kal9871 Level 1 of the Dungeon (4, -3, D:1) a +0 whip (4, 8, D:1) a +0 dagger (11, -17, D:1) a +0 club (18, -8, D:1) (unseen) (26, -10, D:1) a +0 club a +0 dagger (37, -15, D:1) a +0 spear (37, -2, D:1) a +0 dagger (40, 2, D:1) a +0 hunting sling (41, 8, D:1) a +0 short sword a cursed +0 short sword {(Curse: *Rage *Slow)} (49, 20, D:1) a scroll of random uselessness (50, 12, D:1) a +0 club (53, 30, D:1) a cursed ring of protection from magic {(Curse: -Vis)} (54, -11, D:1) a +0 club (54, 2, D:1) a cursed amulet of the acrobat {(Curse: Int-4)} (54, 30, D:1) a +0 club (59, 9, D:1) a +0 dagger (62, -17, D:1) a scroll of random uselessness Level 2 of the Dungeon (14, 11, D:2) a book of Unlife (18, 40, D:2) a potion of amnesia (21, 11, D:2) a +0 club a cursed +0 robe {(Curse: rF-)} a +0 dagger (22, -17, D:2) a +0 dagger (unseen) (22, -4, D:2) a +2 antimagic battleaxe (23, -4, D:2) a +0 short sword (35, -2, D:2) a scroll of immolation (38, -3, D:2) a +0 dagger (39, -4, D:2) a +0 short sword (51, 20, D:2) a +0 short sword (52, 23, D:2) a cursed ring of positive energy {(Curse: rC-)} (53, 19, D:2) a cursed +0 dagger {(Curse: rF-)} (53, 23, D:2) a +0 short sword a +0 whip a +0 club a +0 short sword a +0 hand crossbow (54, 23, D:2) a +0 dagger a +0 short sword (54, 24, D:2) a +0 club (54, 25, D:2) a +0 whip (56, -9, D:2) a cursed +0 robe {(Curse: -Cast)} (56, 27, D:2) a +0 short sword (56, 29, D:2) a +0 whip (63, 22, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 3, D:3) a cursed +0 short sword of electrocution {(Curse: rF- MR-)} a +0 ring mail (5, 3, D:3) a +0 hatchet a +0 leather armour (6, 3, D:3) a +0 trident a +0 leather armour (11, 8, D:3) a cursed +0 scale mail {(Curse: *Tele)} (48, -44, D:3) a cursed +1 mace of protection {(Curse: MR-)} a potion of degeneration (54, -32, D:3) a +0 whip (54, 6, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 hatchet (0, 31, D:4) a +0 leather armour (2, 14, D:4) a +1 falchion of holy wrath (3, 14, D:4) a +0 demon blade a +1 great sword of slicing a +0 falchion (18, -1, D:4) a +0 hatchet (18, 15, D:4) the cursed +3 whip of the Fray {antimagic, rElec rPois Str+4, (Curse: *Rage)} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. { (Curse: *Rage)} (25, 35, D:4) a +1 whip of molten steel (34, 1, D:4) a scroll of attention (35, 11, D:4) a +0 giant spiked club (47, 10, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a worker ant corpse (3, -13, D:5) a +0 dagger (4, 1, D:5) a hound corpse (6, 6, D:5) an electric eel corpse (unseen) (8, -13, D:5) a leopard gecko corpse (8, 5, D:5) a scroll of random uselessness (unseen) (13, -23, D:5) a scroll of random uselessness (15, -23, D:5) a bullfrog corpse (18, -24, D:5) a hound skeleton (18, -23, D:5) a leopard gecko skeleton