kal9871 Level 1 of the Dungeon (4, 0, D:1) a +0 scale mail (6, -50, D:1) a +0 dagger (6, -38, D:1) a +0 club (10, 5, D:1) a cursed +0 leather armour (13, -13, D:1) a +0 dagger (16, -32, D:1) a cursed -1 short sword (18, -24, D:1) a +0 robe (24, -38, D:1) a +0 club (45, -7, D:1) 23 sling bullets (46, -36, D:1) 9 arrows (49, -49, D:1) 4 tomahawks (55, -16, D:1) 10 stones (56, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 2 stones (1, 0, D:2) a +0 leather armour a +0 club a stone (2, 0, D:2) a +0 club a +0 club a +0 hunting sling 25 stones (3, 0, D:2) 2 stones (8, -17, D:2) 8 bolts (12, -1, D:2) a +0 leather armour (14, -2, D:2) a +0 long sword (15, -27, D:2) a +0 dagger (15, -25, D:2) a +0 robe (32, -42, D:2) 24 stones (33, -16, D:2) 22 stones (36, -10, D:2) 3 tomahawks (38, -8, D:2) 16 arrows (38, 7, D:2) a +0 dagger (39, -18, D:2) a +0 chain mail (59, -13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (1, 2, D:3) 15 stones (6, -3, D:3) a +0 falchion (7, -6, D:3) a +0 club (19, 4, D:3) a +0 short sword (19, 14, D:3) a +0 hand axe (22, 17, D:3) a +0 robe a +0 dagger (22, 18, D:3) a +0 robe a +0 dagger a +0 leather armour a +0 flail (23, 29, D:3) a +0 robe (30, 14, D:3) 20 stones (32, 9, D:3) a +0 large shield (33, 9, D:3) a +0 club (34, 0, D:3) a +0 club (36, 6, D:3) a +0 club (36, 12, D:3) a +0 club a +0 whip (36, 13, D:3) 3 stones a +0 short sword (37, 6, D:3) a +0 dagger (37, 11, D:3) a +0 club (40, 10, D:3) a +0 whip a +0 leather armour (40, 15, D:3) a +0 dagger (43, 17, D:3) a +0 club (44, -2, D:3) a +0 dagger (44, 15, D:3) a +0 hand axe (46, 6, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, -4, D:4) a +0 flail (14, 48, D:4) a cursed -1 club a +2 robe of positive energy (22, 21, D:4) a +0 ring mail (37, 13, D:4) a +0 spear (38, 44, D:4) a +0 short sword (43, 23, D:4) a +0 club (55, 40, D:4) a +0 ring mail Level 5 of the Dungeon (16, -22, D:5) 20 sling bullets (17, -12, D:5) a +0 hunting sling (18, -16, D:5) 13 stones (23, -17, D:5) 26 arrows (28, -4, D:5) a +0 flail a +0 spear (34, -8, D:5) an uncursed ring of loudness (42, -2, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (7, -2, D:6) a +0 quarterstaff (16, -5, D:6) a +0 leather armour (30, 4, D:6) an uncursed ring of teleportation (38, 18, D:6) a +0 chain mail (45, 0, D:6) a +0 robe (46, 9, D:6) a cursed +0 robe Level 7 of the Dungeon (0, 0, D:7) a cursed -3 long sword (2, 6, D:7) a +0 robe (6, -19, D:7) 21 bolts (11, 0, D:7) a +0 trident a +0 chain mail (20, 5, D:7) a +0 hand axe a +0 dagger a +0 robe (21, 5, D:7) a +0 flail a +0 scale mail (22, 5, D:7) a +0 club (25, -9, D:7) 19 stones (26, 2, D:7) 19 stones (29, 6, D:7) a +0 robe a cursed -2 dagger (45, 21, D:7) a +0 ring mail (47, -11, D:7) a +0 ring mail (51, -22, D:7) a +0 scimitar (56, -19, D:7) a +0 hand crossbow (63, 18, D:7) a +0 shortbow (64, -1, D:7) a +0 giant club Level 8 of the Dungeon (12, 12, D:8) a +0 rapier (12, 15, D:8) a scroll of immolation (15, 6, D:8) a scroll of immolation (17, 2, D:8) a +0 dagger a +0 robe (26, 0, D:8) a +0 ring mail (30, -4, D:8) a +0 rapier (30, 13, D:8) a +0 giant club (31, -24, D:8) a +0 trident (31, 22, D:8) 24 sling bullets (38, -19, D:8) a cursed +0 plate armour (40, -1, D:8) 19 arrows a +0 shortbow (42, -1, D:8) a cursed -3 mace a cursed -1 dagger a +0 robe (42, 0, D:8) 2 arrows a +0 