kal9871 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, -4, D:1) a +0 short sword (8, -6, D:1) a +0 ring mail (9, -20, D:1) a +0 leather armour (10, -5, D:1) 13 stones (18, -20, D:1) a +0 club (23, -9, D:1) a +0 dagger (32, -23, D:1) a +0 club (33, -30, D:1) a +0 leather armour (37, -19, D:1) a +0 robe (42, -21, D:1) a cursed -3 club (45, -30, D:1) 26 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, 39, D:2) a cursed -1 scale mail (12, 41, D:2) a +0 ring mail (14, 34, D:2) a +0 club (15, 35, D:2) a +0 cloak (26, 1, D:2) a +0 plate armour (29, 31, D:2) 4 stones (42, 18, D:2) a +0 mace (42, 22, D:2) 15 sling bullets (57, 20, D:2) a cursed -2 hand axe Level 3 of the Dungeon (0, 0, D:3) a cursed -1 falchion (7, 3, D:3) a +0 ring mail (8, -1, D:3) 29 stones (11, 3, D:3) 16 arrows (12, -2, D:3) a +0 flail (13, 32, D:3) a +0 quarterstaff (20, 3, D:3) an uncursed ring of teleportation (21, 32, D:3) a +0 ring mail (24, 33, D:3) a +0 short sword a +0 chain mail (25, -8, D:3) a +0 long sword (38, -2, D:3) a cursed -3 spear (41, 29, D:3) a +0 whip (42, 29, D:3) a +0 club (43, 26, D:3) an uncursed amulet of guardian spirit a +0 ring mail a +0 club (44, 12, D:3) a +0 helmet (45, 20, D:3) a +0 whip (46, 9, D:3) a +0 scale mail (46, 19, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Laul's Distillery 2 potions of degeneration (22 gold) a potion of magic (88 gold) a potion of lignification (33 gold) a potion of lignification (33 gold) (0, 0, D:4) a +0 hand axe (1, -31, D:4) a +0 chain mail (7, -25, D:4) a +0 leather armour a +0 whip a +0 leather armour a +0 mace (7, 7, D:4) a +0 dagger (10, -27, D:4) a +0 club (10, -22, D:4) a +0 club (11, -25, D:4) a +0 dagger a +0 robe (12, -13, D:4) a cursed -3 flail 3 exploding tomahawks a +0 leather armour (29, -50, D:4) the +2 robe of the Ancient Lovers {Dex+3} It affects your dexterity (+3). (33, -25, D:4) a +0 ring mail a +0 hand axe (37, -36, D:4) a +0 hand axe a +0 club (38, -15, D:4) a +0 spear (39, -15, D:4) a +0 spear (40, -35, D:4) 25 bolts (43, -48, D:4) a +0 hand axe a +0 ring mail a +0 flail a +0 ring mail a +0 whip (44, -21, D:4) a +0 flail (44, -18, D:4) a +0 long sword a +0 robe (45, -46, D:4) a +0 hand axe (45, -44, D:4) a +0 mace (47, -37, D:4) a +0 dagger (48, -2, D:4) a +0 trident (52, -2, D:4) a +0 robe a +0 dagger (55, -39, D:4) 21 bolts (59, -37, D:4) a +0 great sword Level 5 of the Dungeon (0, 0, D:5) a +0 trident (14, 5, D:5) a +0 whip of flaming (14, 27, D:5) a +0 scale mail (17, 11, D:5) a cursed -2 shortbow the +2 whip of Atzallot {drain, *Contam rElec rF- MR+++} A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. 11 arrows (18, 11, D:5) an arrow (21, 18, D:5) a +0 club a +0 scale mail (32, 20, D:5) a +0 club (32, 21, D:5) a cursed +0 hand axe (33, 21, D:5) a +0 dagger a +0 robe (34, 15, D:5) 17 gold pieces (35, 15, D:5) a +0 mace (36, 15, D:5) 9 stones (36, 17, D:5) a +0 hand axe of electrocution (37, 15, D:5) 29 stones (38, 15, D:5) the +1 leather armour of Muttered Phrases {Str+2} It affects your strength (+2). (39, 17, D:5) 3 arrows (40, 11, D:5) a tomahawk (40, 13, D:5) a +0 short sword a +0 leather armour (40, 14, D:5) a +0 flail 2 tomahawks (40, 15, D:5) a +0 shortbow 6 arrows (40, 20, D:5) a +0 dagger a +0 robe (40, 21, D:5) a tomahawk (43, -11, D:5) a +0 rapier (45, -6, D:5) 12 sling bullets (57, 24, D:5) a +0 spear 16 stones a +0 war axe (59, 24, D:5) a stone (62, 