kalagan Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 10, D:1) a +0 club (10, -6, D:1) a +0 club (20, -9, D:1) a +0 club (21, 12, D:1) a cursed +0 club (22, 22, D:1) 4 poisoned tomahawks (23, -29, D:1) a +0 ring mail (27, -23, D:1) 25 sling bullets (36, -3, D:1) 21 poisoned needles (36, 2, D:1) a +0 dagger a +0 club (38, 2, D:1) a +0 club (41, 27, D:1) a +0 dagger (60, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 12, D:2) a +0 ring mail (6, 5, D:2) a +0 leather armour (8, -15, D:2) a +0 hand axe (15, -13, D:2) a cursed -1 hand axe (25, -20, D:2) 16 poisoned needles (27, -4, D:2) a cursed -1 club (30, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (18, 23, D:3) a +0 club (27, 34, D:3) a +0 dagger (33, 18, D:3) a +0 ring mail a +0 hand axe (34, -7, D:3) a +0 dagger (34, 8, D:3) a tomahawk (34, 13, D:3) a tomahawk (34, 14, D:3) a +0 leather armour a +0 war axe (34, 15, D:3) a +0 dagger (36, -7, D:3) a +0 club (39, -8, D:3) a +0 dagger a +0 robe a +0 dagger a cursed +0 leather armour (39, -7, D:3) a +0 flail (39, 25, D:3) a +0 club a +0 leather armour (42, 1, D:3) a +0 short sword (42, 23, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon (9, -28, D:4) 5 silver tomahawks (9, -14, D:4) 3 poisoned needles (12, -26, D:4) 24 bolts (16, -35, D:4) a +0 falchion (31, -50, D:4) a +0 quarterstaff (32, -2, D:4) 15 poisoned needles (38, -45, D:4) a +1 falchion of electrocution (41, -35, D:4) 6 tomahawks (41, -6, D:4) a +0 giant club (41, -5, D:4) a +0 dagger a +0 robe a +0 mace (42, -6, D:4) a cursed -2 dagger a +0 scale mail a cursed -2 war axe a +0 chain mail (43, -29, D:4) a +0 quarterstaff (49, -32, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Polunyo's Jewellery Emporium the amulet of Vitality {Regen+ HP+15} (948 gold) [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. a cursed amulet of inaccuracy (24 gold) an uncursed amulet of regeneration (360 gold) an uncursed ring of magical power (240 gold) an uncursed ring of positive energy (240 gold) an uncursed ring of protection from fire (300 gold) an uncursed ring of wizardry (360 gold) an uncursed ring of wizardry (360 gold) an uncursed ring of poison resistance (240 gold) an uncursed ring of protection from cold (300 gold) an uncursed ring of fire (300 gold) (0, 0, D:5) 17 sling bullets (1, 34, D:5) a +0 leather armour (8, 16, D:5) a +0 club (14, 30, D:5) a +0 war axe (17, 29, D:5) a +0 club a +0 dagger a +0 robe a +0 flail 3 tomahawks (18, 28, D:5) a +0 dagger a +0 ring mail a +0 falchion (20, 39, D:5) a +0 hand axe (23, 42, D:5) a +0 mace (24, 9, D:5) a cursed -1 club (25, 16, D:5) a +0 leather armour (26, 46, D:5) a +0 hand axe a +0 leather armour (26, 47, D:5) a +0 dagger a +0 robe (27, 23, D:5) 22 sling bullets (32, 29, D:5) a +2 mace of protection (37, 20, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) the +7 hunting sling of Ycvoptoh {freeze, *Corrode +Blink +Inv rPois} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. It lets you turn invisible. It lets you blink. It may corrode you when you take damage. (21, -8, D:6) a +0 mace (21, 2, D:6) a +0 mace (21, 3, D:6) a +0 mace (21, 4, D:6) a +0 mace (21, 5, D:6) a +0 mace (22, -5, D:6) a +4 quarterstaff of chaos (22, 1, D:6) a +0 mace (22, 2, D:6) a +0 mace (22, 3, D:6) a +0 mace (22, 4, D:6) a +0 mace (23, 1, D:6) a cursed +0 mace (23, 2, D:6) a +0 mace (23, 3, D:6) a +0 mace (23, 4, D:6) a +0 mace (23, 5, D:6) a +0 mace (24, 2, D:6) a +0 mace (24, 3, D:6) a +0 mace (24, 4, D:6) a +0 mace (37, -34, D:6) a +0 ring mail (37, -5, D:6) 19 sling bullets (43, -32, D:6) a +2 chain mail of fire resistance a +3 dire flail of protection (53, -27, D:6) a +0 dagger a cursed +0 leather armour (57, -20, D:6) 21 sling bullets Level 7 of the Dungeon [Shop] Cesmek's Antique Armour Shoppe a +0 leather armour (48 gold) a +0 scale mail (96 gold) a +0 scale mail (96 gold) a +0 leather armour (48 gold) a +0 buckler of protection (276 gold) a +0 robe (16 gold) a +0 leather armour (48 gold) a +0 ring mail (96 gold) a +0 leather armour (48 gold) [Shop] Laem's General Store 21 stones (21 gold) 10 sling bullets (50 gold) a ration (50 gold) a wand of polymorph (9) (110 gold) a scroll of teleportation (30 gold) 14 poisoned needles (56 gold) a scroll of amnesia (35 gold) a +0 ring mail (40 gold) a wand of polymorph (8) (100 gold) a ration (50 gold) a +2 hat (160 gold) a lightning rod (4/4) (400 gold) (0, 0, D:7) the +7 mace of the End {flame, Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). (3, 0, D:7) a +0 ring mail (18, -17, D:7) a +0 leather armour (31, -15, D:7) a +0 hand axe (31, -11, D:7) a +0 war axe (31, -10, D:7) a +0 chain mail a +0 flail a +0 chain mail a +0 short sword a +0 morningstar (32, -38, D:7) 20 bolts (32, -15, D:7) 2 tomahawks a +0 dagger (32, -12, D:7) a cursed +0 robe a +0 dagger (34, -18, D:7) a throwing net (35, -19, D:7) a throwing net (36, -19, D:7) a throwing net (36, -15, D:7) a +0 chain mail a +0 trident (38, -12, D:7) a tomahawk (41, -13, D:7) a +0 ring mail (41, -12, D:7) a +0 ring mail (42, -37, D:7) a +0 giant spiked club (48, -12, D:7) a +0 halberd a +0 plate armour (54, -17, D:7) a +0 spear (61, -24, D:7) 21 bolts Level 8 of the Dungeon (0, 0, D:8) a chunk of flesh (2, -1, D:8) a chunk of flesh (2, 2, D:8) a +0 flail (3, 1, D:8) a +0 ring mail a +2 hand axe of draining an orc corpse (skeletalised by now) (4, 1, D:8) 2 chunks of flesh a +0 dagger a +0 flail a +0 hand axe 2 chunks of flesh (5, -4, D:8) a chunk of flesh (8, 3, D:8) a chunk of flesh (14, 0, D:8) a +0 quarterstaff (32, 13, D:8) a scorpion corpse the Ecumenical Temple