karlm Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 3, D:1) a +0 dagger (-27, 8, D:1) a +0 dagger (18, 23, D:1) a +0 short sword (-3, 39, D:1) a +0 hand axe (2, 42, D:1) a +0 dagger (22, 48, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (17, 6, D:2) a +0 whip a +0 robe (-13, 10, D:2) a cursed -2 club a +0 hunting sling (8, 19, D:2) a +0 dagger (5, 25, D:2) a +0 chain mail (-20, 26, D:2) a +2 dagger of venom (13, 30, D:2) a +0 dagger (-12, 33, D:2) 20 arrows (25, 38, D:2) a +0 leather armour (1, 39, D:2) a +0 robe (31, 39, D:2) a +0 mace (4, 40, D:2) a +1 pair of gloves (33, 41, D:2) a +0 club (3, 42, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (-7, 3, D:3) a +0 club (-3, 5, D:3) a +0 short sword (30, 28, D:3) a +0 hand axe a +0 ring mail a +0 mace a cursed -2 dagger a +0 leather armour a +0 mace a +0 chain mail a +0 flail a +0 leather armour (10, 29, D:3) a +1 scale mail of poison resistance (26, 29, D:3) a cursed -1 flail (-1, 46, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hammer (2, 0, D:4) a +0 hammer (4, 1, D:4) a +2 quarterstaff of chaos (5, 2, D:4) a +0 hammer (-2, 8, D:4) a +0 scale mail (-19, 9, D:4) a +0 club (-18, 9, D:4) a +0 leather armour a +0 whip (-1, 13, D:4) a +0 dagger of electrocution a +0 club (-27, 16, D:4) a +0 club (-22, 16, D:4) a +0 flail (-26, 19, D:4) a +0 flail a +0 leather armour a +0 dagger a +0 robe a cursed -2 dagger a +0 chain mail (-19, 23, D:4) a +0 leather armour a +0 mace (-16, 23, D:4) a +0 leather armour a +0 hand axe (-19, 24, D:4) a +0 quarterstaff (-30, 34, D:4) a cursed -3 club (-20, 34, D:4) a +2 dagger of venom a +0 robe (-18, 36, D:4) a +0 flail (-25, 37, D:4) a +0 short sword (-7, 39, D:4) a +0 short sword a +0 club a +0 whip (14, 39, D:4) a +0 club (-7, 40, D:4) a +0 club (13, 40, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Ucar's Assorted Antiques a scroll of enchant armour (24 gold) 3 scrolls of identify (144 gold) a +0 pair of boots (108 gold) the +3 falchion of Xotad {flame, Contam +Rage Str-2 Dex+5 Stlth+} (192 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-2). It affects your dexterity (+5). It lets you go berserk. It causes magical contamination when unequipped. It makes you more stealthy. a manual of Shields (360 gold) a potion of heal wounds (21 gold) a +0 flail (84 gold) a scroll of teleportation (72 gold) a scroll of enchant weapon (180 gold) (0, 0, D:5) a +0 halberd (1, 0, D:5) a +0 whip a +0 spear (2, 0, D:5) a +0 spear (-10, 2, D:5) 11 arrows (-16, 3, D:5) 22 sling bullets (-17, 5, D:5) a +0 club (-13, 5, D:5) a +0 leather armour (12, 5, D:5) a +0 flail of holy wrath (9, 7, D:5) a +0 dagger a cursed +0 animal skin (-6, 10, D:5) a +0 quarterstaff of speed (-13, 13, D:5) 24 bolts (-16, 15, D:5) a +0 flail a +0 scale mail (4, 16, D:5) a +0 short sword a cursed -1 mace (6, 16, D:5) a +0 club (8, 16, D:5) a +0 chain mail a +0 mace a +0 flail (9, 16, D:5) a +0 quarterstaff (16, 16, D:5) a +0 spear (-24, 18, D:5) a +0 hand axe (-23, 18, D:5) a +0 robe a +0 dagger (-22, 22, D:5) a +0 chain mail (21, 29, D:5) a +0 spear (21, 30, D:5) a +0 flail a +0 spear (21, 31, D:5) a +0 halberd (-40, 32, D:5) a +0 falchion (-7, 38, D:5) a +0 hand axe a +0 dagger a cursed +0 scale mail a +0 hand axe a +0 hand axe (-20, 48, D:5) 11 arrows of flame Level 6 of the Dungeon (0, 0, D:6) a cursed -2 club (2, 0, D:6) a +0 short sword (4, 0, D:6) a +0 club (5, 0, D:6) a +0 dagger a +0 robe (6, 0, D:6) a +0 dagger a +0 robe (19, 0, D:6) a +0 leather armour a +0 mace (26, 11, D:6) a +0 dagger a +0 robe (-12, 13, D:6) a +0 robe a cursed -3 dagger (29, 14, D:6) 16 arrows (-26, 