Dungeon Crawl Stone Soup version 0.35-a0-380-gef065ebc68 (webtiles) character file. Game seed: 17807043634910246874 198 kaychamo the Trooper (level 5, -1/38 HPs) Began as an Octopode Monk on May 23, 2026. Slain by a gnoll ... wielding a +0 spear (10 damage) ... on level 3 of the Dungeon. The game lasted 00:06:40 (1858 turns). kaychamo the Trooper (Octopode Monk) Turns: 1858, Time: 00:06:41 Health: -1/38 AC: 1 Str: 13 XL: 5 Next: 76% Magic: 5/5 EV: 13 Int: 13 God: Gold: 151 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . (100%) a - +11 hammer "Gaerch" {flame, rCorr Str+3 Dex+3} rCold . . . (100%) b - orb {Light} rNeg . . . (100%) (helmet unavailable) rPois + (33%) d - amulet of wildshape rElec . (100%) c - ring of resist corrosion rCorr + (50%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) f - medusa talisman %: no passive effects @: medusa-form, on lithotoxin cooldown, glowing A: stinger hair, lithotoxin, reduced hp, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You had a mane of long, stinging tendrils on your head. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. Innate Abilities, Weirdness & Mutations You have a mane of long, stinging tendrils on your head. Your tendrils poison nearby enemies when you attack. When significantly injured, you may petrify poisoned enemies. Your maximum health is decreased, since you lack skill for your form. Your helmet is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 5.1 Fighting - Level 3.0 Short Blades + Level 0.3 Maces & Flails - Level 3.0 Dodging + Level 2.9(7.9) Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 43% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 43% 2 Scorch Fire 0% 2d5 43% 2 Fugue of the Fallen Necr 0% N/A 67% 3 Anguish Hex/Necr 0% N/A 97% 4 Inventory: Hand Weapons a - the +11 hammer "Gaerch" (weapon) {flame, rCorr Str+3 Dex+3} (You found it on level 3 of the Dungeon) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. g - a +0 short sword h - a +0 trident of protection i - the +7 hammer of War {flame, Fly Int+3} (You found it on level 3 of the Dungeon) Fly: It grants you flight. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Armour b - an orb of light (worn) Jewellery c - a ring of resist corrosion (worn) d - an amulet of wildshape (worn) Talismans e - an inkwell talisman f - a medusa talisman (worn) Scrolls I - 3 scrolls of immolation i - 2 scrolls of identify {@r1} s - a scroll of butterflies t - 3 scrolls of teleportation {@r2} g - a scroll of fog Potions a - a potion of ambrosia f - a potion of attraction {unknown} d - a potion of enlightenment {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Shops: D:2 = Annotations: D:3 1 runed translucent door, Crazy Yiuf #..#.# # ## #..####### #..##.###.......############ #......#..#####..........#.### #.###..### ######...PP.#.)#▒. #......# #....#P####.+) #####..# #....P## ##▒. #..# #########..#### #..# #.jhjJj....# #..# #.#######..# #..# #.# #..# #..# #.# #..# #..# #j# #..# #..# #j# #..# #######..###.# #..# ## ...............h.!..... .. ~≈~~~~~~~~≈~≈≈~≈~~~. ≈~ You could see 3 gnolls and a jackal. Message History The gnoll hits you from afar with a +0 halberd! The gnoll splashes around in the water. x2; The gnoll misses you. The gnoll splashes around in the water. The jackal barks! You take 12 damage, and have 26/38 hp. MASSIVE DAMAGE!! You hear a shout! The gnoll attacks as it pursues you! The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Your pain echoes through the poison around you! The gnoll resists. You take 8 damage, and have 18/38 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. You encounter a gnoll. It is wielding a +0 spear. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll shouts! You feel a bit more experienced. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 12/38 hp. MASSIVE DAMAGE!! The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 9/38 hp. You completely miss the gnoll. You grab the gnoll. Your tendrils sting the gnoll. The gnoll is poisoned. Your tendrils sting the gnoll. The gnoll is poisoned. You constrict the gnoll. The gnoll hits you with a +0 spear! You die... Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 5 | 5.1 Shapeshifting | 1 2 | 2.9 Short Blades | | 3.0 Maces & Flails | | 0.3 Dodging | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 65 | 38 || 103 Melee: Short sword | 65 | 10 || 75 Constrict | 19 | 11 || 30 Tentacles | 16 | 11 || 27 Trident | | 26 || 26 Stingers | | 4 || 4 Mace | | 2 || 2 Read: Identify | | 4 || 4 Stab: Sleeping | 4 | 1 || 5 Armour: None | 18 | 14 || 32 Dodge: Dodged | 25 | 17 || 42 Form: Medusa | | 1 || 1 Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, shapermc_ecumenical_altar_hornbeckon, serial_bayou_crossing, grunt_decor_cap D:2: layout_rooms, serial_shops, nicolae_shop_window_shopping, grunt_ministairs_3 D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_1], layout_loops_ring, nicolae_overflow_some_kind_of_shallow_water_thing, uniq_crazy_yiuf_cottage Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kaychamo the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 169 | D:1 | Reached XP level 2. HP: 8/21 MP: 2/2 618 | D:1 | Found a faded altar of an unknown god. 846 | D:2 | Reached skill level 4 in Fighting 846 | D:2 | Reached XP level 3. HP: 22/27 MP: 3/3 1149 | D:2 | Found Dieci's Jewellery Emporium. 1214 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1534 | D:3 | Reached skill level 5 in Fighting 1584 | D:3 | Found a blossoming altar of Fedhas. 1684 | D:3 | Reached skill level 1 in Shapeshifting 1706 | D:3 | Reached XP level 5. HP: 39/39 MP: 5/5 1715 | D:3 | Reached skill level 2 in Shapeshifting 1806 | D:3 | Identified the +11 hammer "Gaerch" {flame, rCorr Str+3 | Dex+3} 1814 | D:3 | Identified the +7 hammer of War {flame, Fly Int+3} 1816 | D:3 | Encountered Crazy Yiuf 1858 | D:3 | Slain by a gnoll Vanquished Creatures A howler monkey (D:3) 2 hounds (D:3) A gnoll (D:3) 5 adders A ribbon worm (D:2) 5 endoplasms 2 hobgoblins (D:1) 13 jackals 3 ball pythons (D:1) 7 bats 3 frilled lizards 8 goblins 3 kobolds A quokka (D:1) 3 rats 58 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1854 | 1808 | 46 | 88 | 1313 | 3 | 618.0 | Dungeon | 1854 | 1808 | 46 | 88 | 1313 | 3 | 618.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 825 daAuts D:2: 622 daAuts D:3: 406 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 114 | 169 | 59.7 | 44 | 14 | 24.1 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 72 | 2 | 2.7 | 21 | 2 | 8.7 D:3 | 15 | 167 | 91.8 | 2 | 12 | 85.7 +---------+---------+-------+---------+---------+-------