karf Level 1 of the Dungeon (0, 0, D:1) 6 gold pieces (5, -1, D:1) a +0 club a goblin corpse (6, -5, D:1) a bat corpse (8, 2, D:1) a potion of curing (9, -7, D:1) a +0 short sword (11, -20, D:1) a hobgoblin corpse (11, -17, D:1) 24 bolts (12, 0, D:1) a scroll of identify (16, -8, D:1) a bat corpse (19, -11, D:1) a +0 dagger (23, -16, D:1) a +0 chain mail (33, -2, D:1) 22 bolts