dagger a +0 robe (43, 0, D:8) a +0 hand axe a +0 mace (43, 7, D:8) the +8 great sword of Floods {slice, *Noise Fragile +Blink Dex+8} It inflicts extra damage upon your enemies. It affects your dexterity (+8). It lets you blink. It may make noises in combat. It will be destroyed if unequipped. (44, -8, D:8) a +0 giant spiked club (44, 18, D:8) a stone (47, 17, D:8) a +0 dagger a +3 blowgun 15 poisoned needles a +0 club 2 stones a +0 club (47, 18, D:8) a +2 dagger of venom a +0 club (47, 19, D:8) a +0 short sword (48, -13, D:8) a +2 mace of protection (48, 21, D:8) a +0 long sword (52, 0, D:8) 16 poisoned needles Level 9 of the Dungeon (0, 0, D:9) a +0 flail (2, 41, D:9) a +0 ring mail (3, 11, D:9) a +0 dagger (3, 41, D:9) a +0 ring mail (4, 5, D:9) a +1 war axe of chopping (4, 41, D:9) a +1 ring of slaying (5, 9, D:9) a +0 dagger (6, 41, D:9) a +0 robe a +2 whip of electrocution (10, 22, D:9) a +0 giant club (14, 5, D:9) a +0 dagger a cursed +0 robe (14, 41, D:9) a +0 animal skin (15, 5, D:9) a +0 hand axe (21, 5, D:9) a +0 ring mail (23, 38, D:9) a cursed -3 giant spiked club a +0 giant club (24, 18, D:9) a +0 giant club a +0 giant club (28, 39, D:9) a +0 chain mail a +0 battleaxe (31, 40, D:9) a +0 animal skin (37, 41, D:9) a +0 trident a +0 robe (47, 38, D:9) a +0 ring mail (47, 39, D:9) a +0 hand axe (49, 40, D:9) a +0 flail a +1 spear a +0 dagger (49, 41, D:9) a +0 ring mail a +0 giant spiked club Level 10 of the Dungeon [Shop] Gucsexae's Specialty Armours a +2 naga barding (490 gold) a +1 naga barding (420 gold) a +2 naga barding of flying (560 gold) a +1 centaur barding (420 gold) a +0 centaur barding (322 gold) a +1 centaur barding of stealth (490 gold) (12, -21, D:10) an arrow a +0 falchion (12, -20, D:10) a +0 quarterstaff a +0 leather armour a +0 robe a +0 dagger 26 arrows a +0 shortbow (12, -19, D:10) 2 arrows (13, -22, D:10) a cursed -3 dagger (13, -21, D:10) a +0 trident (13, -20, D:10) an arrow (13, 6, D:10) a +3 plate armour a +0 great sword (13, 7, D:10) a +0 chain mail a +0 short sword (14, 18, D:10) a +0 great sword (23, -23, D:10) a +0 dagger a +0 robe (24, -24, D:10) a +0 glaive a +0 chain mail (25, -23, D:10) a +0 hand axe 22 stones a cursed -1 leather armour (30, -24, D:10) a stone (41, -13, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a cursed +0 leather armour (1, -12, D:11) a +0 leather armour (11, -13, D:11) a +0 leather armour (18, -16, D:11) 18 stones (21, -31, D:11) 17 stones (22, 10, D:11) a +0 flail of protection (26, 8, D:11) a +0 giant spiked club a +0 giant club (27, -3, D:11) the +5 dagger of Watchfulness {protect, Str+5 Int+4 Dex-3} It protects the one who uses it against injury (+AC on strike). It affects your strength (+5). It affects your intelligence (+4). It affects your dexterity (-3). (27, -2, D:11) a +0 plate armour (42, 10, D:11) a +0 pair of gloves (43, -12, D:11) 27 stones (45, 16, D:11) a +2 antimagic rapier (49, -7, D:11) 30 bolts (53, -18, D:11) a +6 quick blade Level 12 of the Dungeon [Shop] Voepeh's Jewellery Boutique an uncursed amulet of magic regeneration (390 gold) an uncursed amulet of regeneration (390 gold) an uncursed ring of poison resistance (260 gold) a +3 ring of protection (273 gold) the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} (899 gold) [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. the