kalagan Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 1, D:1) a +0 whip (32, -1, D:1) 15 sling bullets (34, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed +0 leather armour a +0 short sword (5, -9, D:2) a +0 scale mail (7, -10, D:2) a +0 short sword a +2 scale mail of positive energy (18, -23, D:2) a +0 club (19, -23, D:2) a +0 dagger (24, -27, D:2) a +0 club (30, -23, D:2) a +0 whip (46, -26, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 17 poisoned needles (2, 18, D:3) a +0 dagger (12, 5, D:3) a +0 club 4 steel tomahawks a +0 ring mail (13, 3, D:3) a +0 short sword a +0 whip a +0 mace a +0 scale mail (14, 6, D:3) a cursed -3 dagger (14, 23, D:3) a +0 whip (15, 36, D:3) a +0 club (16, 23, D:3) a +0 dagger a +0 robe (28, -2, D:3) a cursed -1 dagger a +0 leather armour (29, 13, D:3) a +0 short sword (55, 12, D:3) a +0 spear (57, 27, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 scale mail (2, 39, D:4) a +0 dagger (12, 35, D:4) a +0 giant spiked club (25, 37, D:4) a +0 whip a +0 leather armour (27, 5, D:4) a +0 rapier (34, 30, D:4) 3 javelins (41, 7, D:4) 5 needles of frenzy (49, 22, D:4) a +0 leather armour (51, 33, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a cursed +0 ring mail (3, 9, D:5) a +0 dire flail (9, -40, D:5) a +0 robe (9, -13, D:5) a +0 scale mail (12, -3, D:5) a scroll of noise (13, -40, D:5) 16 sling bullets (13, -8, D:5) a +0 giant spiked club (15, -39, D:5) a +0 spear (15, 9, D:5) 27 bolts (17, -37, D:5) a +0 club (20, -17, D:5) a +0 robe (34, -10, D:5) a +0 club (38, -24, D:5) a +0 whip (47, -29, D:5) a +0 whip (48, -26, D:5) a +0 spear (48, -25, D:5) a +0 spear Level 6 of the Dungeon [Shop] Asomp's Weapon Shop a +0 mace (39 gold) a +5 hand crossbow (396 gold) 22 stones (28 gold) a +0 club (13 gold) a +0 falchion (39 gold) the +6 hunting sling "Jasucw" {freeze, +Blink rN+ MR+ Dex-3} (652 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (-3). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you blink. 27 stones (35 gold) a +0 rapier (52 gold) a +0 long sword (45 gold) a +0 falchion of freezing (96 gold) a +0 battleaxe (84 gold) the +8 demon trident "Rift" {distort, reach+} (1098 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. 22 poisoned needles (114 gold) (0, 0, D:6) a +0 robe (10, 3, D:6) a +0 centaur barding (11, 51, D:6) 11 gold pieces (13, 44, D:6) a scroll of remove curse (16, 43, D:6) a scroll of vulnerability (20, 40, D:6) a scroll of fog (21, 40, D:6) 5 steel tomahawks Level 7 of the Dungeon [Shop] Cimas's General Store a scroll of remove curse (42 gold) a scroll of teleportation (42 gold) a cursed -4 ring of intelligence (28 gold) a +0 leather armour (28 gold) a sack of spiders (280 gold) a +2 vampiric whip (273 gold) 2 potions of resistance (280 gold) a scroll of teleportation (42 gold) (0, 0, D:7) a +0 quarterstaff (22, 2, D:7) 16 poisoned needles (27, -21, D:7) a +0 mace (29, -20, D:7) a +1 flail of draining (29, -11, D:7) a +0 mace (30, -31, D:7) a +0 falchion (30, -27, D:7) a +0 dagger (30, 8, D:7) a +0 scimitar a +0 robe (32, -38, D:7) 15 sling bullets (39, -21, D:7) 15 poisoned needles (39, -17, D:7) 4 large rocks (40, -13, D:7) a +0 long sword (42, -12, D:7) a large rock (44, 0, D:7) an uncursed staff of wizardry (57, -35, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (11, 14, D:8) 20 sling bullets (12, 7, D:8) a scroll of noise (12, 31, D:8) 14 poisoned needles (18, 7, D:8) a +0 scimitar a +0 plate armour (23, 9, D:8) a +0 hunting sling (35, 22, D:8) a +0 pair of gloves (35, 31, D:8) a +0 rapier (49, 40, D:8) a +0 mace (50, 40, D:8) a +0 short sword (51, 40, D:8) a +0 flail a +0 leather armour (52, 18, D:8) 19 sling bullets (59, -1, D:8) a +0 giant club (62, 11, D:8) a potion of degeneration (63, 11, D:8) a wand of random effects (20) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (5, -13, Lair:1) a +0 scimitar (17, 29, Lair:1) a +0 quarterstaff (19, 18, Lair:1) a +0 flail (35, -7, Lair:1) a +0 scimitar (46, 39, Lair:1) a +0 hand axe (50, 39, Lair:1) 3 poisoned needles (52, 25, Lair:1) 27 bolts (62, 37, Lair:1) an uncursed staff of energy Level 2 of the Lair of Beasts (5, -5, Lair:2) a +0 shortbow (6, -5, Lair:2) a +0 shortbow (6, -3, Lair:2) a +0 short sword (16, 21, Lair:2) a curare-tipped needle (19, 22, Lair:2) a +0 blowgun a +2 short sword of distortion 4 curare-tipped needles (36, 24, Lair:2) a +1 scale mail of cold resistance (45, 5, Lair:2) a potion of berserk rage Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of degeneration (19, 17, Lair:3) a +0 fustibalus (25, -5, Lair:3) 6 bolts (27, -12, Lair:3) a water moccasin corpse (skeletalised by now) (27, 3, Lair:3) a +0 buckler (28, -16, Lair:3) a +1 robe (36, -16, Lair:3) 30 arrows (36, -15, Lair:3) a crystal ball of energy (44, 10, Lair:3) a +0 eveningstar Level 4 of the Lair of Beasts (0, 0, Lair:4) 23 sling bullets (9, -17, Lair:4) a +0 mace a crocodile skeleton a naga corpse (10, -18, Lair:4) a +0 hand axe a naga corpse (11, -33, Lair:4) 18 sling bullets (14, -18, Lair:4) a +0 morningstar a +0 robe a naga corpse (15, -36, Lair:4) a +0 robe (15, -29, Lair:4) a water moccasin corpse (19, -11, Lair:4) a potion of cancellation (20, -10, Lair:4) a potion of mutation (21, -11, Lair:4) a ration (35, -16, Lair:4) a +0 leather armour (46, -31, Lair:4) a dream sheep corpse