24, D:5) a stone (63, 24, D:5) a stone Level 6 of the Dungeon (0, 0, D:6) the +2 pair of boots "Qesexaevvy" {Dex+5} It affects your dexterity (+5). (12, 9, D:6) a +0 leather armour (21, -2, D:6) a +0 war axe (25, 4, D:6) 19 bolts (25, 19, D:6) 15 sling bullets (26, 22, D:6) a +0 ring mail (28, 21, D:6) 13 arrows (29, 0, D:6) 24 stones (39, 27, D:6) a cursed -1 falchion a +0 scale mail (44, 18, D:6) a +0 dire flail a +0 robe (47, 16, D:6) a cursed +0 scimitar a +0 robe (51, 13, D:6) a +0 dire flail a +0 robe 16 stones (54, -13, D:6) a +0 mace (56, -4, D:6) a +0 war axe (57, -6, D:6) a +0 hand axe (57, -5, D:6) a +0 flail of draining (59, -7, D:6) a +0 hand axe (63, -12, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Sokusoso's Antique Weapon Shoppe a +0 mace (99 gold) a +2 long sword of holy wrath (603 gold) a +0 glaive (214 gold) a +0 lajatang (495 gold) a +1 quarterstaff of protection (389 gold) a +0 hand crossbow (115 gold) the +5 arbalest of Causality {elec, Dex+5} (1772 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+5). a +0 rapier (132 gold) a +1 dire flail of protection (389 gold) [Shop] Joqokaj's General Store 18 sling bullets (90 gold) a box of beasts (200 gold) a scroll of identify (20 gold) 5 needles of sleeping (25 gold) a sack of spiders (200 gold) 24 stones (24 gold) a scroll of identify (20 gold) a +0 long sword (35 gold) a +2 plate armour of fire resistance (400 gold) (0, 0, D:7) a +0 rapier (4, 13, D:7) a +0 ring mail a +0 flail (5, 24, D:7) a +0 chain mail a +0 battleaxe (10, 5, D:7) 5 poisoned needles (12, 32, D:7) a +0 robe a +0 dagger (21, -3, D:7) a +1 trident of venom a +0 scale mail a +0 shield (22, 22, D:7) the +2 ring mail "Oneig" {Str+3} It affects your strength (+3). (22, 25, D:7) a +0 whip the +1 hunting sling "Grim" {speed, +Inv rF+ Str+5} Attacks with this weapon are significantly faster. It affects your strength (+5). It protects you from fire. It lets you turn invisible. (26, -5, D:7) a +0 whip (35, 17, D:7) a +0 dire flail (36, 12, D:7) 10 poisoned needles (43, 10, D:7) 23 stones (44, -2, D:7) a +0 mace (48, 3, D:7) 20 bolts (49, 13, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (6, 31, D:8) an arrow (7, 31, D:8) an arrow (9, 30, D:8) an arrow (10, 29, D:8) an arrow (13, 27, D:8) 9 arrows a +0 shortbow (19, 33, D:8) 17 poisoned needles (21, 36, D:8) a +0 robe a cursed +4 battleaxe (22, 9, D:8) 18 gold pieces (23, 9, D:8) a scroll of fear (23, 33, D:8) a +0 robe a cursed +3 trident of freezing (23, 34, D:8) a +0 robe a cursed +3 hand axe of freezing (24, 9, D:8) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} It affects your intelligence (+3). It protects you against confusion. (25, 9, D:8) 24 gold pieces (26, 8, D:8) 13 gold pieces (26, 9, D:8) a +4 ring mail of poison resistance (26, 32, D:8) a +0 robe a +0 halberd (27, 8, D:8) the cursed +0 halberd of Accord {antimagic, *Rage rPois rF+ Str+2 Dex-3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It affects your dexterity (-3). It protects you from fire. It protects you from poison. It may make you go berserk in combat. It has a curse placed upon it. (27, 9, D:8) a +0 short sword (28, 9, D:8) 16 gold pieces (29, 9, D:8) a potion of brilliance (32, 14, D:8) a +0 robe a cursed +0 battleaxe (36, -1, D:8) a +0 robe a +4 short sword (37, 0, D:8) a +0 long sword a +0 robe (38, 26, D:8) a stone (39, 3, D:8) a +0 robe a cursed +0 trident (40, 