Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 7979132332051446944 360 kalfal the Magician (level 6, -1/47 HPs) Began as a Djinni Conjurer on Nov 10, 2024. Slain by a sleepcap (6 damage) ... on level 3 of the Dungeon. The game lasted 00:10:33 (3453 turns). kalfal the Magician (Djinni Conjurer) Turns: 3453, Time: 00:10:34 Health: -1/47 AC: 4 Str: 9 XL: 6 Next: 98% Gold: 166 EV: 11 Int: 25 God: SH: 5 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +1 robe rPois ∞ i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... j - amulet "Inutah" {Reflect Str+3 Int+3 SH+5} Stlth ++ (no ring) HPRegen 0.27/turn (no ring) %: reflection, infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 166 gold pieces. Inventory: Armour a - a +1 robe (worn) i - a +0 helmet (worn) Jewellery j - the amulet "Inutah" (around neck) {Reflect Str+3 Int+3 SH+5} (You acquired it on level 4 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). SH+5: It affects your SH (+5). Scrolls h - 2 scrolls of enchant armour l - a scroll of butterflies {unknown} m - a scroll of identify {unknown} o - a scroll of amnesia {unknown} Potions b - a potion of mutation {unknown} c - a potion of heal wounds {unknown} d - a potion of lignification {unknown} e - a potion of invisibility {unknown} f - a potion of berserk rage {unknown} g - a potion of curing {unknown} k - a potion of attraction {unknown} n - a potion of ambrosia {unknown} p - a potion of resistance {unknown} Skills: * Level 4.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 5.2 Spellcasting * Level 5.2 Conjurations * Level 5.2 Hexes * Level 5.2 Summonings * Level 5.2 Necromancy * Level 5.2 Translocations * Level 5.2 Fire Magic * Level 5.2 Ice Magic * Level 5.2 Air Magic * Level 5.2 Earth Magic * Level 5.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 10% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 10% 4 e - Slow Hex 100% N/A 1% 1 f - Scorch Fire 64% 2d7 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Shops: D:1 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a sleepcap (lightly damaged, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is lightly damaged. The gnoll shouts! A gnoll bouda comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is moderately damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap. The sleepcap is moderately damaged. The sleepcap releases spores at you. The searing ray hits the sleepcap! The sleepcap is severely damaged. The gnoll hits you with a +0 flail. The sleepcap barely misses you. The searing ray hits the sleepcap. The sleepcap is almost destroyed. You finish channelling your searing ray. The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! A gnoll comes into view. It is wielding a +0 club. The sleepcap releases spores at you. The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You block the sleepcap's attack. You fly upwards. There is a stone staircase leading down here. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The sleepcap releases spores at you. You die... #....#.#..........#.....# #...##.#.......##.#....## #..###.#######.##.#.#.## #......# #......#.######## ##.######## #.....##.#......# #........# #.###..#.#.#....### #..#####†# #.# #......#....... #..#####.####f###..#.#.###..... #............g@......#.....###. ####.#####.#.##.###^.#.###....... .###.#####.#.##.#....#......####. ...#..........#....#.###......... ##.########..>####)#............. #..# #...# #.###.#.#.#.#### ##..### #...# #..........## ......# #...# ##...#.##..###### ......#####...###)..........##... You could see a sleepcap and a gnoll (swift). Vanquished Creatures Grinder (D:3) A hound (D:3) 5 gnolls 3 adders 2 dart slugs 5 orcs 4 bats 4 endoplasms 5 giant cockroaches 2 goblins (D:2) 6 hobgoblins A jackal (D:1) 3 quokkas (D:1) 5 ball pythons A frilled lizard (D:2) 7 kobolds 4 rats (D:3) 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalfal the Djinni Conjurer began the quest for the Orb. 0 | D:1 | kalfal set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 202 | D:1 | Found Lujevum's Distillery. 206 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 238 | D:1 | Reached skill level 1 in Fighting 681 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 681 | D:1 | Learned a level 1 spell: Slow 863 | D:1 | Found a faded altar of an unknown god. 1431 | D:2 | Reached XP level 4. HP: 23/33 MP: 0/0 2575 | D:3 | Reached XP level 5. HP: 32/40 MP: 0/0 2575 | D:3 | Learned a level 2 spell: Scorch 2672 | D:3 | Noticed Grinder 2696 | D:3 | Killed Grinder 2697 | D:3 | Reached skill level 5 in Spellcasting 2697 | D:3 | Reached skill level 5 in Conjurations 2697 | D:3 | Reached skill level 5 in Hexes 2697 | D:3 | Reached skill level 5 in Summonings 2697 | D:3 | Reached skill level 5 in Necromancy 2697 | D:3 | Reached skill level 5 in Translocations 2697 | D:3 | Reached skill level 5 in Fire Magic 2697 | D:3 | Reached skill level 5 in Ice Magic 2697 | D:3 | Reached skill level 5 in Air Magic 2697 | D:3 | Reached skill level 5 in Earth Magic 2697 | D:3 | Reached skill level 5 in Alchemy 2697 | D:3 | Reached XP level 6. HP: 17/47 MP: 0/0 3121 | D:3 | Found a stormy altar of Qazlal. 3424 | D:4 | Identified a scroll of acquirement 3424 | D:4 | Acquired the amulet "Inutah" {Reflect Str+3 Int+3 SH+5} 3453 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_corners, serial_shops, shop, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_room_b, shapermc_ecumenical_altar_ellora, st_stairs_4 D:2: layout_basic D:3: layout_loops_cross, lemuel_crystal_altar, hangedman_abyss_or_decor_stabs, uniq_grinder D:4: minmay_evil_eye, layout_cave_pools, minmay_temple_entry_ruins, small_statue_intersection, minmay_ruined_shrine, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 4 | 4.3 Spellcasting | 4 5 | 5.2 Conjurations | 4 5 | 5.2 Hexes | 4 5 | 5.2 Summonings | 4 5 | 5.2 Necromancy | 4 5 | 5.2 Translocations | 4 5 | 5.2 Fire Magic | 4 5 | 5.2 Ice Magic | 4 5 | 5.2 Air Magic | 4 5 | 5.2 Earth Magic | 4 5 | 5.2 Alchemy | 4 5 | 5.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 51 | 61 || 112 Searing Ray | 4 | 10 || 14 Scorch | | 2 || 2 Slow | | 1 || 1 Use: Scroll | 1 | 1 || 2 Armour: Robe | 4 | 9 || 13 Dodge: Dodged | 1 | 8 || 9 Block: Other | | 1 || 1