kal9871 Level 1 of the Dungeon (0, 0, D:1) 26 bolts (15, -4, D:1) a +0 pair of gloves (15, 12, D:1) 6 boomerangs (16, -20, D:1) a +1 pair of boots (17, -18, D:1) a +0 club (18, -23, D:1) a +0 dagger (21, -8, D:1) 19 poisoned darts (22, -23, D:1) a +0 club (27, -3, D:1) a +0 robe (33, -1, D:1) a +0 hand axe (45, -32, D:1) a +0 dagger (50, -7, D:1) a cursed +0 club (51, 3, D:1) 27 bolts (53, 17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 19 poisoned darts (3, -28, D:2) a cursed +0 ring mail (6, 10, D:2) a scroll of random uselessness (11, 1, D:2) a +0 helmet (11, 17, D:2) a +0 rapier (15, -23, D:2) 17 stones (17, 3, D:2) a +0 club (33, -23, D:2) a +0 mace (36, -2, D:2) a +3 leather armour (39, 5, D:2) a +0 club (41, 6, D:2) a +0 buckler (43, -10, D:2) a +0 club (44, -18, D:2) a poisoned dart (45, -19, D:2) a poisoned dart (45, -18, D:2) a +0 club 11 poisoned darts a +0 robe (45, -16, D:2) a poisoned dart (52, -30, D:2) 25 stones Level 3 of the Dungeon (4, 1, D:3) a +0 dagger (5, -29, D:3) a stone (5, -28, D:3) a +0 dagger (5, -27, D:3) a stone (6, -29, D:3) a stone (6, -28, D:3) a stone (6, 3, D:3) a +0 leather armour (7, -29, D:3) a +0 club (13, -27, D:3) a stone (14, -27, D:3) 2 stones (15, -27, D:3) a +0 scythe a +0 robe (15, -26, D:3) a +0 dagger (20, 9, D:3) a cursed +0 rapier (28, 0, D:3) a +0 flail (37, -36, D:3) a +0 rapier (37, -35, D:3) a +0 spear (37, -34, D:3) a +0 club a +0 whip a +0 leather armour a +0 leather armour a +0 hand axe a +0 halberd (37, -33, D:3) a +0 short sword a +0 ring mail (39, -16, D:3) a +0 club (43, -20, D:3) a +0 war axe (43, -16, D:3) a +0 club (46, -13, D:3) a +0 war axe a +0 club (47, -13, D:3) a +0 war axe a +0 leather armour (47, -10, D:3) a cursed +0 scale mail (51, -1, D:3) a +0 robe (53, -34, D:3) a +0 giant spiked club (58, 9, D:3) a +0 dagger a +0 robe (59, 9, D:3) a +0 short sword a +0 dagger a +0 scale mail Level 4 of the Dungeon [Shop] Mif Unteuth's Distillery a potion of lignification (33 gold) (0, 0, D:4) a +0 falchion (3, 0, D:4) 17 stones (4, 16, D:4) a +0 trident (4, 25, D:4) a cursed -3 giant club (6, -3, D:4) a +0 leather armour (11, 21, D:4) a +0 hand crossbow (11, 36, D:4) a +0 ring mail (18, 27, D:4) 16 poisoned darts (18, 30, D:4) 27 stones (19, 14, D:4) 19 bolts (20, 14, D:4) a +0 hand axe (22, 46, D:4) 8 stones (24, 25, D:4) a +0 giant club a cursed -1 club a +0 chain mail (27, 18, D:4) a cursed +0 hand axe (35, 6, D:4) 22 sling bullets Level 5 of the Dungeon (7, 41, D:5) a +0 spear (12, 2, D:5) 18 stones (14, 38, D:5) a +0 spear 2 throwing nets (15, 38, D:5) a +0 halberd (23, 6, D:5) a +0 giant club (25, 46, D:5) a +0 leather armour (29, 28, D:5) a +2 whip of freezing a +0 robe (32, 12, D:5) a cursed -2 trident (33, -7, D:5) 17 stones (36, 50, D:5) a +0 helmet (37, 3, D:5) a +0 leather armour a +3 dagger (38, 3, D:5) a +0 shortbow (40, 4, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Dyufanuj's Antique Armour Shoppe the -3 helmet of Responsibility {Dex+4} (117 gold) It affects your dexterity (+4). a +3 leather armour of poison resistance (504 gold) a +0 pair of boots (108 gold) a +0 robe (16 gold) a +0 cloak (108 gold) a +3 ring mail of magic resistance (624 gold) a +0 chain mail (108 gold) the +4 ring mail of Circular Logic {rElec Int+3 SInv} (1164 gold) It affects your intelligence (+3). It insulates you from electricity. It lets you see invisible. the cursed +1 plate armour "Anib" {Str+4 Int+4} (1171 gold) It affects your strength (+4). It affects your intelligence (+4). It has a curse placed upon it. the cursed +0 helmet of Eternity {+Inv rCorr Str+2} (607 gold) It affects your strength (+2). It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. a +2 buckler of protection (516 gold) (2, -7, D:6) 2 throwing nets (4, 2, D:6) an uncursed staff of fire (7, -11, D:6) a +0 whip (28, -5, D:6) a +0 giant club (31, 10, D:6) a +0 war axe a +0 plate armour a +0 club (32, 10, D:6) a +0 ring mail (33, 3, D:6) 13 sling bullets (33, 10, D:6) a +0 dagger (43, -21, D:6) 10 sling bullets (50, -14, D:6) a +0 leather armour a +0 morningstar (51, -13, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) the amulet "Zeyj" {Reflect *Contam rElec Int+3 SH+5 Stlth+} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+3). It insulates you from electricity. It causes magical contamination when unequipped. It affects your SH (+5). It makes you more stealthy. (36, 41, D:7) a +0 giant spiked club (38, 28, D:7) a +0 