18, D:8) a +0 giant spiked club (unseen) (40, 21, D:8) a stone (42, 27, D:8) 13 arrows a +0 shortbow a +0 club (43, 25, D:8) an arrow a stone (43, 26, D:8) 2 stones (44, 26, D:8) a +0 short sword of venom a +0 arbalest (45, 36, D:8) 16 stones (47, 27, D:8) a stone a +0 club (48, 9, D:8) a +0 robe a +1 great sword of freezing (49, 16, D:8) 8 bolts a +0 dagger a +0 hand crossbow (50, 13, D:8) a bolt (50, 15, D:8) a +0 robe a +0 morningstar (50, 17, D:8) 4 stones a +0 whip (51, 10, D:8) 4 stones a +0 whip (52, 23, D:8) a +0 leather armour a +0 club (53, 22, D:8) a +0 robe a +0 dagger (53, 43, D:8) a scroll of random uselessness (54, 11, D:8) 26 arrows (55, 16, D:8) a +0 robe a cursed +0 long sword (57, 50, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail a +0 dagger (3, -5, D:9) 21 arrows (3, 14, D:9) a +0 dagger (4, 11, D:9) a +0 club (6, 9, D:9) a +0 chain mail a +0 glaive of chopping (7, -8, D:9) a +0 plate armour a +0 glaive a +0 chain mail a +0 glaive (7, -7, D:9) a +0 war axe (10, -10, D:9) a tomahawk (11, -10, D:9) a tomahawk (16, -25, D:9) a tomahawk of returning (18, 0, D:9) 15 bolts (19, -8, D:9) a tomahawk (20, -14, D:9) 2 tomahawks (20, -7, D:9) a tomahawk (21, -23, D:9) a +0 mace (21, -10, D:9) a +0 scale mail (23, -31, D:9) 13 sling bullets (23, -15, D:9) a +0 pair of boots (23, 2, D:9) a +0 trident a cursed -2 mace (24, -16, D:9) a +1 dagger of venom (25, -32, D:9) 18 poisoned needles (31, -19, D:9) a +0 chain mail (45, 5, D:9) a +0 halberd (46, 4, D:9) a +0 halberd (46, 6, D:9) a +0 spear (47, 5, D:9) a cursed -3 spear (48, -19, D:9) a +0 spear (48, -12, D:9) a +0 short sword (49, -18, D:9) a +0 whip (52, 5, D:9) a +0 dagger (55, -7, D:9) a +0 troll leather armour a +0 giant club a +0 dire flail (55, -6, D:9) a +0 mace a +0 leather armour a +0 whip a +0 robe (55, 18, D:9) a +0 leather armour (60, -11, D:9) a +0 robe a +0 dagger (61, -12, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 9 arrows (1, 20, D:10) a +0 flail (3, -7, D:10) an arrow (11, 25, D:10) a +0 dagger a +0 robe (19, 32, D:10) a +0 plate armour (21, 8, D:10) a +0 troll leather armour (29, -8, D:10) a +0 club (31, -8, D:10) a +0 giant club (32, 21, D:10) a +0 trident (40, -8, D:10) a stone (40, 24, D:10) a +0 whip a +0 chain mail (40, 25, D:10) a +0 short sword (40, 26, D:10) a +0 flail (41, 23, D:10) a +0 hand axe a +0 leather armour (41, 25, D:10) a +0 falchion a +0 club (41, 26, D:10) a +0 hand axe (42, -10, D:10) a +2 vampiric rapier 17 stones (42, 5, D:10) 24 bolts (42, 8, D:10) a +0 quarterstaff (42, 23, D:10) a cursed -3 club a +1 hand axe of freezing a cursed +0 leather armour (42, 24, D:10) a cursed -1 falchion a +0 leather armour a +0 flail a +0 ring mail (43, 24, D:10) a +0 hand axe (43, 25, D:10) a +0 hand axe a +0 leather armour (43, 26, D:10) a +0 morningstar (43, 27, D:10) a +0 mace (43, 28, D:10) a +0 hand axe a cursed -1 chain mail (44, 24, D:10) a +0 club (48, 36, D:10) a +0 giant spiked club a +0 mace a +0 leather armour a +0 mace (51, -4, D:10) a +0 shortbow 14 arrows (52, -2, D:10) an arrow (52, -1, D:10) an arrow (54, 9, D:10) 15 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club a +0 giant club (11, 12, Orc:1) a +0 dagger a +0 leather armour an orc corpse (12, 13, Orc:1) a +0 whip a +0 leather armour (18, 11, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines (0, 0, Orc:2) 19 gold pieces (3, -7, Orc:2) a +0 robe (unseen)