ring "Osoic" {rN++ MP+9 Str+3 Dex-2} (514 gold) [ring of magical power] It affects your strength (+3). It affects your dexterity (-2). It greatly protects you from negative energy. It affects your magic capacity (+9). an uncursed ring of protection from fire (325 gold) an uncursed ring of positive energy (260 gold) the ring "Kuomonew" {*Corrode rElec rPois Int+4 Dex+3} (477 gold) [ring of dexterity] It affects your intelligence (+4). It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. It may corrode you when you take damage. an uncursed ring of protection from cold (325 gold) the macabre finger necklace {rN+} (520 gold) [amulet of nothing] It protects you from negative energy. a +2 ring of dexterity (97 gold) (0, 0, D:12) 15 poisoned needles (5, -17, D:12) a stone (5, -14, D:12) a +0 rapier (6, -13, D:12) an uncursed staff of death (6, 3, D:12) a +0 giant club a +0 dire flail (8, -14, D:12) 25 stones (8, 2, D:12) a +1 flail of holy wrath a +0 hand axe a +0 leather armour (8, 9, D:12) a +0 flail a +0 chain mail (9, 3, D:12) 3 large rocks (9, 9, D:12) a +0 dagger a +0 robe (10, 1, D:12) an uncursed staff of cold a +1 robe of cold resistance a scroll of random uselessness (11, 9, D:12) a large rock (16, 5, D:12) a cursed +0 leather armour a +0 mace (16, 6, D:12) a +0 chain mail a +0 broad axe (17, 5, D:12) a cursed -1 long sword (22, 5, D:12) 2 arrows a cursed +0 short sword (23, -9, D:12) a cursed +0 trident of protection (23, -8, D:12) the +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. (23, 5, D:12) a stone an arrow a +0 mace a +0 scale mail a +0 club a +0 dagger (23, 6, D:12) an arrow (23, 7, D:12) 2 stones (24, 3, D:12) a +0 mace (24, 4, D:12) 14 stones a +0 dagger a +0 short sword 21 arrows a +0 shortbow (24, 5, D:12) a +0 war axe a stone a +0 trident a +0 leather armour a +0 falchion a +0 dagger (25, -4, D:12) a large rock (25, -3, D:12) a large rock (25, 5, D:12) 18 arrows a +0 shortbow (26, -2, D:12) a large rock (29, -14, D:12) a +0 helmet (36, 6, D:12) a stone (36, 7, D:12) a stone (37, 15, D:12) 16 stones (42, 33, D:12) a cursed +0 hat of magic resistance (43, 10, D:12) a +0 falchion 26 stones a +0 ring mail (45, 35, D:12) a +0 giant spiked club a +0 giant spiked club (47, -14, D:12) 4 large rocks Level 13 of the Dungeon (0, 0, D:13) a +0 pair of boots (5, -12, D:13) 19 stones (6, -43, D:13) 8 poisoned needles (6, -12, D:13) a +0 giant spiked club a +0 giant club (7, -15, D:13) a +0 ring mail (11, -24, D:13) a +0 flail (12, -25, D:13) a +0 mace (12, -24, D:13) a +0 robe a +0 dagger (14, -25, D:13) a cursed -3 hand axe (15, -27, D:13) a +0 leather armour (18, 2, D:13) a +0 pair of boots (19, -28, D:13) 16 sling bullets (21, -33, D:13) 13 poisoned needles (23, -19, D:13) a +5 long sword a +4 long sword (24, -13, D:13) a +0 chain mail (26, -27, D:13) a +0 falchion (48, -11, D:13) a +0 robe (52, -46, D:13) 11 bolts (63, -35, D:13) 23 stones (65, -6, D:13) a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) 11 bolts (3, 8, D:14) 21 stones (5, -7, D:14) the cursed +0 scale mail "Jeenukh" {rC- rCorr Dex+2} It affects your dexterity (+2). It makes you vulnerable to cold. It protects you from acid and corrosion. It has a curse placed upon it. (8, -4, D:14) a +0 scale mail (8, 11, D:14) a +0 scimitar a +0 robe (9, 11, D:14) a +3 