karakuro Level 1 of the Dungeon (0, 0, D:1) 20 sling bullets (16, -28, D:1) a +0 club (23, 4, D:1) 2 potions of degeneration (35, -39, D:1) a +0 club 21 stones (37, -40, D:1) 2 stones (45, -23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 21 stones (3, -37, D:2) an uncursed amulet of inaccuracy (6, -22, D:2) 21 bolts (28, -30, D:2) a stone (28, -12, D:2) a +0 club (29, -29, D:2) a +0 club (29, -28, D:2) a +0 dagger (30, -27, D:2) a +0 whip a stone (33, -22, D:2) the +2 hat of Ruytieso {*Corrode MP+9 SInv} It affects your magic capacity (+9). It lets you see invisible. It may corrode you when you take damage. Level 3 of the Dungeon (0, 0, D:3) 12 gold pieces (1, -41, D:3) 21 stones (3, -27, D:3) a leopard gecko skeleton (10, -41, D:3) a tomahawk (11, -42, D:3) a tomahawk (11, -38, D:3) a tomahawk (11, -35, D:3) a +0 club 4 tomahawks (11, 9, D:3) a cursed -2 dagger (21, -31, D:3) a +0 mace a +0 quarterstaff a +0 short sword a +0 club a +0 club a +0 mace (22, -41, D:3) a bread ration a scroll of amnesia a +0 robe a +0 plate armour {i} a +0 animal skin (36, -31, D:3) a tomahawk (36, -30, D:3) a tomahawk (38, -33, D:3) a stone (38, -31, D:3) a +0 mace