karf Level 1 of the Dungeon (3, -7, D:1) a +0 club (4, 8, D:1) a +2 whip of flaming (5, -11, D:1) a stone (5, -9, D:1) a stone (5, -4, D:1) a +0 hand axe (7, -11, D:1) 2 stones (14, -22, D:1) a +0 club (22, -9, D:1) a +4 chain mail (34, -7, D:1) a +0 club (56, 8, D:1) a cursed -1 club (56, 10, D:1) a cursed +0 robe Level 2 of the Dungeon (0, 31, D:2) 13 stones (2, 23, D:2) a +0 hunting sling (5, 23, D:2) 22 stones (12, 7, D:2) a +0 club (15, 17, D:2) a +0 robe (19, 19, D:2) a +0 club (49, 15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 18 bolts (1, -38, D:3) a +0 falchion (19, -40, D:3) a +0 mace (19, 7, D:3) a +0 whip (26, -18, D:3) 14 poisoned needles (29, -8, D:3) an adder corpse (skeletalised by now) (34, -9, D:3) a +0 leather armour