a +0 dagger a cursed -3 dagger (3, 21, D:3) a +0 dagger a +0 dagger a +0 hand axe a +0 dagger a +0 dagger (3, 22, D:3) a tomahawk (4, 31, D:3) a +0 club (8, 16, D:3) a +0 scale mail (8, 19, D:3) a tomahawk (20, 32, D:3) a +0 flail a +0 flail a cursed -3 spear (33, -4, D:3) a +0 robe (36, 19, D:3) a +0 club (40, 55, D:3) a +0 club (42, 51, D:3) a +0 hand axe (46, 6, D:3) a -2 dagger Level 4 of the Dungeon (5, -25, D:4) a +0 mace (7, -2, D:4) a -2 ring of protection (24, -11, D:4) a +0 ring mail (31, -8, D:4) 21 arrows (38, -21, D:4) a +0 hunting sling (42, -39, D:4) a +0 ring mail (43, -36, D:4) a +0 spear (44, -36, D:4) a +0 spear (45, 7, D:4) 12 arrows (47, -40, D:4) a +0 leather armour (49, -48, D:4) a +0 scale mail (52, -4, D:4) a +0 scale mail (64, -39, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, 12, D:5) a +0 giant club (2, 12, D:5) a +0 chain mail a +0 dagger (2, 13, D:5) a +0 giant spiked club (3, 15, D:5) a +0 leather armour a +0 hand axe (3, 16, D:5) a +0 mace (4, 15, D:5) a cursed -1 flail a +0 leather armour a +0 hand axe a +0 mace (6, 5, D:5) a +0 giant spiked club (21, -13, D:5) a +0 whip a +0 ring mail a +0 club a +0 robe (25, -2, D:5) a +0 dagger (27, 11, D:5) a +0 leather armour (34, -12, D:5) a +0 spear (34, -11, D:5) a +0 whip a +0 flail Level 6 of the Dungeon (0, 0, D:6) an arrow (1, -1, D:6) an arrow (3, -1, D:6) a +0 shortbow 18 arrows (3, 10, D:6) a +1 whip of venom a +0 war axe a +0 scale mail a +0 plate armour a +2 dagger of freezing a +0 shield (11, 28, D:6) a +0 ring mail (14, -10, D:6) a +0 long sword (15, 25, D:6) a cursed -3 flail (17, -20, D:6) a +0 leather armour (18, 14, D:6) a +0 robe (22, -14, D:6) a +0 falchion (31, 12, D:6) a +0 short sword a +0 leather armour a +0 hand axe a +0 scale mail (31, 13, D:6) a +0 short sword a +0 ring mail (31, 14, D:6) a +0 trident (32, 14, D:6) a +0 hand axe a +0 ring mail (33, 12, D:6) a +0 giant spiked club (43, -7, D:6) a cursed -3 spear a +0 spear (43, -6, D:6) a +0 spear (46, -14, D:6) a +0 large shield (48, -16, D:6) an uncursed amulet of inaccuracy Level 7 of the Dungeon (0, 0, D:7) 11 arrows (12, 2, D:7) 29 arrows (27, 1, D:7) a +0 robe a +1 great sword (28, 17, D:7) a +0 robe a +0 short sword a +0 leather armour (29, 1, D:7) a +0 mace (31, -2, D:7) a +0 giant spiked club (31, 42, D:7) a +0 giant club a +0 dagger a cursed +0 robe (33, -9, D:7) a +0 war axe (34, 2, D:7) a +0 plate armour (34, 10, D:7) a +0 short sword (34, 21, D:7) a +0 giant club (35, 39, D:7) a +0 hand axe a +0 ring mail a +0 short sword the cursed +0 robe of Sigapt {rPois Dex+3 Slay+4} It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from poison. It has a curse placed upon it. (35, 40, D:7) a +0 flail a +0 hand axe a +1 ring mail of poison resistance (44, 47, D:7) a cursed +0 leather armour (45, 47, D:7) a +0 dagger a +0 ring