kalagan Level 1 of the Dungeon (0, 0, D:1) 16 sling bullets (4, 16, D:1) a +0 hand axe (8, -11, D:1) a +0 leather armour (11, 20, D:1) 17 bolts (15, 23, D:1) a +0 club (16, -9, D:1) a +0 club (26, -14, D:1) a +0 robe (28, 6, D:1) a +0 club (31, 5, D:1) a +0 ring mail (43, -5, D:1) a +0 scale mail (58, 5, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 shortbow (24, -9, D:2) a cursed -2 mace (25, -8, D:2) a cursed -1 dagger a +0 robe a +0 scale mail (25, -7, D:2) a +0 ring mail a +0 leather armour (30, -13, D:2) a cursed -3 dagger (31, -13, D:2) a +0 short sword (33, 21, D:2) 20 poisoned needles (38, -30, D:2) a +0 club (41, -23, D:2) a +0 club (51, -9, D:2) a +0 robe (54, -9, D:2) 15 arrows Level 3 of the Dungeon (0, 0, D:3) a scroll of random uselessness (3, 6, D:3) a +0 scale mail (6, -8, D:3) a +0 dagger a +0 hunting sling (8, 20, D:3) 17 bolts (11, -8, D:3) a +0 chain mail (22, -4, D:3) a +0 robe (29, 14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, 32, D:4) a +0 robe a +0 dagger a +0 hand axe a +0 hand axe (3, 33, D:4) a cursed +0 robe a +0 dagger (14, 19, D:4) a +0 club (15, 20, D:4) 13 sling bullets (15, 31, D:4) 12 poisoned needles (22, 19, D:4) a +0 whip (26, 8, D:4) 26 bolts (29, 37, D:4) 31 bolts (33, 16, D:4) a +0 whip (38, 19, D:4) 5 large rocks (38, 23, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) 7 needles of confusion (1, 3, D:5) a +0 flail a +0 robe a +0 club (2, 3, D:5) a +0 spear (3, 4, D:5) a +0 spear (10, 4, D:5) a +0 short sword (14, -3, D:5) a +0 ring mail (15, -14, D:5) a wand of random effects (23) (23, -24, D:5) a +0 short sword a +0 leather armour (27, 17, D:5) a +0 scale mail of fire resistance (30, -21, D:5) a +0 dagger a +0 leather armour (32, -19, D:5) a +0 dagger a cursed +0 robe (34, -18, D:5) a scroll of random uselessness (35, -19, D:5) a +0 club a cursed +0 leather armour (44, 15, D:5) a +0 hunting sling 14 sling bullets (47, 5, D:5) a +0 hunting sling Level 6 of the Dungeon [Shop] Ejeinid's Armour Boutique a +1 leather armour of cold resistance (154 gold) a +0 robe (7 gold) a cursed -2 ring mail (1 gold) a +0 leather armour (22 gold) the +1 scale mail "Votithu" {*Drain rElec Dex+6} (330 gold) It affects your dexterity (+6). It insulates you from electricity. It causes draining when unequipped. a +0 leather armour (22 gold) a +0 robe (7 gold) a +4 ring mail of cold resistance (341 gold) a +0 robe (7 gold) a +0 naga barding (253 gold) (4, -12, D:6) a +0 war axe (7, -13, D:6) a +0 leather armour (7, -7, D:6) a +0 falchion a +0 morningstar of distortion a +0 ring mail (12, -2, D:6) a cursed -3 scimitar a +0 plate armour (16, -26, D:6) 6 curare-tipped needles (17, -33, D:6) a +0 robe a +0 dagger (21, -15, D:6) a cursed -1 dagger a +0 robe a +0 dagger a +0 robe (22, -31, D:6) a +0 leather armour (23, -15, D:6) a cursed -1 spear a +0 spear a +0 robe (27, -34, D:6) a +0 dagger a +0 robe (28, -31, D:6) a +0 dagger a +0 robe (40, -35, D:6) a +0 dagger a +0 robe (43, -33, D:6) a +0 dagger a +0 robe (55, -52, D:6) a +0 flail a +0 ring mail (56, -52, D:6) a +0 flail (56, -51, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (4, 20, D:7) a +0 leather armour (5, 1, D:7) a +0 ring mail (24, -2, D:7) a +0 mace (26, -10, D:7) 2 throwing nets (34, 15, D:7) a poisoned needle (34, 19, D:7) a +0 whip (36, 18, D:7) a +0 club (36, 19, D:7) a +0 dagger (36, 20, D:7) a cursed +0 short sword (36, 21, D:7) a poisoned needle (37, 19, D:7) a +0 blowgun 5 poisoned needles (47, 7, D:7) a +0 falchion a +0 dagger a cursed -2 robe (50, 7, D:7) a +0 flail (51, 8, D:7) a scroll of random uselessness Level 8 of the Dungeon (1, 5, D:8) a cursed -2 quarterstaff (14, 38, D:8) a +0 battleaxe (unseen) (42, 28, D:8) a +0 chain mail (43, 7, D:8) a +0 leather armour (44, -4, D:8) a +0 flail (44, -2, D:8) a cursed -1 giant club (45, 11, D:8) a +0 leather armour (46, 28, D:8) a +0 ring mail (49, 22, D:8) a +0 long sword (56, -3, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (1, 0, D:9) a +3 hunting sling of velocity (17, -19, D:9) a +0 shortbow (18, -5, D:9) a +1 falchion of flaming (31, 9, D:9) a +0 dagger a +0 robe (31, 10, D:9) a +0 hand axe (34, 11, D:9) a +0 war axe a +0 ring mail (34, 23, D:9) a +2 long sword of electrocution (36, -14, D:9) 28 sling bullets (40, 16, D:9) a +0 giant club a +0 giant club (41, -3, D:9) a +0 dagger a +0 robe a +0 trident (41, -2, D:9) a +0 leather armour (41, 0, D:9) a +0 flail a +0 plate armour a +0 short sword (51, 21, D:9) a +0 great sword Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (1, 17, D:10) a +0 club a +0 robe a cursed -3 whip a +0 flail (2, -12, D:10) 15 poisoned needles (2, 15, D:10) a +0 spear (2, 16, D:10) a +0 club (3, -1, D:10) a +0 flail (5, 6, D:10) a +0 scale mail (8, -9, D:10) a +0 great sword (8, 24, D:10) 2 large rocks (19, 3, D:10) a +0 shortbow (25, 8, D:10) a +0 longbow (33, 6, D:10) a +0 quarterstaff (34, -18, D:10) a +0 shortbow (36, 5, D:10) an uncursed staff of earth (38, -2, D:10) 3 large rocks (42, -7, D:10) a +0 giant club (43, 3, D:10) a large rock Level 11 of the Dungeon (0, 0, D:11) 13 bolts (5, 0, D:11) a cursed -2 shortbow (11, 3, D:11) a +0 short sword (13, -6, D:11) a +0 shortbow (15, -49, D:11) a +0 shortbow (15, -6, D:11) a +0 shortbow (16, -6, D:11) a +2 shortbow of velocity (18, -49, D:11) a +1 scimitar of flaming (18, -46, D:11) a cursed +0 leather armour (23, 3, D:11) a cursed +0 dagger a +0 blowgun 14 poisoned needles (24, -20, D:11) a +0 flail (24, 1, D:11) a +0 short sword (25, 2, D:11) a +0 dagger (26, 2, D:11) a +0 giant club (27, -15, D:11) a +0 ring mail (38, -20, D:11) a +0 plate armour a +0 battleaxe (46, 5, D:11) a +0 giant club (47, 4, D:11) a +0 club (47, 6, D:11) a +0 scale mail (49, -23, D:11) a +0 halberd (49, -7, D:11) a +0 giant spiked club (52, -12, D:11) a +0 spear (53, -11, D:11) a +0 mace a +0 plate armour a +0 giant club a +2 mace of protection a +0 plate armour (53, -10, D:11) a +0 giant club a +0 dagger a +2 mace of protection a +0 scale mail a +0 short sword (53, -9, D:11) a +0 scimitar a cursed +0 plate armour (54, -9, D:11) a +0 whip a +0 robe (58, -9, D:11) a +0 club a +0 club a cursed +0 robe a +0 club a +0 leather armour (58, -8, D:11) a +0 whip (59, -9, D:11) a +0 spear a +0 halberd (60, -9, D:11) a +0 whip (60, -4, D:11) a +0 chain mail (61, -11, D:11) a cursed -1 halberd (62, -9, D:11) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (2, -16, Lair:1) 16 bolts (10, -26, Lair:1) a +0 plate armour (15, -31, Lair:1) 10 sling bullets (28, -16, Lair:1) a +0 hunting sling (38, 3, Lair:1) 6 tomahawks (39, -30, Lair:1) a +0 chain mail (40, -30, Lair:1) a +0 longbow of freezing (41, -30, Lair:1) 28 gold pieces (46, -1, Lair:1) a +0 flail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 dire flail of protection (5, 15, Lair:2) a cursed +0 leather armour (12, 12, Lair:2) 18 sling bullets (27, 0, Lair:2) a +0 ring mail (38, 1, Lair:2) a +0 leather armour (45, 6, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (4, 28, Lair:3) a +0 trident (7, -7, Lair:3) a +0 dagger (26, 27, Lair:3) 24 sling bullets (46, -13, Lair:3) a +0 war axe (55, 8, Lair:3) 16 poisoned needles (56, 29, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) 25 gold pieces (9, 31, Lair:4) a +0 falchion (12, 20, Lair:4) a ration (13, -1, Lair:4) a hydra corpse (skeletalised by now) (13, 39, Lair:4) a ration (14, 30, Lair:4) a +0 scale mail (15, 53, Lair:4) 17 gold pieces (23, 29, Lair:4) a +0 hand axe (45, 18, Lair:4) 13 bolts (50, 9, Lair:4) an uncursed amulet of magic regeneration (57, 17, Lair:4) a +0 hunting sling (58, 16, Lair:4) 24 stones (60, 8, Lair:4) a +0 club a Gauntlet (0, 0, Gauntlet) 9 stones (1, -14, Gauntlet) a +0 spear (1, -1, Gauntlet) a +0 broad axe (1, 14, Gauntlet) a +0 dagger a +0 robe (3, -14, Gauntlet) the cursed -7 helmet of Miracles {rF+ MR+ Dex+4} It affects your dexterity (+4). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (3, -13, Gauntlet) a ration (10, -2, Gauntlet) a potion of experience (10, 10, Gauntlet) a scroll of teleportation (12, 3, Gauntlet) a +0 flail (13, -14, Gauntlet) the ring "Saf Dyg" {rC++ AC+3} [ring of protection] It affects your AC (+3). It greatly protects you from cold. (13, -2, Gauntlet) a +3 hand crossbow of velocity (13, 10, Gauntlet) 27 gold pieces (14, -14, Gauntlet) the ring "Zyangyidgh" {rPois rN+} [ring of poison resistance] It protects you from poison. It protects you from negative energy. (15, -14, Gauntlet) a +0 spear