kaychamo Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, -12, D:1) a +0 hand axe (24, -21, D:1) a +0 robe (36, -2, D:1) a +0 whip (37, -1, D:1) a +0 club (44, 20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 8, D:2) a +0 mace (1, 10, D:2) a +0 mace (2, 8, D:2) a +0 mace (2, 9, D:2) a +0 mace (2, 10, D:2) a +0 mace (3, 1, D:2) 13 bolts (3, 8, D:2) a +0 mace (3, 9, D:2) a +0 mace (3, 10, D:2) a +0 mace (5, 9, D:2) a +0 mace (6, 10, D:2) a +0 mace (7, 10, D:2) a +0 mace (8, 11, D:2) a +0 mace (9, 10, D:2) a +0 mace (10, 11, D:2) a cursed -3 mace (11, -5, D:2) a +0 club (11, 3, D:2) 3 boomerangs (16, 14, D:2) a +0 club (22, 10, D:2) a +0 hand axe (25, -6, D:2) a +4 mace of protection (30, 8, D:2) a +0 spear (33, 19, D:2) a +0 ring mail (43, 16, D:2) a cursed -1 club (46, -9, D:2) a +0 dagger (54, -7, D:2) 4 boomerangs (63, -2, D:2) a +0 hunting sling Level 3 of the Dungeon (11, -17, D:3) a +0 dagger (12, -25, D:3) a +0 leather armour (16, -17, D:3) a cursed -3 club (19, 22, D:3) a +0 dagger (22, -18, D:3) a +0 robe a +1 whip of freezing (26, -14, D:3) a +0 club (28, -4, D:3) a +0 club a +0 leather armour a +0 short sword (28, -3, D:3) a +0 club (34, -4, D:3) 25 bolts (55, -19, D:3) a +0 robe (57, -19, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Qaima's Antique Armour Shop a +0 leather armour (46 gold) a +0 ring mail (92 gold) a +0 plate armour (529 gold) a +0 robe (16 gold) a +0 chain mail (103 gold) a +2 leather armour of cold resistance (437 gold) the cursed +1 scale mail of Wisdom {rElec} (460 gold) It insulates you from electricity. It has a curse placed upon it. a +0 ring mail (92 gold) a +0 leather armour (46 gold) a +1 plate armour of fire resistance (805 gold) the +2 plate armour "Aghivif" {rElec rPois} (1177 gold) It insulates you from electricity. It protects you from poison. the cursed +0 ring mail "Niqaat" {rPois rF+ Int+4 Stlth+} (699 gold) It affects your intelligence (+4). It protects you from fire. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. a +2 leather armour of fire resistance (437 gold) [Shop] Lanim's Assorted Antiques a potion of ambrosia (216 gold) a potion of curing (81 gold) a scroll of torment (202 gold) the +10 rapier of Impermanence {flame, +Rage rPois rF+} (2130 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from poison. It lets you go berserk. a +0 mace (81 gold) [Shop] Ximitt's Distillery a potion of lignification (39 gold) a potion of curing (39 gold) a potion of mutation (104 gold) a potion of experience (650 gold) a potion of flight (39 gold) a potion of flight (39 gold) a potion of might (52 gold) a potion of lignification (39 gold) a potion of berserk rage (65 gold) a potion of flight (39 gold) (0, 0, D:4) 19 bolts (1, -18, D:4) a +0 leather armour a +0 flail (7, -19, D:4) a +0 leather armour a +0 club (8, -24, D:4) a +0 flail (10, 15, D:4) a +0 dagger (11, -3, D:4) a +0 robe (12, -28, D:4) a +0 club (23, -33, D:4) a cursed +0 ring mail a +0 short sword a +0 leather armour a +0 club (23, -32, D:4) a +0 leather armour a +0 flail (29, -25, D:4) 76 stones (31, 1, D:4) a +0 short sword (33, -23, D:4) a +0 mace (38, -1, D:4) a +0 dagger (42, -22, D:4) a ration (43, -2, D:4) a +0 club (44, 5, D:4) a +0 chain mail (50, 0, D:4) a +0 scythe a +0 robe Level 5 of the Dungeon (1, 5, D:5) 19 sling bullets (8, 13, D:5) a +0 long sword (28, -22, D:5) a potion of degeneration {!q} (33, -29, D:5) a +0 giant spiked club (38, -17, D:5) 14 arrows (47, -18, D:5) a +0 dagger a +0 ring mail a +0 hand axe (48, -18, D:5) a +0 whip (48, -17, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 23 stones (21, -1, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a ration (7, -9, D:7) a +0 dagger a +0 robe (7, -7, D:7) a sling bullet (7, -6, D:7) a sling bullet a +0 falchion a +0 ring mail (7, 0, D:7) a +0 leather armour (9, -12, D:7) 2 curare-tipped darts {!f} (still there?) a curare-tipped dart {!f} (still there?) a +0 dagger (still there?) a +0 robe (still there?) (10, -19, D:7) a sling bullet (10, -4, D:7) a +0 dagger a +0 robe (10, -3, D:7) a +0 club (10, -2, D:7) a +2 dagger of speed a +0 robe (11, -15, D:7) a sling bullet (16, -9, D:7) a +0 scale mail a +0 battleaxe (17, -8, D:7) a cursed +0 club a +0 scale mail (19, -6, D:7) an arrow (19, -5, D:7) an arrow (20, -8, D:7) a +0 shortbow 20 arrows