karlm Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a +0 ring mail (37, 1, D:1) a +0 dagger (32, 6, D:1) a +0 leather armour (-2, 8, D:1) a cursed +0 club (23, 9, D:1) a +0 dagger (5, 10, D:1) a +0 club (35, 12, D:1) a +0 club (-20, 31, D:1) a +0 club (8, 31, D:1) a +0 short sword (-4, 34, D:1) a cursed -1 short sword (28, 36, D:1) 15 arrows (-13, 37, D:1) a +0 dagger (-9, 41, D:1) a cursed -2 club (2, 42, D:1) a +0 dagger (22, 47, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-34, 2, D:2) a +0 mace a +0 ring mail (-35, 15, D:2) a +0 mace (-34, 15, D:2) a +0 club (-42, 20, D:2) a +0 ring mail (4, 20, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 17 sling bullets (-30, 2, D:3) a +0 war axe (-31, 3, D:3) a +0 short sword a +0 ring mail (-30, 4, D:3) a +0 dagger a +0 robe a +0 hand axe (22, 4, D:3) 18 bolts (-31, 7, D:3) a +0 club (-16, 7, D:3) a +0 club (22, 10, D:3) a +0 club (25, 10, D:3) a +0 short sword (16, 18, D:3) a +0 club (-21, 21, D:3) a +0 dagger (-21, 22, D:3) a +0 scale mail (19, 27, D:3) a +0 dagger a +0 ring mail a +0 dagger (14, 37, D:3) a +0 robe (19, 37, D:3) a +0 short sword (22, 37, D:3) a +0 club a +0 ring mail (24, 37, D:3) a +0 whip a +0 ring mail a +0 club a +0 leather armour (-2, 41, D:3) 8 arrows of dispersal Level 4 of the Dungeon [Shop] Jeiwiawini's Jewellery Emporium an uncursed ring of protection from magic (275 gold) an uncursed amulet of regeneration (330 gold) a +4 ring of strength (297 gold) a +5 ring of dexterity (453 gold) a cursed ring of invisibility (297 gold) the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 Curse} (661 gold) [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. a cursed ring of see invisible (132 gold) a +2 ring of evasion (110 gold) an uncursed ring of poison resistance (220 gold) an uncursed ring of see invisible (165 gold) (0, 0, D:4) a +0 robe (9, 2, D:4) 11 arrows (30, 2, D:4) a +0 club (29, 3, D:4) a +0 hand axe (35, 6, D:4) a cursed -2 dagger a cursed +0 robe (-3, 7, D:4) a +0 leather armour (35, 7, D:4) a +0 club (38, 14, D:4) a +0 spear (-7, 16, D:4) a +0 shortbow 7 arrows (54, 16, D:4) a +0 dagger (-7, 17, D:4) 3 arrows (-7, 18, D:4) an arrow (-5, 18, D:4) 14 arrows (22, 18, D:4) a +0 club (8, 19, D:4) a +0 club (23, 20, D:4) a cursed -2 club (17, 23, D:4) a +0 whip Level 5 of the Dungeon [Shop] Zin's Purification Station a potion of cure mutation (1050 gold) (0, 0, D:5) a +0 giant spiked club (13, 8, D:5) a +0 club (19, 14, D:5) a +0 club (-11, 24, D:5) a +0 short sword (-15, 31, D:5) a +0 ring mail (-16, 36, D:5) a +0 club (-10, 38, D:5) a bat skeleton (-12, 40, D:5) a +0 spear (24, 46, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a scroll of random uselessness (8, 4, D:6) a +0 hand axe the Ecumenical Temple