Dungeon Crawl Stone Soup version 0.17.0-1-g61d176b (webtiles) character file. 4 kanehunamoku the Charmwright (level 1, 16/16 HPs) Began as a Mummy Skald on Nov 7, 2015. Safely got out of the dungeon. The game lasted 00:01:52 (278 turns). kanehunamoku the Charmwright (Mummy Skald) Turns: 278, Time: 00:01:52 Health: 16/16 AC: 3 Str: 15 XL: 1 Next: 58% Magic: 3/3 EV: 11 Int: 11 God: Gold: 42 SH: 0 Dex: 11 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . a - +0 mace rCold + . . Clarity . b - +0 leather armour rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Skills: + Level 2.0 Fighting + Level 1.6 Maces & Flails + Level 0.7 Armour + Level 0.7 Dodging + Level 2.1 Spellcasting + Level 2.6 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 14% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History A rat is nearby! A rat is nearby! A rat is nearby! The rat closely misses you. You see here a red potion. You closely miss the rat. The rat bites you but does no damage. You hit the rat. The rat is heavily wounded. The rat barely misses you. You sock the rat! You kill the rat! No target in view! No target in view! You see here a robe. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ########.# #.## #..# ##.## #..# ##[####### #.#.....# #.#.....# #.'..8.@# ###.....# #.....# ####### There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A giant cockroach (D:1) A giant newt (D:1) 3 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | kanehunamoku the Mummy Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 278 | D:$ | Safely got out of the dungeon. Action || total -------------------------++------- Melee: Mace || 16 Use: Scroll || 2