mail a +0 club (45, 48, D:7) a +0 dagger a +0 robe (46, 48, D:7) a +0 quarterstaff (51, 48, D:7) a +0 shortbow 16 arrows (54, 47, D:7) an arrow Level 8 of the Dungeon (1, -6, D:8) a +0 animal skin a -2 halberd (2, -6, D:8) a +0 hand axe (14, -15, D:8) a +0 giant club a +0 giant spiked club a cursed -1 flail a +0 leather armour a +0 short sword a +0 trident a +0 chain mail (19, -4, D:8) a +0 leather armour (23, -5, D:8) the +1 robe "Ihucob" {rF+ MP+9 Dex-2} It affects your dexterity (-2). It protects you from fire. It affects your magic capacity (+9). (28, -4, D:8) 27 bolts Level 9 of the Dungeon (0, 0, D:9) 3 large rocks (1, -26, D:9) a +0 giant spiked club a +0 giant club (4, -6, D:9) a +0 robe (5, -6, D:9) a +0 hand crossbow (9, -26, D:9) 24 arrows (11, 18, D:9) a +0 giant spiked club a +0 giant club (15, 8, D:9) 21 arrows (20, -6, D:9) a +0 troll leather armour (24, -5, D:9) an uncursed staff of cold (24, -3, D:9) a +0 long sword (26, -1, D:9) a +0 scimitar a +0 plate armour (27, -4, D:9) a +0 shortbow 9 arrows (28, -5, D:9) 2 arrows (30, 6, D:9) a +0 mace (30, 9, D:9) a +0 whip (32, 6, D:9) a +0 flail (33, 6, D:9) a +0 dagger (39, -10, D:9) a +0 shortbow (40, -25, D:9) 20 arrows (44, 16, D:9) a +2 mace of crushing (45, 13, D:9) a book of Changes a book of Cantrips 19 bolts a +0 dagger of pain 7 curare-tipped needles 41 poisoned needles Level 10 of the Dungeon (0, 0, D:10) a +0 whip a +0 ring mail (3, 17, D:10) a +0 hand axe (9, 5, D:10) a +0 giant club (10, -6, D:10) a +0 flail (16, -14, D:10) a +0 giant club (17, -13, D:10) a +0 short sword a +0 plate armour (19, -14, D:10) a +0 giant spiked club (21, -17, D:10) an uncursed amulet of the gourmand (23, -6, D:10) a +5 rapier of holy wrath (23, 0, D:10) a +0 chain mail (26, -2, D:10) a +0 trident (27, -2, D:10) an arrow (28, -2, D:10) a +0 shortbow a +0 giant spiked club a +0 giant club an arrow (29, -2, D:10) 2 arrows (30, -2, D:10) 3 arrows (33, -3, D:10) an arrow (34, -15, D:10) a +0 hand axe a +0 leather armour (35, -15, D:10) a +3 war axe a +0 robe a +0 long sword a +0 plate armour (35, -14, D:10) a +5 dagger a +0 robe a +5 great sword a +2 robe of cold resistance a cursed +0 dagger a +0 robe a +4 dire flail a +0 robe (35, -4, D:10) an arrow (40, 4, D:10) a tomahawk (41, -23, D:10) a +0 trident (still there?) a +0 dagger (still there?) (41, -22, D:10) a +0 giant club a +0 dagger (42, -23, D:10) a +0 short sword (43, -22, D:10) a cursed +0 short sword a +0 whip (43, -21, D:10) a +2 dagger of flaming (43, -1, D:10) a +0 whip (43, 0, D:10) a +0 robe a +2 great sword a +0 giant club (43, 1, D:10) a tomahawk (43, 4, D:10) a tomahawk (43, 22, D:10) a book of Misfortune a throwing net 16 sling bullets a wand of random effects (31) a +0 leather armour (47, -1, D:10) a +0 leather armour a +0 hand axe (58, -26, D:10) a potion of degeneration (58, -13, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) a +0 buckler (16, 8, D:11) a +0 trident (18, -8, D:11) a +0 robe a +0 dagger (18, 10, D:11) a +0 whip (18, 11, D:11) a +0 dagger a +0 robe (18, 12, D:11) a +0 club a +0 scale mail (19, -7, D:11) a +0 robe a +1 dagger of speed (20, -8, D:11) a +0 short sword (21, -12, D:11) a +0 robe (27, 15, D:11) 8 tomahawks (34, 16, D:11) a +0 leather armour (35, -2, D:11) a +2 flail of protection (39, 14, D:11) a +0 troll leather armour (47, 10, D:11) a +0 quarterstaff (53, 12, D:11) an uncursed amulet of regeneration the +3 ring mail of the Bells {Stlth+} It makes you more stealthy. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hunting sling (10, -22, Lair:1) a +0 arbalest (11, -11, Lair:1) a +2 ring mail of poison resistance (12, -2, Lair:1) a book of Cantrips (21, -43, Lair:1) a +0 halberd (27, -41, Lair:1) a book of Misfortune (29, 7, Lair:1) 8 tomahawks (36, -24, Lair:1) a +0 long sword (41, 8, Lair:1) a +0 hunting sling (44, -38, Lair:1) a +0 rapier (47, -39, Lair:1) 11 arrows (52, 4, Lair:1) a +0 arbalest Level 2 of the Lair of Beasts (0, 0, Lair:2) 14 arrows (13, -16, Lair:2) a +1 hat an uncursed amulet of rage 15 poisoned needles a potion of degeneration (18, 26, Lair:2) the +4 battleaxe "Taajauwn" {chop, rC+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from cold. 2 javelins (19, -7, Lair:2) a +0 dagger a +0 robe a +0 buckler (20, -8, Lair:2) a +0 leather armour (20, 26, Lair:2) a +3 scale mail of magic resistance a javelin (21, 25, Lair:2) a -2 blowgun a +0 dagger a +0 robe (23, 25, Lair:2) a javelin (25, -3, Lair:2) a potion of degeneration (25, 4, Lair:2) a +0 short sword a +0 robe (27, 7, Lair:2) a +0 rapier a cursed +0 robe a +0 flail (28, 9, Lair:2) a +0 dagger a +0 robe (28, 11, Lair:2) a +0 dagger a +0 robe (35, -19, Lair:2) a +0 morningstar (36, -21, Lair:2) a +0 hunting sling (40, 17, Lair:2) a +0 dagger (45, -25, Lair:2) a +0 falchion (56, 2, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a ration (0, 1, Lair:3) 15 gold pieces (0, 2, Lair:3) 15 bolts (0, 3, Lair:3) a potion of agility (1, 0, Lair:3) 15 stones (1, 3, Lair:3) a +0 robe (2, 0, Lair:3) 19 stones (2, 1, Lair:3) a crystal ball of energy (2, 2, Lair:3) a sack of spiders (2, 3, Lair:3) a manual of Ice Magic (15, 10, Lair:3) a water moccasin corpse (skeletalised by now) (16, -33, Lair:3) a +0 whip (24, -33, Lair:3) a spiny frog corpse (26, -38, Lair:3) a +0 chain mail (28, -11, Lair:3) a +0 mace (31, -16, Lair:3) a +0 short sword a +0 robe (33, -15, Lair:3) a +0 long sword (33, -14, Lair:3) a +0 battleaxe a +0 robe a naga corpse (34, -12, Lair:3) a blink frog skeleton (36, -33, Lair:3) 17 arrows (37, -12, Lair:3) a +0 pair of boots 359 stones 35 bolts (53, -34, Lair:3) a potion of degeneration (55, 15, Lair:3) an uncursed staff of conjuration