kal9871 Level 1 of the Dungeon (4, -3, D:1) a +0 dagger of venom (15, 4, D:1) a +0 club (32, 34, D:1) a +1 dagger of electrocution (35, 1, D:1) a +0 club (36, 27, D:1) a +0 club (37, -3, D:1) 16 sling bullets (42, 14, D:1) 4 tomahawks (44, 13, D:1) 25 stones (45, 44, D:1) a +0 club (63, 10, D:1) a +0 whip of venom Level 2 of the Dungeon (0, 0, D:2) 19 stones (0, 6, D:2) a stone (0, 8, D:2) a stone (3, -6, D:2) 14 bolts (10, 16, D:2) 21 sling bullets (18, -8, D:2) 19 stones (21, 23, D:2) a +0 short sword (26, -4, D:2) a +0 club (32, 21, D:2) a +0 spear (35, -6, D:2) a +0 robe (52, 0, D:2) a +0 spear (54, 14, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 34, D:3) a -3 ring of intelligence (2, 27, D:3) a +0 whip (15, 6, D:3) 4 stones a +0 short sword (22, 18, D:3) a +0 club (29, 11, D:3) a +0 ring mail (35, 29, D:3) a +0 whip (36, 24, D:3) a stone (37, 24, D:3) 2 stones (41, 23, D:3) a stone (43, 12, D:3) 19 stones (52, 8, D:3) 12 stones (55, 19, D:3) 16 bolts (57, -7, D:3) a +0 club (65, 54, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, 18, D:4) a +0 leather armour (9, 5, D:4) a +0 helmet (29, 7, D:4) a +0 whip a +0 whip a +0 whip a +0 whip 12 stones a throwing net (33, 41, D:4) a +0 chain mail (34, 41, D:4) a +1 dire flail of holy wrath a +0 leather armour (38, 43, D:4) 8 javelins (50, 53, D:4) a +0 mace (54, 20, D:4) a +0 mace (56, 3, D:4) 5 tomahawks (58, -3, D:4) a +0 dagger a cursed -1 robe Level 5 of the Dungeon (0, 0, D:5) 18 bolts (6, 20, D:5) the +7 whip "Woil" {venom, Dex+3 Stlth+} It poisons the flesh of those it strikes. It affects your dexterity (+3). It makes you more stealthy. (14, 28, D:5) a +0 quarterstaff (18, 18, D:5) a +0 robe a +0 trident (21, 31, D:5) a +0 rapier of speed a +0 leather armour (24, 11, D:5) 21 bolts (27, 46, D:5) a +0 club (28, 37, D:5) a cursed +0 ring mail (31, 45, D:5) a +0 ring mail (33, 1, D:5) a +0 scale mail (45, 29, D:5) a +0 ring mail (52, 16, D:5) a +0 scythe Level 6 of the Dungeon [Shop] Zient's Distillery a potion of heal wounds (70 gold) 2 potions of heal wounds (140 gold) a potion of curing (42 gold) 2 potions of haste (280 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) a potion of lignification (42 gold) a potion of might (56 gold) a potion of agility (56 gold) (0, 0, D:6) a +0 chain mail (1, 13, D:6) an uncursed amulet of harm an uncursed ring of protection from magic an uncursed amulet of guardian spirit (1, 30, D:6) a +0 club (2, 2, D:6) a +1 falchion of electrocution (10, 8, D:6) a +0 quarterstaff (14, 38, D:6) a cursed -3 hand axe a +0 robe a +0 long sword a +0 robe (15, 37, D:6) a cursed +0 mace a +0 robe (16, 37, D:6) a +1 morningstar a +0 robe a +0 dagger a +0 robe (18, 2, D:6) a +0 giant spiked club (30, 4, D:6) a +0 dagger (43, 14, D:6) a +0 animal skin (43, 15, D:6) a +1 whip of flaming a +0 robe (52, 15, D:6) a +0 shortbow (57, 10, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (3, 0, D:7) a +0 plate armour (5, -4, D:7) a +0 mace (17, 11, D:7) a +2 mace of crushing a cursed +0 plate armour (20, 12, D:7) a cursed +0 flail (21, 11, D:7) 14 stones (22, 49, D:7) a +0 ring mail (23, 12, D:7) a scroll of identify (25, 38, D:7) a +0 robe (28, 2, D:7) a +0 mace (28, 46, D:7) a +0 robe (31, 19, D:7) a +0 giant club (36, 23, D:7) a +0 robe (42, 5, D:7) a +0 hand axe a +0 leather armour (45, -5, D:7) a +0 hand axe (45, 6, D:7) 21 sling bullets (45, 39, D:7) a +0 shortbow (71, 50, D:7) 3 large rocks (72, 49, D:7) a +0 scale mail the Ecumenical Temple