karlkraus Level 1 of the Dungeon (0, 0, D:1) a +0 club (31, 0, D:1) a +0 dagger (42, 3, D:1) a +0 club (22, 4, D:1) a +0 club (35, 4, D:1) a cursed +0 short sword (33, 11, D:1) a +0 dagger a stone (35, 11, D:1) a stone (36, 12, D:1) a stone (37, 13, D:1) a +0 club (38, 14, D:1) a +0 club (28, 17, D:1) a +0 club (45, 18, D:1) 15 stones (29, 20, D:1) a +0 whip (-5, 21, D:1) 19 bolts (43, 33, D:1) a +0 dagger (1, 42, D:1) 6 large rocks (-10, 49, D:1) a +0 robe Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 helmet "Loitsorgh" {MP+9} (1150 gold) It affects your magic capacity (+9). the ring of Peucrann {Wiz rF+ MR+ MP-9 Int+6} (6220 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+6). It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). the +2 hunting sling of Guzesaha {velocity, rElec rC- MP+9 Str+4} (2760 gold) Any stone fired from it inflicts extra damage. It affects your strength (+4). It makes you vulnerable to cold. It insulates you from electricity. It affects your magic capacity (+9). the ring of Grontol {-Tele rC+ rN+ Int+4 Dex+4} (4740 gold) [ring of protection from cold] It affects your intelligence (+4). It affects your dexterity (+4). It protects you from cold. It protects you from negative energy. It prevents most forms of teleportation. (0, 0, D:2) a stone (-1, 1, D:2) a stone (1, 1, D:2) a stone (2, 1, D:2) a stone (3, 1, D:2) a +0 leather armour (-4, 2, D:2) a cursed -2 dagger a stone (-7, 6, D:2) 18 arrows a +0 club (-7, 9, D:2) 25 stones (-6, 9, D:2) a +0 club (16, 9, D:2) 6 needles of sleeping (33, 11, D:2) a +0 whip (31, 19, D:2) 16 sling bullets (37, 21, D:2) 25 stones (3, 25, D:2) a +0 whip (29, 25, D:2) a +0 dagger of flaming (8, 29, D:2) a stone (9, 29, D:2) a stone (10, 29, D:2) a stone (11, 29, D:2) 21 arrows (13, 29, D:2) a +0 whip (41, 32, D:2) a +0 club (7, 35, D:2) a +0 club (24, 35, D:2) a +0 club (26, 36, D:2) 22 arrows a +0 ring mail (27, 37, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, 1, D:3) 14 arrows of frost (3, 8, D:3) 24 sling bullets (24, 13, D:3) a +0 dagger (38, 16, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (32, 17, D:3) a +0 club a +0 leather armour (46, 24, D:3) a +0 whip (-1, 35, D:3) a +4 ring of intelligence (43, 39, D:3) 18 bolts Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) (-13, 35, D:4) a worker ant corpse (-15, 36, D:4) a +0 flail a +0 ring mail an orc corpse (-14, 36, D:4) 3 tomahawks (-5, 36, D:4) 6 gold pieces (-16, 37, D:4) a +0 dagger (unseen) (-15, 37, D:4) a +0 whip (unseen) (-14, 39, D:4) a wand of polymorph (7)