Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 17206239501308504794 519503 kaychamo the Peltast (level 24, -4/249 HPs) Began as an Armataur Hunter on May 6, 2025. Was the Champion of Hepliaklqana. Slain by a tengu reaver ... wielding a +4 bardiche of speed (from an undying armoury) (12 damage) ... while paralysed by a guardian sphinx ... on level 5 of the Vaults. The game lasted 03:45:27 (72379 turns). kaychamo the Peltast (Armataur Hunter) Turns: 72379, Time: 03:45:27 Health: -4/249 AC: 32 Str: 35 XL: 24 Next: 60% Magic: 29/31 EV: 1 Int: 12 God: Hepliaklqana [******] Gold: 4756 SH: 0 Dex: 29 Spells: 23/23 levels left rFire + + + b - +9 demon whip (drain) rCold + . . d - +5 kite shield rNeg + . . M - melded +8 chain mail of Terror {Will+ Str-3 Dex+3} rPois ∞ K - +2 helmet {Int+3} rElec + U - +2 cloak of the Sun {rF+ Str+2} rCorr + x - melded +0 pair of gloves "Guxigab" {Will+} SInv . (barding unavailable) Will ..... p - amulet of Life {Reflect Str+3 Slay+3 SH+5} Stlth + e - ring of Scepticism {rF+ Dex+9} HPRegen 0.61/turn E - +5 ring of evasion MPRegen 0.22/turn %: reflection, roll @: confused, paralysed, statue-form, resistant, weak-willed, corroded, fragile (+50% incoming damage), hasted, studying 3 skills A: powerful, torment resistance 1, boosted hp, slow, reduced EV, reduced essence, large, deformed body, (tough skin 3), armoured tail 2, rollpage 2 }: 2/15 runes: decaying, gossamer a: Begin Untransformation, Renounce Religion, Recall Ancestor, Ancestor Identity, Transference, Idealise You were on level 5 of the Vaults. You worshipped Hepliaklqana. Hepliaklqana was exalted by your worship. You were a living statue of rough stone. You visited 8 branches of the dungeon, and saw 42 of its levels. You visited the Abyss 1 time. You visited the chambers of the Necropolis 1 time. You also visited: Sewer, Gauntlet and Volcano. You collected 7260 gold pieces. You spent 2504 gold pieces at shops. Innate Abilities, Weirdness & Mutations You are a living statue of rough stone. Your melee attacks are powerful. You are resistant to unholy torment. Your maximum health is greatly increased. All of your actions are slow. Your evasion is reduced. Your body armour, gloves and barding are melded. Your life essence is reduced to manifest your ancestor. (-10% HP) Armour fits poorly on your strangely shaped body. (You have extremely tough skin. (AC +3)) You have a heavy armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) Skills: - Level 17.0 Fighting - Level 2.3(7.5) Axes - Level 11.8(12.0) Maces & Flails - Level 2.4(3.0) Polearms - Level 14.0 Ranged Weapons - Level 15.0 Armour + Level 10.6 Dodging - Level 1.1 Stealth - Level 20.0 Shields - Level 11.0 Invocations - Level 12.0 Evocations - Level 17.0 Shapeshifting You had 23 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 36% 1 Foxfire Conj/Fire 0% 2x1d4 36% 1 Magic Dart Conj 0% 1d3 36% 1 Shock Conj/Air 0% 1d3 36% 1 Slow Hex 0% N/A 36% 1 Soul Splinter Necr 0% N/A 36% 1 Construct Spike Launche Frge 0% 2d3 50% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 50% 2 Grave Claw Necr 0% 2d7 50% 2 Jinxbite Hex 0% N/A 50% 2 Mercury Arrow Conj/Alch 0% 2d5 50% 2 Momentum Strike Conj/Tloc 0% 3d8 50% 2 Searing Ray Conj 0% 2d4 50% 2 Sublimation of Blood Necr 0% N/A 50% 2 Call Canine Familiar Summ 0% N/A 75% 3 Confusing Touch Hex 0% N/A 75% 3 Fugue of the Fallen Necr 0% N/A 75% 3 Launch Clockwork Bee Frge 0% N/A 75% 3 Sigil of Binding Hex 0% N/A 75% 3 Stone Arrow Conj/Erth 0% 3d7 75% 3 Summon Ice Beast Ice/Summ 0% N/A 75% 3 Swiftness Air 0% N/A 75% 3 Tukima's Dance Hex 0% N/A 75% 3 Vampiric Draining Necr 0% 2d6 75% 3 Airstrike Air 0% 2d(0-16) 98% 4 Anguish Hex/Necr 0% N/A 98% 4 Cause Fear Hex 0% N/A 98% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 98% 4 Dimensional Bullseye Hex/Tloc 0% N/A 98% 4 Dispel Undead Necr 0% 3d6 98% 4 Eringya's Surprising Cr Summ 0% N/A 98% 4 Forge Lightning Spire Air/Frge 0% 3d4 98% 4 Fulminant Prism Conj/Alch 0% 3d5 98% 4 Martyr's Knell Necr/Summ 0% N/A 98% 4 Passage of Golubria Tloc 0% N/A 98% 4 Rending Blade Conj/Frge 0% 2d6 98% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 98% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Arcjolt Conj/Air 0% 1d10 100% 5 Curse of Agony Necr 0% N/A 100% 5 Detonation Catalyst Fire/Alch 0% 2d5 100% 5 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Diamond Sawblades Frge 0% 4d4 100% 7 Enfeeble Hex 0% N/A 100% 7 Haunt Necr/Summ 0% N/A 100% 7 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Sphinx Sisters Hex/Summ 0% N/A 100% 7 Summon Hydra Summ 0% N/A 100% 7 Borgnjor's Revivificati Necr 0% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Death's Door Necr 0% N/A 100% 9 Platinum Paragon Frge 0% 4d10 100% 9 Inventory: Hand Weapons a - the +9 sling "Siczearph" {drain, rN+ rCorr Str-4 Dex+3} (You bought it in a shop on level 2 of the Orcish Mines) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). b - a +9 demon whip of draining (weapon) Missiles W - 6 silver javelins (quivered) Armour d - a +5 kite shield (worn) x - the +0 pair of gloves "Guxigab" (melded) {Will+} (You found it in a Gauntlet) Will+: It increases your willpower. K - a +2 helmet of intelligence (worn) M - the +8 chain mail of Terror (melded) {Will+ Str-3 Dex+3} (You bought it in a shop on level 2 of the Orcish Mines) Will+: It increases your willpower. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). U - the +2 cloak of the Sun (worn) {rF+ Str+2} (You found it in the Necropolis) rF+: It protects you from fire. Str+2: It affects your strength (+2). Jewellery e - the ring of Scepticism (worn) {rF+ Dex+9} (You took it off a deep elf sorcerer on level 3 of the Elven Halls) [ring of dexterity] rF+: It protects you from fire. Dex+9: It affects your dexterity (+9). j - the amulet "Tuodghoora" {Regen+ MP+7 Dex+4} (You found it on level 5 of the Dungeon) [amulet of regeneration] Regen+: It increases your rate of health regeneration. MP+7: It affects your magic capacity (+7). Dex+4: It affects your dexterity (+4). p - the amulet of Life (worn) {Reflect Str+3 Slay+3 SH+5} (You found it in the Necropolis) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SH+5: It affects your SH (+5). v - a ring of see invisible C - a ring of ice E - a +5 ring of evasion (worn) F - a ring of protection from fire L - a ring of flight P - a ring of poison resistance Z - the ring of Alaulud {Will+ rCorr Int+2 Stlth-} (You found it in a Gauntlet) [ring of willpower] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. Wands l - a wand of paralysis (31) q - a wand of iceblast (17) O - a wand of polymorph (19) T - a wand of digging (14) X - a wand of quicksilver (27) Scrolls c - a scroll of butterflies f - 8 scrolls of revelation n - 5 scrolls of vulnerability r - a scroll of poison t - 9 scrolls of fog y - 2 scrolls of silence {!r} A - 5 scrolls of immolation D - 4 scrolls of enchant armour G - 4 scrolls of blinking H - a scroll of summoning J - 17 scrolls of teleportation {@r2} Potions g - 4 potions of heal wounds {@q2} h - 9 potions of berserk rage {!q} k - 6 potions of haste {@q3} m - 4 potions of enlightenment o - 9 potions of brilliance s - 21 potions of curing {@q1} w - 6 potions of lignification z - 11 potions of mutation B - 3 potions of resistance I - 2 potions of might N - 2 potions of invisibility Q - 4 potions of magic S - a potion of cancellation Miscellaneous R - a +0 box of beasts V - a +3 tin of tremorstones (2/2) Y - a +2 phantom mirror Talismans i - a granite talisman (active) u - a riddle talisman Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:5 Lair (5/5) D:8 Swamp (4/4) Lair:3 Spider (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:3 Depths (4/4) D:15 Zot (0/5) Depths:4 Sewer (visited) Volcano (visited) Gauntlet (visited) Altars: Cheibriados Dithmenos Fedhas Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Ru Sif Muna Uskayaw Vehumet Xom The Shining One Beogh Lugonu Shops: D:7 ( D:13 ! Orc:2 **([( Elf:1 ( Elf:2 ([?: Vaults:4 ? Depths:1 :! Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Lair:5 Depths:3 Pandemonium: Depths:2 Ziggurat: Depths:3 Annotations: Lair:3 passw, exclusion: 4 oklob plants Vaults:4 exclusion: staircase Depths:4 Vv ▓▓. ▓...^▓... ▓..▓▓.......... ...p▓.....[..§G Cv........c.pD ▓▓▓▓▓.S.[.÷..W.▓▓ ......[[..[...... .Z...Z[Q