falchion of freezing a +0 robe (9, 12, D:14) a cursed +0 great sword a cursed +0 robe (10, -15, D:14) 21 arrows (13, -8, D:14) a +0 shortbow an arrow (14, -5, D:14) an arrow (14, 13, D:14) a +0 war axe (14, 23, D:14) 33 arrows (15, -4, D:14) 2 arrows (17, -26, D:14) a +0 club (17, -2, D:14) an arrow (23, -10, D:14) a +0 great mace (31, 3, D:14) a +1 long sword of holy wrath (34, 13, D:14) a +0 long sword (35, -27, D:14) a cursed -1 dagger a +0 robe (36, -26, D:14) a +0 short sword a +0 chain mail a +0 club (38, -27, D:14) a +0 dagger a +1 chain mail of cold resistance (38, 11, D:14) a +0 leather armour (39, 10, D:14) 6 needles of frenzy (43, 15, D:14) a +0 giant club a +0 giant club (46, -3, D:14) 16 bolts (53, 9, D:14) 11 stones (65, -9, D:14) a +0 pair of boots Level 15 of the Dungeon [Shop] Nupnet Eqec's Weapon Emporium a +1 arbalest of velocity (205 gold) a +0 flail (52 gold) a cursed -1 dagger (1 gold) a +0 spear (45 gold) 14 stones (21 gold) a +0 glaive (97 gold) 7 poisoned needles (42 gold) a +3 arbalest (322 gold) a +0 morningstar (60 gold) 13 stones (19 gold) a +0 demon blade of electrocution (592 gold) a cursed +0 rapier (15 gold) a +0 rapier (60 gold) [Shop] Baphi's Antique Weapon Boutique a +1 great sword of slicing (501 gold) a +0 dagger (60 gold) a +0 short sword (90 gold) a +2 hand axe of draining (522 gold) a +0 hunting sling (45 gold) a +3 trident (615 gold) a +0 hand axe (90 gold) a +0 quarterstaff of protection (204 gold) a +0 trident (105 gold) a +0 hand crossbow (105 gold) a +0 dagger (60 gold) a +0 great mace (195 gold) [Shop] Qyll's Jewellery Shop a cursed ring of loudness (67 gold) the amulet of Asimal {Reflect rF- rN+ Int+5 SH+2} (333 gold) [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+5). It makes you vulnerable to fire. It protects you from negative energy. It affects your SH (+2). an uncursed amulet of rage (600 gold) a +2 ring of evasion (150 gold) the ring of Zohawofe {rN+ Int+5 SInv} (550 gold) [ring of see invisible] It affects your intelligence (+5). It protects you from negative energy. It lets you see invisible. the amulet of Gibeiko {Gourm MR+} (639 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your resistance to hostile enchantments. an uncursed amulet of harm (450 gold) an uncursed ring of see invisible (225 gold) the ring of Ukkot {Ice *Drain rElec SInv Stlth-} (543 gold) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It lets you see invisible. It causes draining when unequipped. It makes you less stealthy. an uncursed ring of ice (375 gold) (0, 0, D:15) a +0 mace (0, 2, D:15) a +0 halberd a +0 chain mail (0, 7, D:15) a +0 whip of venom (0, 10, D:15) a +1 long sword of electrocution a +0 scale mail (0, 11, D:15) a +0 dagger a +2 robe of the Archmagi a +0 dagger a +0 robe (0, 12, D:15) a +0 long sword (1, 21, D:15) 3 large rocks (7, 12, D:15) a +0 giant spiked club (8, 12, D:15) a +0 giant club a +0 giant spiked club (9, -15, D:15) a +0 troll leather armour (9, 12, D:15) a +0 whip a +0 robe a +0 giant spiked club a +1 dire flail of protection a +0 giant spiked club (14, 24, D:15) a +0 shortbow 9 arrows (15, -1, D:15) a +0 leather armour (16, -4, D:15) a +0 halberd a +0 chain mail (16, -3, D:15) a +0 glaive a +0 chain mail (16, -2, D:15) a +0 dagger of venom a +0 robe a +0 long sword a +0 plate armour (16, -1, D:15) a +0 trident a +0 plate armour (18, 13, D:15) 20 stones (19, -11, D:15) a +0 longbow 14 arrows (21, -10, D:15) an arrow (22, -9, D:15) an arrow (23, -8, D:15) an arrow (23, 15, D:15) a +0 dire flail (24, -8, D:15) an arrow (51, 18, D:15) +0 acid dragon scales (53, -7, D:15) 13 arrows (54, -19, D:15) 23 arrows the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Fekojato's Book Shop a book of Fire (975 gold) a book of Power (675 gold) a book of Unlife (975 gold) a book of Flames (525 gold) a book of Enchantments (750 gold) a book of Air (525 gold) a book of Minor Magic (300 gold) a book of Clouds (675 gold) (0, 0, Orc:1) 4 arrows (5, -29, Orc:1) a +0 trident (5, -1, Orc:1) a +2 shortbow of flaming 13 arrows (6, -31, Orc:1) a +0 dire flail a +0 chain mail (7, -30, Orc:1) a tomahawk (7, -7, Orc:1) a +2 shortbow of freezing 9 arrows (8, -32, Orc:1) a large rock (8, -31, Orc:1) a tomahawk (9, -32, Orc:1) 3 large rocks (10, -33, Orc:1) a +0 hand axe a +1 chain mail of cold resistance a +0 dire flail 3 tomahawks a +0 plate armour (10, -32, Orc:1) a +0 dagger a +0 robe (10, 2, Orc:1) a +0 dagger a +0 robe (10, 3, Orc:1) a +0 chain mail (11, 3, Orc:1) an arrow a +0 flail a +0 leather armour (12, 3, Orc:1) 2 arrows (13, -41, Orc:1) a +0 troll leather armour (13, 3, Orc:1) an arrow (14, 2, Orc:1) a +1 shortbow of velocity 10 arrows (15, 3, Orc:1) an arrow (18, 0, Orc:1) a +0 giant spiked club (18, 2, Orc:1) a +1 shortbow of flaming 6 arrows (22, -21, Orc:1) a +0 plate armour a +0 scimitar (33, -24, Orc:1) a +0 leather armour a +0 robe a +0 dagger a +0 falchion (33, -23, Orc:1) a +0 whip a +0 plate armour a +0 dire flail (33, -22, Orc:1) a +0 scale mail a +0 plate armour a +0 dagger a +2 war axe of electrocution (34, -25, Orc:1) a +0 robe a +0 dagger (34, -24, Orc:1) a +0 giant club a +0 robe a +0 dagger (34, -22, Orc:1) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe (35, -24, Orc:1) a +0 falchion (35, -21, Orc:1) a +0 ring mail a +0 trident Level 2 of the Orcish Mines [Shop] Cexaf's Jewellery Shoppe a cursed ring of loudness (45 gold) an uncursed amulet of harm (300 gold) an uncursed ring of magical power (200 gold) a +2 ring of evasion (100 gold) a +5 ring of dexterity (412 gold) the ring of Qexiuruse {rC+ Str+2 Dex+3} (425 gold) [ring of protection from cold] It affects your strength (+2). It affects your dexterity (+3). It protects you from cold. an uncursed amulet of guardian spirit (300 gold) a cursed -2 ring of intelligence (20 gold) an uncursed ring of positive energy (200 gold) [Shop] Mojint's Antique Armour Shoppe a cursed +0 chain mail (58 gold) a +0 shield (175 gold) a +0 robe (27 gold) a +0 robe (27 gold) a +0 plate armour (897 gold) a +0 ring mail of fire resistance (429 gold) a +0 plate armour (897 gold) a +2 robe of fire resistance (690 gold) a +0 hat (156 gold) a +2 leather armour of poison resistance (624 gold) a +0 scale mail (156 gold) [Shop] Veweg's General Store a +1 robe of fire resistance (152 gold) 21 stones (25 gold) a ration (60 gold) 24 arrows (57 gold) 8 stones (9 gold) a ration (60 gold) a potion of might (48 gold) [Shop] Rean's Antique Weapon Shoppe a +0 quarterstaff (128 gold) a +0 mace of draining (236 gold) a +5 vampiric hand axe (1152 gold) a +0 mace of protection (179 gold) a +0 club (32 gold) a +0 broad axe of chopping (256 