karlm Level 1 of the Dungeon (0, 0, D:1) a +0 spear (36, 5, D:1) a +0 hand axe (17, 14, D:1) a +0 dagger (44, 28, D:1) a +0 scale mail (39, 32, D:1) a +0 animal skin Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, 2, D:2) a +0 buckler (-22, 5, D:2) a +0 club (2, 6, D:2) a +0 club (-15, 12, D:2) a +0 hunting sling (-15, 14, D:2) a +0 short sword (-17, 15, D:2) a +0 dagger (25, 21, D:2) a +0 club a +0 ring mail (-10, 22, D:2) a +0 club (-2, 28, D:2) a +0 club (-23, 34, D:2) a +0 leather armour (2, 38, D:2) a +0 short sword (-13, 39, D:2) a +0 dagger a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (18, 6, D:3) a +0 leather armour a +0 club (-10, 28, D:3) a +0 club (-9, 28, D:3) a +0 short sword a +0 club a +0 dagger a +0 robe (3, 28, D:3) a +0 club (-17, 30, D:3) 15 bolts (-33, 36, D:3) a +0 short sword (8, 39, D:3) 18 bolts Level 4 of the Dungeon [Shop] Inwunk's Distillery a potion of ambrosia (96 gold) a potion of heal wounds (60 gold) a potion of beneficial mutation (420 gold) a potion of curing (36 gold) a potion of cancellation (96 gold) a potion of curing (36 gold) a potion of haste (120 gold) a potion of might (48 gold) a potion of might (48 gold) a potion of curing (36 gold) a potion of flight (36 gold) a potion of poison (12 gold) (0, 0, D:4) a +0 club (-7, 2, D:4) a +0 club (1, 5, D:4) a +1 mace (14, 5, D:4) a +0 club (33, 10, D:4) a +0 mace (4, 11, D:4) a +0 hammer (0, 12, D:4) a +4 quarterstaff of chaos a +0 cloak (-11, 20, D:4) a +0 dagger (11, 21, D:4) 33 bolts (-25, 23, D:4) a +0 animal skin (20, 24, D:4) a +0 club (23, 36, D:4) the +2 ring mail of Atiplokk {rC+ rCorr MP+9 Int+4} It affects your intelligence (+4). It protects you from cold. It affects your magic capacity (+9). It protects you from acid and corrosion. (25, 36, D:4) a +0 ring mail a cursed +0 short sword a +0 hand axe (27, 36, D:4) a +0 robe a +0 dagger (-17, 39, D:4) a +0 robe a +2 dagger of venom (-16, 39, D:4) a cursed -1 club (-16, 40, D:4) a +0 scale mail a +2 mace of protection (-23, 41, D:4) 11 arrows (-15, 41, D:4) a +0 flail (17, 49, D:4) a +0 robe a +0 dagger (13, 53, D:4) a +1 short sword of electrocution (-8, 55, D:4) a +0 whip a +0 halberd (-6, 56, D:4) a +0 robe a +0 whip (-8, 57, D:4) a +0 flail (-7, 58, D:4) a +0 club (2, 58, D:4) a scroll of noise Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (-23, 3, D:5) a +0 club (-20, 3, D:5) a +0 war axe (10, 3, D:5) a +0 hunting sling (-34, 4, D:5) a +0 blowgun (-11, 5, D:5) a +0 club (-18, 6, D:5) a +0 robe a +0 halberd (-20, 8, D:5) a +0 club (-19, 8, D:5) a +0 falchion (-20, 9, D:5) a +0 mace (-26, 12, D:5) a +0 club (-14, 14, D:5) a -3 long sword a +3 shortbow of freezing 13 arrows (0, 15, D:5) an arrow (-15, 17, D:5) a +0 club (-8, 18, D:5) a +2 short sword of speed (-15, 19, D:5) 8 arrows (-8, 19, D:5) a +0 giant club (-14, 20, D:5) an arrow (3, 31, D:5) an arrow (-3, 34, D:5) a +0 club (-23, 36, D:5) a -1 hand axe a -2 short sword the +7 Singing Sword (-7, 43, D:5) a +0 leather armour (-2, 48, D:5) a +2 dagger of venom Level 6 of the Dungeon (0, 0, D:6) a +0 blowgun a +0 club (8, 8, D:6) a cursed +0 dagger (13, 11, D:6) a cursed -3 mace (2, 17, D:6) a +0 dagger (29, 19, D:6) a +0 cloak (2, 20, D:6) a +0 hand axe a +0 leather armour (1, 21, D:6) a +0 falchion a +0 scale mail (13, 23, D:6) a +2 dagger of flaming a +0 robe (16, 23, D:6) a +0 war axe a +0 leather armour (14, 24, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (-1, 28, D:6) a +0 dagger a +0 robe (0, 28, D:6) a +0 dagger a +0 robe (0, 29, D:6) a +0 dagger a +0 robe (15, 30, D:6) a cursed -2 battleaxe a +0 chain mail (33, 38, D:6) a +0 dagger a +0 robe (6, 39, D:6) a +0 dagger a +0 robe (22, 40, D:6) a +0 dagger a +0 robe (31, 40, D:6) a +0 dagger a +0 robe (2, 41, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (36, 47, D:6) 19 arrows (-19, 49, D:6) the +1 leather armour "Coicsel" {rElec MR+ Str+4 Int-3} It affects your strength (+4). It affects your intelligence (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (-30, 5, D:7) a +0 dagger (-54, 22, D:7) a +0 scale mail (-24, 26, D:7) a +0 hunting sling (7, 29, D:7) a +0 ring mail (-53, 33, D:7) a +0 spear (1, 33, D:7) a +0 leather armour (-52, 48, D:7) an arrow (-56, 52, D:7) a +1 shortbow of flaming 15 arrows (-55, 52, D:7) a +0 hand axe (-31, 53, D:7) a +0 trident (-28, 53, D:7) a +4 dagger of venom a +0 robe (-27, 53, D:7) a +0 trident (-27, 54, D:7) a cursed -2 hand axe Level 8 of the Dungeon (1, 0, D:8) a -1 glaive (3, 0, D:8) a +2 dagger of flaming (-3, 4, D:8) a +0 shortbow 18 arrows (-31, 19, D:8) a +0 club (0, 21, D:8) a +0 leather armour a +0 rapier (-33, 23, D:8) a +0 hunting sling (17, 23, D:8) a +0 short sword (-36, 24, D:8) 17 arrows (-18, 24, D:8) a hound skeleton (-21, 25, D:8) a +0 leather armour (24, 25, D:8) a +0 leather armour (-24, 29, D:8) a +0 giant club a +0 giant club (-6, 31, D:8) 10 arrows of frost a +0 shortbow (-5, 32, D:8) an arrow of frost (-4, 33, D:8) an arrow of frost (18, 39, D:8) a +0 shortbow 11 arrows the Ecumenical Temple (16, 2, Temple) a -2 ring of intelligence (16, 3, Temple) 36 sling bullets 157 stones