kalagan Level 1 of the Dungeon (0, 17, D:1) a cursed +0 helmet (3, 0, D:1) a +0 hand axe (15, 23, D:1) a +0 mace of protection (15, 28, D:1) a +0 scale mail (17, 10, D:1) a +0 club (30, 4, D:1) a +0 club (31, 18, D:1) a +0 dagger (31, 20, D:1) a cursed -2 club (32, 12, D:1) 19 poisoned needles (32, 14, D:1) a +0 club (37, 27, D:1) a +0 dagger (38, 21, D:1) 18 poisoned needles (43, 45, D:1) a throwing net Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -29, D:2) a +0 whip a +0 spear (5, -29, D:2) a +0 spear (5, -12, D:2) a +0 spear (7, -27, D:2) a cursed -2 club (11, -6, D:2) a +2 whip of flaming a +0 robe (15, -36, D:2) a +0 mace (35, -20, D:2) a +0 club (45, -13, D:2) a +0 ring mail (55, -39, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (9, -31, D:3) a +0 club (21, -11, D:3) a cursed -2 hunting sling (27, -33, D:3) a +0 leather armour (28, -33, D:3) 9 poisoned needles (29, -48, D:3) 13 arrows (31, -20, D:3) a +0 club (32, -22, D:3) a +0 club (33, -23, D:3) a +0 club (34, -37, D:3) a +0 leather armour (41, -25, D:3) a +0 club (42, -25, D:3) a +0 club (44, -24, D:3) a +0 club (46, -47, D:3) a potion of mutation Level 4 of the Dungeon [Shop] Idout's Weapon Shoppe 20 arrows (40 gold) a +0 rapier of electrocution (120 gold) a +0 hand axe (30 gold) the cursed +1 great sword of the Distant Future {venom, Stlth+} (196 gold) It poisons the flesh of those it strikes. It makes you more stealthy. It has a curse placed upon it. a +0 dagger (20 gold) the +10 arbalest "Ukkeigenk" {flame, +Inv Str+3} (784 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It lets you turn invisible. a +0 quarterstaff (40 gold) 2 tomahawks (10 gold) (5, -11, D:4) 23 sling bullets (5, 19, D:4) a +0 robe (7, -27, D:4) a +0 ring mail (7, -15, D:4) a +0 short sword (15, -11, D:4) a +2 whip of venom (16, -2, D:4) a +0 giant spiked club (18, 2, D:4) a +0 trident (19, 7, D:4) a +0 hand axe (19, 8, D:4) a +0 dagger a +0 ring mail (21, -9, D:4) 27 bolts (24, -23, D:4) a +0 flail (24, -18, D:4) a +0 halberd (25, -21, D:4) a +0 spear (25, -20, D:4) a +0 whip (28, -7, D:4) a +0 ring mail (31, -20, D:4) a +0 spear (unseen) (31, -16, D:4) a +0 spear (unseen) (33, -19, D:4) a +0 club a +0 ring mail (34, -18, D:4) a +0 war axe a +0 ring mail (35, -23, D:4) a +0 spear (35, -18, D:4) a +0 scale mail (40, 5, D:4) a +0 hunting sling (60, -23, D:4) a +0 giant club (65, -23, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (3, -2, D:5) a +0 cloak (9, -8, D:5) a +0 chain mail (15, -9, D:5) a +0 scale mail (15, -1, D:5) a +0 hunting sling (16, -2, D:5) the cursed +0 quarterstaff of Fortitude {vamp, MR+ Str+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 scale mail (17, -13, D:5) a +0 plate armour (17, -3, D:5) a +0 flail a +0 leather armour (24, -20, D:5) 20 sling bullets (41, -10, D:5) a +0 dagger a cursed +0 shortbow (49, -23, D:5) an arrow (50, -24, D:5) 2 arrows (51, -25, D:5) an arrow (52, -10, D:5) an uncursed staff of poison