gold) a +0 dagger (64 gold) a +0 spear (96 gold) a +0 trident (112 gold) a +0 trident (112 gold) a +0 quarterstaff (128 gold) (0, 0, Orc:2) a +0 dire flail a +0 dire flail (5, -10, Orc:2) a +0 giant club a +0 giant spiked club (6, 7, Orc:2) a +0 plate armour a +2 long sword of holy wrath (7, 6, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 long sword a cursed +0 robe a +0 dagger (7, 8, Orc:2) a +0 troll leather armour (8, 6, Orc:2) a +0 club (8, 17, Orc:2) a +0 dagger a +0 robe (8, 18, Orc:2) a +0 chain mail a +0 great sword (9, 5, Orc:2) a +0 leather armour a +0 trident a +0 ring mail a cursed +0 mace a +0 chain mail a +0 broad axe of venom (9, 16, Orc:2) a +0 chain mail a cursed -1 battleaxe (9, 17, Orc:2) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. (10, 10, Orc:2) a cursed +0 robe a +4 dagger (10, 18, Orc:2) a +2 great sword a +0 plate armour a +0 dire flail a +0 chain mail a +0 battleaxe a +0 plate armour a +0 long sword (11, 19, Orc:2) a +0 trident a +0 chain mail (12, 12, Orc:2) 4 tomahawks (13, 14, Orc:2) a tomahawk (13, 15, Orc:2) a +0 short sword 2 tomahawks a +0 plate armour (14, -6, Orc:2) a +2 robe a +0 dagger (14, 14, Orc:2) a +0 flail a +0 leather armour (14, 15, Orc:2) a +0 dagger a +0 robe a potion of mutation (14, 16, Orc:2) a cursed +0 dagger a +0 robe (15, 16, Orc:2) a +0 trident (15, 17, Orc:2) a +0 dire flail 6 tomahawks a +0 chain mail (16, 10, Orc:2) a +0 chain mail a +0 scimitar a cursed +0 robe a +0 dagger a +0 robe a cursed -1 dagger a +1 dagger of electrocution a cursed +0 chain mail a +0 mace (17, 11, Orc:2) a +0 short sword a +0 leather armour (21, -7, Orc:2) a +0 chain mail a +1 mace of draining (21, -5, Orc:2) a cursed +0 chain mail a +0 battleaxe (21, -3, Orc:2) a +0 giant club (21, 17, Orc:2) a +0 halberd a +0 chain mail (22, -8, Orc:2) a +0 chain mail 3 tomahawks of dispersal a +2 hand axe of freezing (22, -6, Orc:2) a +0 leather armour a +0 flail (22, -5, Orc:2) a +0 plate armour a +0 great sword (26, 2, Orc:2) a +0 leather armour (27, 2, Orc:2) a +0 leather armour a +0 short sword (27, 3, Orc:2) a cursed -2 chain mail a +0 short sword (27, 12, Orc:2) the +0 leather armour of the Orcish Mines {rPois} It protects you from poison. (28, 4, Orc:2) a +0 club (28, 5, Orc:2) a +0 chain mail a +0 battleaxe (29, -7, Orc:2) a +0 dire flail a +0 dire flail (29, 5, Orc:2) a +0 ring mail a +0 short sword (29, 26, Orc:2) a +0 flail a +0 leather armour (29, 27, Orc:2) a +0 dagger a +0 robe (30, 27, Orc:2) a +0 flail a +0 plate armour a +0 dagger a +0 robe (42, 18, Orc:2) a +0 battleaxe a +0 plate armour (42, 19, Orc:2) a +0 scale mail (46, 44, Orc:2) a tomahawk (49, 42, Orc:2) a tomahawk (50, 42, Orc:2) 2 tomahawks (51, -1, Orc:2) a +0 robe a +0 dagger (51, 0, Orc:2) a +0 robe a +0 dagger (51, 42, Orc:2) a +0 dagger a +0 robe (52, -3, Orc:2) a +0 chain mail a +0 trident (52, 42, Orc:2) a +1 morningstar of venom a +0 leather armour (53, 41, Orc:2) 2 tomahawks a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 hand crossbow of freezing (0, 1, Lair:1) a +1 spear of flaming (17, -32, Lair:1) a book of Maledictions a book of the Sky a book of Spatial Translocations a book of Annihilations a book of Flames a book of Battle a book of Cantrips (18, -32, Lair:1) an uncursed ring of magical power a +4 ring of evasion a +3 ring of