lajatang (41, 46, D:7) a manual of Bows a manual of Axes (43, 49, D:7) a +0 short sword a +0 leather armour (43, 50, D:7) a +0 short sword a +0 scale mail (43, 51, D:7) a +0 ring mail (56, 29, D:7) a +0 ring mail (56, 43, D:7) a +0 whip of flaming a +0 leather armour (57, 42, D:7) a cursed -3 dagger a +0 robe (57, 43, D:7) a +0 dagger a +0 robe (63, 5, D:7) a wand of random effects (26) (65, 40, D:7) a cursed +0 ring mail Level 8 of the Dungeon [Shop] Wenazola's Jewellery Shoppe a +6 ring of strength (702 gold) an uncursed amulet of reflection (360 gold) the amulet of Zoaled {Inacc MR+ Stlth+} (142 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your resistance to hostile enchantments. It makes you more stealthy. the amulet "Nonapheo" {Faith *Drain Str+5} (622 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+5). It causes draining when unequipped. a cursed ring of attention (54 gold) an uncursed amulet of guardian spirit (360 gold) an uncursed ring of poison resistance (240 gold) an uncursed ring of wizardry (360 gold) the ring of Adwaudod {rElec Str+2 SInv} (398 gold) [ring of see invisible] It affects your strength (+2). It insulates you from electricity. It lets you see invisible. a +6 ring of strength (702 gold) (0, 0, D:8) a +0 ring mail (6, 0, D:8) the amulet of Mirent {Acrobat *Slow Dex+6} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your dexterity (+6). It may slow you when you take damage. (16, -15, D:8) a cursed +0 robe a cursed +4 morningstar a +0 robe a +0 scimitar a +0 robe a cursed +0 great sword a cursed +0 robe a +0 short sword (17, -24, D:8) a +0 dagger (20, -26, D:8) an uncursed ring of teleportation (28, -39, D:8) 6 stones (37, -35, D:8) a +0 hunting sling (38, -41, D:8) a +0 shortbow (47, -42, D:8) a +0 ring mail a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (3, 0, D:9) 2 javelins (6, 49, D:9) a +0 dagger (21, 16, D:9) 11 stones (28, 13, D:9) 6 atropa-tipped darts (34, 45, D:9) the +7 quarterstaff "Mas Kait" {flame, rElec rPois rN+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It makes you more stealthy. (45, 37, D:9) a +0 short sword (47, 46, D:9) 26 stones (65, 50, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (2, -32, D:10) a +0 club (2, -31, D:10) a +0 short sword a +0 scale mail (8, 2, D:10) a +0 dagger a cursed +0 robe (15, -20, D:10) a +1 dagger of venom (16, -20, D:10) a +0 club a +0 ring mail (21, 4, D:10) a +0 flail (26, 3, D:10) 24 sling bullets (27, -32, D:10) 21 stones (28, -16, D:10) a +0 trident (32, 0, D:10) a +0 dagger a +0 robe (33, 0, D:10) a +0 long sword a +0 robe (34, -24, D:10) a +0 dagger a +0 robe (34, -1, D:10) a +0 dagger a +0 robe (36, -23, D:10) a +0 hand axe a +0 plate armour (37, -22, D:10) a +0 robe (41, -4, D:10) a +0 giant club a +0 giant club (43, -21, D:10) 2 stones (43, -18, D:10) a +0 robe (43, -15, D:10) a +0 whip a +0 dagger of speed (49, -1, D:10) 14 poisoned darts Level 11 of the Dungeon (1, 15, D:11) a +0 war axe (14, 20, D:11) a +0 falchion (23, 13, D:11) a +0 scale mail (28, 29, D:11) a +0 flail (37, 14, D:11) a scroll of noise (39, 23, D:11) a +0 giant spiked club (40, 6, D:11) a +0 dagger a +0 robe (43, 9, D:11) 17 stones Level 12 of the Dungeon [Shop] Oremoiwo's General Store an uncursed ring of protection from fire (300 gold) a potion of degeneration (12 gold) a potion of stabbing (48 gold) a cursed -1 rapier (1 gold) the +5 pair of gloves "Ismizowe" {rElec rC++ Slay-4 Stlth+} (564 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-4). It greatly protects you from cold. It insulates you from electricity. It makes you more stealthy. 25 bolts (60 gold) 6 boomerangs (36 gold) 2 rations (120 gold) 23 arrows (55 gold) a +0 ring mail (48 gold) (3, 0, D:12) 27 stones (4, 0, D:12) a +0 club a cursed +0 ring mail (8, 25, D:12) a +0 club (11, 5, D:12) a +0 shortbow (12, 13, D:12) a +0 spear (28, -30, D:12) a scroll of amnesia (35, 11, D:12) a +1 vampiric hand axe a +0 dagger a +0 robe (36, 10, D:12) a +0 trident a +0 plate armour Level 14 of the Dungeon (0, 0, D:14) 18 stones (1, 22, D:14) 13 stones Level 15 of the Dungeon (0, 0, D:15) a +0 dagger a cursed +0 robe an orc corpse (0, 1, D:15) a +0 scimitar (unseen) (8, 7, D:15) a +0 robe (10, 12, D:15) the +3 pair of boots of Mutualism {rPois MR+} It protects you from poison. It affects your resistance to hostile enchantments. (12, 11, D:15) 26 stones (26, -3, D:15) a +0 short sword (35, -5, D:15) a +0 glaive the Ecumenical Temple