16, D:6) a +0 hand axe (-24, 16, D:6) a +3 hunting sling a +0 leather armour (-24, 17, D:6) a +0 club (-17, 19, D:6) a +0 robe (24, 21, D:6) a +0 robe a +0 dagger (34, 22, D:6) a +0 chain mail a +0 dire flail (-15, 23, D:6) 10 bolts (25, 23, D:6) a +0 leather armour a +0 war axe (26, 23, D:6) a +0 leather armour a +0 club a +0 scale mail (26, 24, D:6) a +0 hand axe (34, 24, D:6) a +0 scale mail (-12, 25, D:6) 24 arrows (-7, 26, D:6) a +0 club (34, 26, D:6) a +0 club (-26, 38, D:6) a +0 club (15, 38, D:6) a +0 ring mail (0, 42, D:6) a cursed -2 club (28, 51, D:6) a cursed +0 hand axe a +0 robe a cursed -3 trident a +0 robe (29, 51, D:6) a +0 animal skin a cursed -1 short sword a +0 spear a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 club (22, 1, D:7) a +0 dagger (38, 2, D:7) 2 stones (38, 3, D:7) a stone (38, 4, D:7) a stone (5, 5, D:7) a scroll of amnesia (38, 5, D:7) a +0 long sword (38, 6, D:7) a +1 trident of protection (-9, 7, D:7) a +0 chain mail (38, 7, D:7) a +0 hand axe a +0 chain mail (-21, 10, D:7) a +0 dagger (13, 10, D:7) a +0 flail (15, 10, D:7) a +0 flail a +0 plate armour (-2, 11, D:7) 15 arrows of flame (13, 13, D:7) a +0 leather armour (21, 13, D:7) a +0 trident a +0 ring mail of magic resistance (23, 13, D:7) a +0 dagger a +0 scale mail (24, 15, D:7) a +0 falchion a +0 dagger a +0 robe (25, 15, D:7) a +0 dagger (-7, 22, D:7) a +0 helmet of see invisible (-7, 27, D:7) a scroll of noise (9, 56, D:7) a +2 shortbow of flaming 16 arrows (16, 59, D:7) 103 stones a +2 flail of crushing a +2 hammer of holy wrath the -2 hammer of Checks and Balances {vamp, *Rage +Inv rElec Int-2 Dex+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (-2). It affects your dexterity (+6). It insulates you from electricity. It lets you turn invisible. It may make you go berserk in combat. Level 8 of the Dungeon (0, 0, D:8) a cursed -1 spear (6, 2, D:8) a +0 giant spiked club (-16, 7, D:8) a +0 shortbow 9 arrows of frost (-14, 8, D:8) an arrow of frost (-13, 9, D:8) an arrow of frost (-24, 18, D:8) a +0 short sword a +0 leather armour (-16, 18, D:8) a +0 club a +0 chain mail (-15, 18, D:8) a +0 halberd a +0 chain mail a +0 flail a +0 leather armour (-14, 18, D:8) a +0 dagger a +0 scale mail (-14, 19, D:8) a +0 war axe a +0 leather armour a +0 dagger a +0 robe (8, 22, D:8) a +0 robe (-10, 27, D:8) a +0 hunting sling (-24, 29, D:8) a scroll of amnesia (-7, 29, D:8) a +0 shortbow (12, 29, D:8) 2 large rocks (10, 32, D:8) a +0 dagger a +0 robe (11, 33, D:8) a +0 dagger a +0 robe (27, 33, D:8) a cursed -2 halberd a +0 chain mail (27, 34, D:8) a +0 flail a +0 leather armour (-24, 37, D:8) 16 stones Level 9 of the Dungeon (0, 0, D:9) 13 arrows of frost (1, 0, D:9) 14 sling bullets (33, 2, D:9) a +3 dagger (3, 8, D:9) a +1 rapier of venom {god gift} (54, 15, D:9) a cursed +0 robe (37, 24, D:9) a +0 dagger a cursed +0 robe a +0 whip (13, 31, D:9) 22 stones (47, 47, D:9) 31 stones Level 10 of the Dungeon (0, 0, D:10) a bread ration (13, 3, D:10) 4 fruits (20, 3, D:10) 4 fruits (-8, 4, D:10) a +0 scale mail (13, 4, D:10) 4 fruits (20, 4, D:10) 4 fruits (12, 6, D:10) 4 fruits (20, 6, D:10) 4 fruits (35, 7, D:10) 3 tomahawks (29, 8, D:10) 9 gold pieces (34, 10, D:10) an adder corpse (40, 10, D:10) a +0 hunting sling (45, 10, D:10) a +0 short sword a +0 hand crossbow 18 bolts (34, 11, D:10) 3 stones (still there?) a yak corpse (still there?) (35, 11, D:10) a +0 short sword a kobold corpse (34, 12, D:10) a stone (-6, 13, D:10) a +0 battleaxe (28, 13, D:10) a +0 club (3, 14, D:10) an adder skeleton (42, 16, D:10) 2 bolts (43, 16, D:10) 2 bolts the Ecumenical Temple