intelligence (19, -32, Lair:1) the +0 pair of gloves of the Dice {*Contam Int+5 Stlth+} It affects your intelligence (+5). It causes magical contamination when unequipped. It makes you more stealthy. (19, -30, Lair:1) a potion of flight (20, -32, Lair:1) 8 scrolls of amnesia a scroll of enchant armour (21, -32, Lair:1) a wand of polymorph (18) a wand of paralysis (4) a wand of random effects (24) (22, -32, Lair:1) a +2 halberd of chopping a +2 glaive of freezing (26, -40, Lair:1) 23 arrows (26, -19, Lair:1) a +0 falchion (27, -39, Lair:1) 24 stones (27, -19, Lair:1) a -3 ring of protection (38, -61, Lair:1) a +0 whip (52, -20, Lair:1) a +0 ring mail (56, -36, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed -3 trident (9, -4, Lair:2) a +0 leather armour (10, 43, Lair:2) a cursed -1 blowgun (11, 30, Lair:2) a javelin (11, 32, Lair:2) 3 javelins (13, 34, Lair:2) a +0 chain mail a +3 long sword of holy wrath (43, 8, Lair:2) 21 stones (51, 18, Lair:2) a +0 glaive a +1 antimagic battleaxe (54, 2, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) 17 stones (7, 33, Lair:3) a +0 flail (9, 39, Lair:3) 12 arrows (10, 49, Lair:3) a +0 helmet (13, 14, Lair:3) a +0 plate armour (22, 37, Lair:3) a +0 club (31, 28, Lair:3) a +0 scale mail (33, 48, Lair:3) an uncursed staff of conjuration Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (2, -24, Lair:4) a +0 glaive a +0 ring mail (2, -10, Lair:4) a +1 robe of magic resistance (9, -7, Lair:4) 2 tomahawks (9, 22, Lair:4) a +0 ring mail (15, 19, Lair:4) 8 poisoned javelins (16, -12, Lair:4) 23 arrows (26, -18, Lair:4) a +0 leather armour (32, 2, Lair:4) 20 bolts (37, -26, Lair:4) a throwing net (37, -6, Lair:4) 15 sling bullets (40, -9, Lair:4) a +0 quarterstaff (59, 11, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 29 sling bullets (2, 30, Lair:5) a +0 shortbow (3, -1, Lair:5) a +0 ring mail (7, -5, Lair:5) 4 needles of confusion (10, 16, Lair:5) the +0 pair of gloves of Jigsaw {-Cast rElec rCorr Str+6 Dex-3} It affects your strength (+6). It affects your dexterity (-3). It insulates you from electricity. It prevents spellcasting. It protects you from acid and corrosion. (37, -10, Lair:5) a +0 mace (38, 16, Lair:5) a +0 rapier (45, 10, Lair:5) a scroll of noise (49, -11, Lair:5) 29 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +1 war axe of distortion (1, 25, Lair:6) 25 stones (2, 6, Lair:6) a +0 leather armour (3, 24, Lair:6) a -3 ring of protection (3, 26, Lair:6) a +1 crystal plate armour (5, 28, Lair:6) a +2 hat (5, 47, Lair:6) 5 tomahawks (21, 21, Lair:6) a +2 dagger of freezing (27, 53, Lair:6) a +0 leather armour (29, 22, Lair:6) 3 needles of sleeping (29, 23, Lair:6) 21 stones (29, 28, Lair:6) an uncursed amulet of faith (30, 23, Lair:6) 23 stones (38, 10, Lair:6) a +0 plate armour (65, 2, Lair:6) 24 stones (67, -6, Lair:6) 18 arrows Level 1 of the Swamp (0, 0, Swamp:1) the +6 hand crossbow "Winniv" {elec, *Drain rN++ Str+2 Dex+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+2). It affects your dexterity (+4). It greatly protects you from negative energy. It causes draining when unequipped. (1, -15, Swamp:1) 20 bolts (2, -29, Swamp:1) a +0 cloak (2, -15, Swamp:1) 17 sling bullets (5, -22, Swamp:1) a +0 hand crossbow (7, -8, Swamp:1) a +0 robe (8, 4, Swamp:1) a +0 scythe (25, -18, Swamp:1) a +0 