karlm Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 17, D:1) a +0 ring mail (-32, 23, D:1) a +0 club (13, 30, D:1) a +0 dagger (-31, 35, D:1) a +0 club (16, 35, D:1) 20 bolts (-35, 37, D:1) a +0 hunting sling (5, 38, D:1) a +0 hunting sling (-35, 40, D:1) a +0 robe (-19, 43, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a cursed -2 club a +0 dagger a +1 short sword of speed (-1, 1, D:2) a stone (0, 1, D:2) a +0 dagger a +0 mace (2, 1, D:2) a +0 hunting sling a +0 dagger a +0 club a +0 club a +0 dagger a +0 leather armour a +0 flail (13, 1, D:2) a +0 scale mail (-1, 2, D:2) a +0 dagger (16, 4, D:2) a +0 short sword (-18, 7, D:2) a +0 dagger (34, 9, D:2) a +0 club (29, 13, D:2) a +0 club (3, 30, D:2) a +0 scale mail (-12, 36, D:2) a +0 short sword (3, 40, D:2) a +0 dagger (15, 43, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 11, D:3) a +0 hand axe (29, 11, D:3) a +0 whip (30, 13, D:3) a +0 animal skin a +0 dagger (30, 14, D:3) a +0 club (13, 15, D:3) a +0 falchion (30, 15, D:3) a +0 trident (22, 17, D:3) an uncursed amulet of inaccuracy (23, 20, D:3) a +0 dagger (22, 21, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a cursed -2 club (34, 5, D:4) a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (-19, 12, D:4) a +0 scale mail 19 arrows of dispersal (17, 16, D:4) a +0 club (22, 26, D:4) a +0 club a +0 scale mail (-9, 29, D:4) 19 bolts (12, 36, D:4) a +0 club (-4, 37, D:4) a +0 leather armour (40, 42, D:4) a +0 spear (31, 47, D:4) a +0 chain mail (-15, 60, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a cursed -2 flail (0, 1, D:5) a cursed -3 halberd (4, 7, D:5) a +0 scale mail (45, 10, D:5) a +0 hand axe a +0 robe (6, 15, D:5) a +2 robe of cold resistance (22, 23, D:5) a +0 dagger (18, 25, D:5) a +0 trident (-3, 27, D:5) a +2 short sword of speed (12, 27, D:5) a +0 club (13, 29, D:5) a +0 long sword a +0 leather armour (31, 31, D:5) a +0 dagger a +0 robe a +0 trident a +0 leather armour (33, 31, D:5) a +0 club (3, 33, D:5) a +3 ring mail (21, 35, D:5) a +0 scale mail (-1, 39, D:5) 21 arrows Level 6 of the Dungeon (4, 3, D:6) a +0 whip (5, 6, D:6) a +0 hand axe (-20, 9, D:6) 25 arrows (-7, 10, D:6) a +0 shortbow (-59, 11, D:6) 21 bolts (-5, 15, D:6) a +0 falchion (-58, 26, D:6) a +0 club (-23, 27, D:6) a +0 whip (-30, 32, D:6) a +0 spear (-4, 32, D:6) a +0 flail (-4, 33, D:6) a +0 flail a +0 leather armour a +0 hand axe (-27, 36, D:6) a +0 dagger (still there?) Sif Muna's Almanac of Self-Improvement (still there?) Spells Type Level a - Infusion Charms 1 (-41, 41, D:6) a +0 hand crossbow (-10, 43, D:6) a +0 club (-12, 51, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (23, 1, D:7) a +0 robe (-21, 6, D:7) a +0 dagger (-27, 8, D:7) a +0 short sword a +0 leather armour (-27, 9, D:7) a cursed +0 trident a +0 leather armour (-26, 10, D:7) a +0 whip (-11, 10, D:7) a +0 battleaxe (-24, 11, D:7) a +0 flail a +0 ring mail a +0 club (-26, 12, D:7) a +0 dagger a +0 robe (-24, 14, D:7) 21 arrows (-18, 14, D:7) a +0 scale mail a +0 dagger (9, 17, D:7) a +0 whip a +0 robe a +0 club (10, 17, D:7) a +0 spear (13, 17, D:7) a +0 club (2, 34, D:7) 19 sling bullets (-2, 35, D:7) a scroll of vulnerability Level 8 of the Dungeon (0, 0, D:8) 14 sling bullets of frost (-13, 2, D:8) a cursed +0 robe (-9, 5, D:8) a +0 giant club (-9, 7, D:8) 27 bolts (-8, 14, D:8) a cursed -1 dagger (35, 14, D:8) a +0 dagger (15, 15, D:8) a +0 ring mail (20, 23, D:8) a +0 quarterstaff (-5, 31, D:8) a +0 dagger the Ecumenical Temple (0, 0, Temple) a slice of pizza 6 fruits 2 beef jerkies 4 bread rations a wand of frost (19) a wand of random effects (15) a wand of fire (5) the +3 leather armour of the Accordion {+Blink Int-3 Dex+5 Stlth+} It affects your intelligence (-3). It affects your dexterity (+5). It lets you blink. It makes you more stealthy. Level 1 of the Lair of Beasts (0, 0, Lair:1) a river rat corpse (skeletalised by now) (13, 10, Lair:1) 24 stones (15, 17, Lair:1) a wand of magic darts (11)