kal9871 Level 1 of the Dungeon (0, 14, D:1) a +0 dagger (6, -8, D:1) a +0 club (7, 27, D:1) 25 arrows (8, 28, D:1) a +0 dagger (13, 12, D:1) 16 stones (18, 28, D:1) 20 arrows (18, 31, D:1) a +0 robe (31, 4, D:1) a +0 dagger (37, 3, D:1) a +0 mace (41, 1, D:1) 26 bolts (43, -8, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (1, 0, D:2) a +0 cloak (3, 0, D:2) 15 poisoned needles (17, 6, D:2) a +0 short sword (18, -2, D:2) a +0 club (26, -19, D:2) a +0 club (27, -13, D:2) 29 bolts (34, -41, D:2) a +0 scale mail (37, -40, D:2) 18 sling bullets (41, -28, D:2) a +0 dagger (42, -10, D:2) 4 needles of confusion (56, -24, D:2) a +0 club Level 3 of the Dungeon (0, 1, D:3) 2 potions of haste (5, 13, D:3) 5 javelins (8, 3, D:3) 17 bolts (13, 9, D:3) a +1 short sword of draining (14, 12, D:3) a +0 whip (15, 17, D:3) a +0 leather armour (15, 38, D:3) a -5 ring of dexterity (16, 11, D:3) a +0 cloak (17, 49, D:3) a +0 falchion (20, 4, D:3) 14 bolts (20, 14, D:3) a +0 long sword (30, 23, D:3) a +0 ring mail (34, 14, D:3) a +0 war axe (37, 26, D:3) 7 poisoned needles (39, 35, D:3) a +0 leather armour (42, 16, D:3) a +0 flail a +0 leather armour (44, 35, D:3) 23 bolts (53, -2, D:3) a +0 flail a +0 ring mail (53, -1, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 mace (7, -13, D:4) a +0 flail a +0 leather armour a +0 trident a +0 leather armour (7, -12, D:4) a +0 short sword (9, -12, D:4) 5 tomahawks (13, -32, D:4) 15 poisoned needles (18, -34, D:4) a +0 great sword (18, -20, D:4) a +0 club (19, -35, D:4) a +0 ring mail (27, -18, D:4) a +0 robe (33, -34, D:4) a +0 leather armour (33, -32, D:4) 24 sling bullets (37, 19, D:4) a +0 falchion (39, -34, D:4) the +5 mace of Saneg {flame, Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). (39, -33, D:4) a +0 dagger a +0 ring mail (39, -20, D:4) a +0 robe (45, -1, D:4) 18 sling bullets (45, 8, D:4) a cursed +0 robe (46, -2, D:4) an arrow (49, -34, D:4) 17 sling bullets (49, -4, D:4) 6 arrows (49, -3, D:4) a +0 shortbow 19 arrows (51, -23, D:4) a +0 fustibalus Level 5 of the Dungeon [Shop] Duqaxeck's Jewellery Emporium an uncursed ring of flight (192 gold) the ring of Insomnia {+Blink +Inv rN+} (451 gold) [ring of positive energy] It protects you from negative energy. It lets you turn invisible. It lets you blink. an uncursed ring of protection from fire (275 gold) the ring of Phasing {EV+8} (1408 gold) [ring of evasion] It affects your evasion (+8). the ring "Buwke" {rCorr rPois rF+} (420 gold) [ring of resist corrosion] It protects you from fire. It protects you from poison. an uncursed ring of wizardry (330 gold) an uncursed ring of positive energy (220 gold) a cursed ring of teleportation (49 gold) (0, 0, D:5) 17 arrows (6, -9, D:5) a cursed +0 mace a +0 hunting sling a +0 leather armour a +0 hand axe a +0 leather armour a scroll of teleportation a +0 dagger a cursed +0 leather armour a +0 flail a +0 robe a +2 dagger of protection a +0 robe (22, -20, D:5) a +0 ring mail (47, 11, D:5) a +0 ring mail (50, -13, D:5) a +0 giant spiked club (55, -16, D:5) a +0 mace (56, 19, D:5) a +0 ring mail (57, 18, D:5) a scroll of teleportation Level 6 of the Dungeon (3, -29, D:6) a +0 whip of flaming a +0 robe (3, -24, D:6) a +0 club (15, 3, D:6) a +0 flail (20, -9, D:6) 22 sling bullets the Ecumenical Temple