ring mail (27, -43, Swamp:1) 13 poisoned needles (39, -40, Swamp:1) a +2 scale mail of cold resistance (40, -30, Swamp:1) a +0 scimitar (45, -8, Swamp:1) a +0 war axe (47, -20, Swamp:1) a +0 spear (49, 2, Swamp:1) a scroll of random uselessness (52, 0, Swamp:1) a +0 plate armour (56, -6, Swamp:1) a +0 pair of gloves Level 2 of the Swamp (0, 0, Swamp:2) a +3 spear a +0 spear (1, -7, Swamp:2) a +0 dire flail (5, 22, Swamp:2) a +0 war axe (7, 8, Swamp:2) a +0 club (10, -26, Swamp:2) 14 stones (11, -6, Swamp:2) 25 stones (17, -7, Swamp:2) a +0 robe a +0 quarterstaff (19, 15, Swamp:2) a +0 leather armour (24, 15, Swamp:2) a scroll of immolation (25, -2, Swamp:2) a +0 robe a +0 quarterstaff (26, -3, Swamp:2) a cursed +0 buckler a +0 spear (30, 22, Swamp:2) a +0 battleaxe (47, 20, Swamp:2) +0 swamp dragon scales +0 swamp dragon scales (48, 15, Swamp:2) 11 stones (48, 21, Swamp:2) 24 stones Level 3 of the Swamp (0, 0, Swamp:3) a +0 trident (1, 17, Swamp:3) a scroll of immolation (3, 23, Swamp:3) a +2 demon blade of electrocution (7, 15, Swamp:3) a +0 long sword (18, -2, Swamp:3) 20 stones (21, 44, Swamp:3) a +0 morningstar (22, -9, Swamp:3) a +0 shield (23, 18, Swamp:3) a +0 trident (24, -10, Swamp:3) a lightning rod (4/4) (25, 11, Swamp:3) a +1 great sword of protection (26, -10, Swamp:3) an uncursed staff of cold (27, 34, Swamp:3) a +0 scale mail (28, -9, Swamp:3) 10 arrows (28, -7, Swamp:3) the +2 fustibalus of Devotion {freeze, rC- Str+9 Dex+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+9). It affects your dexterity (+6). It makes you vulnerable to cold. (28, -5, Swamp:3) a +0 giant club (29, 5, Swamp:3) a +0 mace (29, 26, Swamp:3) a +1 rapier of electrocution (30, 22, Swamp:3) a +2 ring of strength (30, 24, Swamp:3) the +2 pair of gloves "Ixywn" {Int+3 Stlth+} It affects your intelligence (+3). It makes you more stealthy. (30, 25, Swamp:3) a +1 cloak (31, -2, Swamp:3) a +3 vampiric whip (31, 22, Swamp:3) a wand of random effects (40) a book of Necromancy a wand of paralysis (9) (32, 35, Swamp:3) a +0 scale mail (36, 0, Swamp:3) a +0 dagger a +0 robe (36, 37, Swamp:3) a +0 spear (unseen) (37, 28, Swamp:3) 14 bolts (40, 23, Swamp:3) a +0 shield (46, 26, Swamp:3) a +0 scale mail Level 4 of the Swamp (0, 0, Swamp:4) a curare-tipped needle (1, -1, Swamp:4) a curare-tipped needle (3, -3, Swamp:4) a +0 spear a +0 blowgun a curare-tipped needle a spriggan corpse (skeletalised by now) (4, -3, Swamp:4) a +0 spear (4, -2, Swamp:4) a +0 spear (9, 4, Swamp:4) 11 poisoned needles (31, 20, Swamp:4) 15 arrows (32, 15, Swamp:4) 5 silver tomahawks (35, -7, Swamp:4) a +0 long sword (35, -4, Swamp:4) a spiny frog corpse (36, 7, Swamp:4) 5 needles of confusion (39, 17, Swamp:4) a vampire mosquito corpse (39, 18, Swamp:4) a +0 quarterstaff (still there?) a vampire mosquito corpse (still there?) (39, 19, Swamp:4) +0 swamp dragon scales (unseen) (40, 18, Swamp:4) +0 swamp dragon scales (unseen) (40, 20, Swamp:4) +0 swamp dragon scales (unseen) (43, 21, Swamp:4) a wand of polymorph (16) (47, 10, Swamp:4) a potion of invisibility (48, 8, Swamp:4) a hydra corpse a vampire mosquito corpse (49, 9, Swamp:4) a +0 quarterstaff (unseen) (50, 4, Swamp:4) 16 stones (51, 5, Swamp:4) 17 arrows Level 3 of the Abyss (0, 0, Abyss:3) a +2 shield of positive energy (5, 7, Abyss:3) an abyssal rune of Zot