karf Level 1 of the Dungeon (1, 7, D:1) 22 arrows (1, 12, D:1) 24 stones (6, 13, D:1) a +0 club (8, 18, D:1) a +0 hunting sling (14, 23, D:1) a +0 short sword (21, 10, D:1) a +0 robe (21, 16, D:1) a cursed -2 whip (28, 8, D:1) a +0 ring mail (29, -11, D:1) 12 bolts (29, 24, D:1) a +2 spear of venom (38, 16, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +2 quarterstaff of chaos (1, 2, D:2) a +0 mace (1, 7, D:2) a +0 scale mail (13, 1, D:2) 10 stones (13, 17, D:2) a +0 dagger (14, -4, D:2) a +0 club (14, 12, D:2) a +0 club (14, 13, D:2) 20 stones (17, -12, D:2) 27 bolts (19, 25, D:2) a +0 ring mail (22, 23, D:2) a +0 dagger (28, -10, D:2) 3 javelins (31, 10, D:2) a +0 whip (36, 11, D:2) a +0 chain mail (45, 9, D:2) a +0 falchion a +0 chain mail a +0 dagger (45, 21, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 0, D:3) a +0 club (9, -18, D:3) a cursed +0 mace (13, -13, D:3) a +0 mace (14, -18, D:3) 22 stones (26, 6, D:3) a +0 blowgun (30, 6, D:3) a poisoned needle (31, 6, D:3) a poisoned needle (38, 13, D:3) a +0 club (40, -42, D:3) a +0 hand axe (41, 17, D:3) a +0 dagger (47, 6, D:3) a +0 dagger (47, 9, D:3) 3 stones (47, 10, D:3) a stone (48, 11, D:3) a stone (57, 7, D:3) a +0 scale mail (59, 8, D:3) 22 stones Level 4 of the Dungeon (0, 0, D:4) 20 sling bullets (6, -8, D:4) a +0 short sword (15, -8, D:4) 29 bolts (17, -9, D:4) a +1 dagger of venom (17, -8, D:4) a +0 dagger (17, -7, D:4) a +1 dagger of holy wrath (18, -9, D:4) a +0 club (18, -7, D:4) a +0 club a +2 dagger of flaming (20, -8, D:4) a +0 club (20, -7, D:4) a +0 dagger (21, 34, D:4) 21 arrows (22, -7, D:4) a +0 whip a +0 animal skin a +0 helmet (23, -23, D:4) 26 stones (25, 24, D:4) a +0 long sword a +0 robe (33, 13, D:4) a +0 buckler (34, 7, D:4) a cursed -3 spear (35, -2, D:4) a +0 short sword (43, -6, D:4) a cursed -1 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (10, -6, D:5) a +0 leather armour (14, -8, D:5) a +0 dagger a +0 robe (14, -7, D:5) a +0 dagger a +2 robe of magic resistance (15, -12, D:5) a +0 dagger a +0 robe (16, -2, D:5) a +0 flail a +0 leather armour a +3 dire flail of draining a +0 leather armour (17, -4, D:5) a +0 dagger a +0 scale mail (17, -2, D:5) a +0 chain mail (25, -19, D:5) a +0 dagger a +0 animal skin (26, 16, D:5) 18 bolts (31, -13, D:5) 21 sling bullets (34, 15, D:5) a -3 ring of protection (38, 17, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a cursed +0 flail a +0 robe (2, 3, D:6) a cursed +4 scimitar a +0 robe (3, -1, D:6) 10 sling bullets (4, -9, D:6) a +0 giant club (4, 5, D:6) a +0 halberd a +0 robe (17, 26, D:6) 23 stones (30, 19, D:6) 16 stones (35, -4, D:6) a +0 plate armour (41, 27, D:6) a +0 dagger a +0 robe (46, 22, D:6) a +0 flail (47, 22, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) 23 sling bullets (7, -34, D:7) a +0 falchion (13, -45, D:7) a +0 mace (14, -45, D:7) a +0 dire flail a +0 plate armour (15, -45, D:7) a +0 trident (17, -44, D:7) a +0 club (28, -39, D:7) a +0 falchion (30, 7, D:7) 24 arrows (33, -11, D:7) a +0 war axe (37, -33, D:7) a +0 flail a +0 leather armour (39, -35, D:7) a +0 dagger a +0 robe (40, -35, D:7) a +0 glaive a +0 plate armour (40, -33, D:7) a +0 dagger of venom a +0 robe (42, -2, D:7) a +0 shortbow 11 arrows (44, 0, D:7) an arrow (46, 2, D:7) an arrow (52, 1, D:7) a +0 dagger a +0 hand axe a +0 flail a +0 dagger a +0 robe (52, 2, D:7) a +0 club a +0 leather armour a +0 trident a +0 leather armour (54, -5, D:7) 14 arrows (65, -49, D:7) a +0 hand axe a +0 robe (66, -50, D:7) a +2 dagger a +0 robe (66, -49, D:7) a +0 dagger a +0 robe (66, -48, D:7) a +2 morningstar of freezing a +0 robe a +5 dagger a +0 robe (68, 2, D:7) an arrow (69, 3, D:7) an arrow (73, 7, D:7) a +0 shortbow 8 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 mace (12, -5, D:8) the +5 hunting sling of Generosity {freeze, Dex+4 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). It lets you see invisible. (15, 46, D:8) a +0 ring mail (19, 28, D:8) a +0 mace a +0 ring mail (19, 29, D:8) 10 stones (19, 30, D:8) a +0 leather armour (20, 37, D:8) a cursed +0 giant club (21, 30, D:8) a +0 flail a +0 leather armour a +0 dire flail of draining a +0 giant club (25, 8, D:8) a bullfrog corpse (skeletalised by now) (29, 14, D:8) a quokka corpse (skeletalised by now) (33, -3, D:8) a +0 hand axe a +0 leather armour (33, -2, D:8) a +0 club a +0 ring mail a +0 dagger a +0 robe (33, 22, D:8) an uncursed staff of wizardry (34, -3, D:8) a +0 trident (35, 11, D:8) 2 arrows (35, 28, D:8) a +0 short sword a +0 chain mail a +0 short sword a +0 leather armour a +0 plate armour (36, -4, D:8) a potion of degeneration (36, 10, D:8) an arrow (37, 36, D:8) a cursed +4 morningstar a +0 robe a +4 flail a +0 robe a cursed +2 mace a +0 robe a +0 giant club a +0 giant club (38, 8, D:8) a +0 mace a +0 shortbow 25 arrows (39, 17, D:8) a +0 dagger a +0 robe (43, 8, D:8) a +0 war axe a +0 arbalest a +0 leather armour (48, 15, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a sling bullet (13, -14, D:9) 20 bolts (19, -15, D:9) a +0 great sword the Ecumenical Temple