kal9871 Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 19, D:1) a +0 club (7, -10, D:1) a +0 whip (7, 13, D:1) a +0 club (7, 16, D:1) a +0 dagger a +0 whip 4 stones (14, -2, D:1) a +0 whip (still there?) a stone (still there?) (21, 15, D:1) a +0 club (21, 16, D:1) a +0 scale mail (22, -4, D:1) a +0 mace (22, 13, D:1) a +0 robe (24, -7, D:1) a +0 dagger (24, 14, D:1) 20 stones (31, 16, D:1) 26 sling bullets (33, 22, D:1) a +0 dagger (39, 8, D:1) a +0 dagger (39, 15, D:1) 18 sling bullets Level 2 of the Dungeon (1, -7, D:2) 17 arrows (3, -16, D:2) 2 potions of degeneration (9, -9, D:2) a +0 club a +0 club a +0 dagger (15, 2, D:2) 27 stones (19, -29, D:2) a +0 spear (19, 10, D:2) a +0 dagger (21, -14, D:2) 16 poisoned darts (23, 10, D:2) a +0 club (31, 0, D:2) 12 stones (33, -7, D:2) a +0 dagger a cursed +0 robe (34, 8, D:2) a stone (34, 12, D:2) a stone (38, -11, D:2) 2 stones (39, -16, D:2) 28 sling bullets (39, -13, D:2) a +0 short sword a stone (40, 5, D:2) a +2 vorpal spear (41, -14, D:2) a cursed +0 club (45, 5, D:2) a +0 ring mail (48, -21, D:2) 26 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a stone (0, 34, D:3) 9 stones (2, -1, D:3) a stone (3, -1, D:3) a stone (4, -1, D:3) a stone (4, 5, D:3) 15 poisoned darts (15, 24, D:3) a +0 club (15, 28, D:3) a +0 club (16, 24, D:3) a +0 club (19, 3, D:3) 15 stones (19, 13, D:3) a +0 ring mail (21, 15, D:3) a stone (22, -9, D:3) a +0 dagger a +0 robe (22, 15, D:3) a +0 club a stone (23, 0, D:3) a +3 falchion of freezing a +0 robe a cursed +0 battleaxe a +0 robe a +5 falchion a +0 robe (27, 6, D:3) a +0 club (43, 21, D:3) 6 javelins Level 4 of the Dungeon [Shop] Wauzog's Antique Weapon Boutique a +0 war axe (84 gold) a +0 whip (60 gold) the +11 hand axe "Ykkeicsa" {flame, rElec Str-5 Int+4 Stlth+} (1802 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-5). It affects your intelligence (+4). It insulates you from electricity. It makes you more stealthy. a +0 long sword (84 gold) the +2 scythe "Thing" {vorpal, rElec rN+ Dex+4} (986 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It insulates you from electricity. It protects you from negative energy. a cursed -3 hand axe (2 gold) a +0 whip (60 gold) a +0 trident (84 gold) a +0 quarterstaff (96 gold) a +0 rapier (96 gold) a +0 dagger (48 gold) (0, 0, D:4) 22 stones (1, 32, D:4) a +0 giant club (1, 35, D:4) a -4 ring of dexterity (2, 35, D:4) a +0 rapier a +1 leather armour of magic resistance (13, 9, D:4) a +0 hunting sling (16, 46, D:4) a +0 whip (19, 17, D:4) a +0 hand axe a +0 leather armour (29, 3, D:4) a +0 flail (50, -10, D:4) a +0 scale mail Level 5 of the Dungeon (1, 31, D:5) a +0 hand crossbow (4, 38, D:5) 7 boomerangs (6, 1, D:5) a +0 ring mail (20, 27, D:5) a +0 giant club (20, 32, D:5) 19 stones (38, 12, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 13 stones (1, -8, D:6) a +0 buckler (2, 6, D:6) an uncursed ring of teleportation (3, 6, D:6) 17 arrows (7, 9, D:6) a +0 dagger (8, -2, D:6) a +1 dagger of holy wrath (11, 6, D:6) a +0 ring mail (14, 27, D:6) a +0 halberd (15, 9, D:6) a +0 spear (24, 15, D:6) 23 arrows (27, 21, D:6) a +1 dagger of holy wrath (27, 26, D:6) 7 arrows a +0 shortbow (28, 21, D:6) a +0 chain mail a +0 mace (28, 23, D:6) a +0 scale mail (29, 27, D:6) an arrow (30, 25, D:6) a +0 spear (30, 27, D:6) 2 arrows (31, 25, D:6) a +0 robe a +4 battleaxe (31, 26, D:6) a +0 robe a +0 mace (32, 20, D:6) 18 poisoned darts (33, 23, D:6) a +0 ring mail (34, 17, D:6) a +0 plate armour (36, 6, D:6) a +0 robe a +0 war axe (36, 22, D:6) a +0 robe a cursed +0 flail (38, 22, D:6) a +0 robe a cursed +0 morningstar (46, -3, D:6) 9 stones (49, 4, D:6) 11 stones Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +4 scimitar (1, -17, D:7) an uncursed staff of conjuration (1, 0, D:7) a +0 robe a +0 trident a +0 robe a +4 dagger (5, -26, D:7) a +0 hand axe (5, -24, D:7) a +0 falchion (7, -26, D:7) a +0 spear (7, -24, D:7) a +0 mace (7, -2, D:7) a +3 halberd a cursed +0 robe (9, -27, D:7) a +0 giant spiked club (14, 24, D:7) 18 bolts (22, 3, D:7) a +0 giant spiked club (28, 15, D:7) a cursed -3 dagger a stone (28, 16, D:7) a curare-tipped dart (29, 16, D:7) a curare-tipped dart (29, 17, D:7) a +0 short sword a +0 hand crossbow 16 bolts a +2 dagger of distortion a big kobold corpse (skeletalised by now) (30, 14, D:7) 2 stones (31, 14, D:7) a stone (32, 16, D:7) a +2 short sword of draining (34, -13, D:7) 16 stones (36, -17, D:7) a +0 giant club (45, 7, D:7) a +0 club 3 boomerangs a +0 leather armour (45, 9, D:7) a +0 robe (46, 3, D:7) a +0 hand axe 5 boomerangs (46, 17, D:7) a curare-tipped dart (47, 4, D:7) a +0 dagger a +0 robe (48, -2, D:7) 18 stones (50, -4, D:7) a +0 quarterstaff (51, 16, D:7) 2 stones (52, -14, D:7) a +0 short sword (52, 14, D:7) a +0 dagger (55, 16, D:7) 14 gold pieces (55, 17, D:7) a +0 barding the Ecumenical Temple Level 2 of the Abyss (0, 0, Abyss:2) a +0 plate armour