karlm Level 1 of the Dungeon (7, 11, D:1) a +0 dagger (2, 15, D:1) 8 poisoned needles (-11, 18, D:1) 15 arrows (-1, 21, D:1) a +0 dagger (-22, 31, D:1) a +0 large shield (33, 32, D:1) 27 stones (-2, 37, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 3 stones (3, 1, D:2) a +0 dagger (-4, 2, D:2) 10 bolts (1, 7, D:2) a stone (-36, 9, D:2) 11 poisoned arrows (-41, 11, D:2) a cursed -1 mace (-37, 11, D:2) 19 stones (-27, 12, D:2) a +0 scale mail (-39, 14, D:2) a +0 ring mail (-11, 18, D:2) a +0 hand axe (-35, 19, D:2) a +0 ring mail (-5, 21, D:2) a +0 whip (-21, 23, D:2) a +0 club (-22, 26, D:2) a +0 robe (-19, 31, D:2) a +0 mace (-17, 32, D:2) a +2 quarterstaff of chaos (-10, 39, D:2) 12 bolts (-9, 39, D:2) a +0 club (-3, 40, D:2) a +0 whip 4 stones (-19, 41, D:2) a cursed -1 whip (-17, 43, D:2) a +0 dagger (-17, 49, D:2) a cursed -2 club (-11, 52, D:2) a +0 hunting sling 25 stones (-17, 53, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (unseen) (24, 5, D:3) a +0 dagger a +0 leather armour (17, 9, D:3) a +0 club (-31, 11, D:3) 2 chunks of flesh (-25, 16, D:3) a +0 blowgun 12 poisoned needles (11, 19, D:3) a +0 hand axe (-20, 21, D:3) a bat corpse (skeletalised by now) (-1, 22, D:3) a +0 spear (10, 22, D:3) a +0 club (-30, 23, D:3) a +0 trident (-14, 25, D:3) 20 sling bullets (4, 25, D:3) a +0 club (-36, 26, D:3) a goblin corpse (skeletalised by now) (-8, 29, D:3) a +0 club (-24, 34, D:3) a +0 club (-38, 37, D:3) 19 sling bullets (3, 42, D:3) a +0 dagger (-14, 44, D:3) 4 stones