kal9871 Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -8, D:1) a +0 falchion (1, -6, D:1) a +0 hand axe (3, -8, D:1) a cursed +0 mace (3, -6, D:1) a +0 spear (5, -38, D:1) a +2 hunting sling of flaming (6, -10, D:1) a stone (8, 12, D:1) 24 arrows (10, -13, D:1) a +0 club (23, -23, D:1) a +0 dagger (25, -30, D:1) a +0 ring mail (26, 1, D:1) a +0 hand axe (28, 8, D:1) a +0 dagger (48, -15, D:1) a +0 club (49, 3, D:1) 2 javelins Level 2 of the Dungeon (0, 0, D:2) 29 arrows (14, -8, D:2) 15 arrows (15, -19, D:2) 21 stones (15, -16, D:2) a +0 dagger (16, -20, D:2) a stone (16, -15, D:2) a +1 mace of crushing a +0 animal skin a +0 helmet (16, -14, D:2) a +0 club a +0 hunting sling 15 stones a +0 dagger (16, -11, D:2) a stone (17, -19, D:2) a cursed -1 mace (18, 2, D:2) 16 stones (26, -19, D:2) a potion of heal wounds (38, 13, D:2) a +0 robe (39, -3, D:2) a +0 club (39, 4, D:2) a +0 club (45, 14, D:2) a +0 flail (46, -45, D:2) a +0 mace (50, -14, D:2) a +0 dagger (53, 3, D:2) 12 sling bullets (60, -32, D:2) 24 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, 24, D:3) 28 stones (17, 18, D:3) 13 sling bullets (34, 0, D:3) a potion of heal wounds (37, 16, D:3) 18 arrows (43, 13, D:3) a cursed -2 club (43, 35, D:3) a +0 dagger (45, 6, D:3) a +0 whip a +0 leather armour a +0 club (46, 28, D:3) 3 poisoned needles (47, 29, D:3) a poisoned needle (52, 28, D:3) a +0 blowgun 11 poisoned needles (55, 34, D:3) 19 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (1, 0, D:4) a +0 hand axe a +0 chain mail a +0 whip a +1 scale mail of fire resistance (5, -49, D:4) 15 stones (5, -31, D:4) a +0 hat (5, -17, D:4) a +0 dagger (5, -16, D:4) 19 arrows (11, 3, D:4) a +0 hand axe (12, 3, D:4) a +0 falchion a +0 scale mail (14, -41, D:4) a +0 chain mail (14, -11, D:4) a +0 chain mail (17, 2, D:4) a +0 robe (18, -2, D:4) 8 curare-tipped needles (22, -21, D:4) 21 stones (26, -15, D:4) a +0 falchion (27, -51, D:4) a +0 whip (27, -21, D:4) 13 sling bullets (28, -37, D:4) a +0 leather armour (32, -43, D:4) 10 poisoned needles (49, -29, D:4) 22 sling bullets (51, -43, D:4) a +0 scythe a +0 robe (51, 1, D:4) 24 sling bullets (51, 2, D:4) a +0 hand axe (64, -8, D:4) a +0 dagger a +0 ring mail a +0 mace a +0 ring mail a +0 dagger a +0 robe a +0 hand axe a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (3, -1, D:5) a +0 hand axe (7, 7, D:5) a +0 giant club (15, 29, D:5) a +0 buckler (19, 23, D:5) 18 sling bullets (26, -12, D:5) 19 stones (26, 5, D:5) 17 stones (28, -24, D:5) a +0 robe (28, -7, D:5) a +0 dagger a +0 robe (30, -13, D:5) 20 bolts (30, -9, D:5) a +0 club a cursed +0 leather armour (30, -8, D:5) a +0 dagger a +0 leather armour (30, 5, D:5) a -2 ring of strength (49, -4, D:5) a +0 ring mail (49, 16, D:5) a +0 shortbow 15 arrows (51, 15, D:5) an arrow (52, 15, D:5) an arrow (53, -3, D:5) a +0 plate armour (53, 15, D:5) an arrow (54, 15, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Hompuel's Quality Used Wands a wand of confusion (0/48) (16 gold) a wand of lightning (0/15) (44 gold) a wand of flame (0/48) (11 gold) a wand of random effects (0/48) (11 gold) a wand of polymorph (0/24) (22 gold) a wand of flame (0/48) (11 gold) a wand of paralysis (0/24) (22 gold) a wand of lightning (0/15) (44 gold) a wand of iceblast (0/15) (44 gold) a wand of paralysis (0/24) (22 gold) a wand of disintegration (0/24) (44 gold) a wand of confusion (0/48) (16 gold) a wand of polymorph (0/24) (22 gold) (0, 0, D:6) a +0 halberd (1, -6, D:6) a +0 helmet (7, -2, D:6) a bread ration (7, 1, D:6) a +1 rapier of draining a +0 leather armour (9, -26, D:6) 23 arrows (9, -15, D:6) a +0 leather armour a +0 club (11, -4, D:6) a +0 falchion (12, 1, D:6) a +0 giant club (13, -23, D:6) 24 arrows (16, -2, D:6) a +0 dagger (17, -16, D:6) a +0 ring mail (17, -4, D:6) a +0 ring mail (18, -2, D:6) a +0 robe (24, 2, D:6) 13 stones (26, -29, D:6) 14 gold pieces (26, -14, D:6) 11 bolts (27, 9, D:6) a +0 ring mail (28, -24, D:6) a stone (29, -23, D:6) a stone (30, -16, D:6) 15 bolts (30, 4, D:6) a +0 helmet (31, -23, D:6) a stone a +0 club a +0 leather armour (31, -8, D:6) a +0 whip (32, -23, D:6) a stone (34, -11, D:6) a +0 hand axe (35, -23, D:6) a stone (35, -22, D:6) a stone (37, -15, D:6) a +0 robe (37, -11, D:6) a +0 helmet (40, -23, D:6) a stone (42, -20, D:6) a stone (43, -21, D:6) 3 stones (44, -23, D:6) a stone (44, -21, D:6) 2 stones Level 7 of the Dungeon (0, 0, D:7) 7 tomahawks (7, -6, D:7) a +0 trident (10, -5, D:7) 9 poisoned needles (17, 5, D:7) a +0 dagger (25, -10, D:7) a +0 dagger (31, -21, D:7) 3 potions of degeneration (32, 8, D:7) a stone (32, 9, D:7) a stone (32, 10, D:7) a stone (32, 12, D:7) a +0 club 16 stones a +0 chain mail (43, -23, D:7) 23 stones (43, 4, D:7) a scroll of immolation (43, 12, D:7) a +0 leather armour a +0 hand axe (44, -2, D:7) a potion of heal wounds (47, 24, D:7) a bolt (48, 25, D:7) a +0 blowgun 8 poisoned needles (48, 26, D:7) 2 stones a cursed -3 hand crossbow 20 bolts (49, 26, D:7) 2 stones (51, 26, D:7) a +0 dagger a stone (53, -4, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a scroll of immolation (2, 20, D:8) 24 stones (3, 19, D:8) a +0 chain mail (4, 15, D:8) a potion of heal wounds (8, 1, D:8) a +0 flail (10, -16, D:8) a +0 spear (11, 4, D:8) 23 sling bullets (14, -14, D:8) a +0 trident (14, 8, D:8) a +0 mace (16, 10, D:8) a +0 robe a +0 dagger (18, 1, D:8) a +0 flail (22, -14, D:8) a +0 spear (24, -8, D:8) a +0 quarterstaff (32, -7, D:8) 20 arrows (33, -7, D:8) 9 stones (41, -5, D:8) the cursed +0 falchion "Comu" {flame, Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It has a curse placed upon it. Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 ring mail a +0 dagger a +0 robe (0, 1, D:9) a cursed -2 club 5 tomahawks (0, 5, D:9) 2 tomahawks (0, 6, D:9) a tomahawk (0, 38, D:9) a +1 scimitar of flaming a +1 robe (1, -2, D:9) a +0 whip (2, -2, D:9) a +0 flail (4, -8, D:9) a +0 giant spiked club (10, 10, D:9) 22 bolts (11, 34, D:9) a +0 flail a +0 leather armour (14, 5, D:9) a +0 war axe (14, 28, D:9) a +0 cloak (14, 38, D:9) a +0 robe (19, -14, D:9) a +0 robe (22, -12, D:9) a +0 robe (26, 21, D:9) a +0 chain mail (30, -9, D:9) a +0 dagger a +0 robe (31, -9, D:9) a +0 dagger a +0 robe (35, -2, D:9) a cursed -2 dagger a +0 robe (49, 41, D:9) a +0 club (49, 42, D:9) a +0 club (50, 41, D:9) a +0 club (53, 26, D:9) a +0 hand axe (57, 27, D:9) a +0 mace (59, 29, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Sanlil's Book Boutique a Fen Folio (825 gold) a book of Frost (385 gold) the Catalogue of Quantum Poison (594 gold) Spells Type Level a - Apportation Translocation 1 b - Portal Projectile Hexes/Translocation 3 c - Recall Summoning/Translocation 3 d - Gell's Gravitas Translocation 3 e - Spider Form Transmutation/Poison 3 Dohuc's Tome of Enchanting Self-Knowledge (742 gold) Spells Type Level a - Infusion Charms 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Spectral Weapon Hexes/Charms 3 e - Excruciating Wounds Charms/Necromancy 5 f - Darkness Hexes 6 a book of Debilitation (440 gold) a book of Misfortune (220 gold) a book of Enchantments (550 gold) a book of the Tempests (770 gold) a book of Maledictions (275 gold) a book of Conjurations (330 gold) a manual of Armour (1214 gold) a book of Dreams (825 gold) a book of Debilitation (440 gold) a book of Beasts (605 gold) (0, 0, D:10) a +0 whip (1, 0, D:10) a +0 mace a +0 plate armour (6, 0, D:10) a +0 battleaxe (12, -2, D:10) 2 curare-tipped needles (13, -14, D:10) a +0 robe (13, 0, D:10) a +0 dagger a tomahawk a +0 chain mail (13, 1, D:10) a +4 dagger a +0 robe (14, 1, D:10) a +0 hand axe a cursed +0 scale mail a +0 club a tomahawk (15, 2, D:10) a tomahawk (16, 4, D:10) a tomahawk (22, -5, D:10) 23 stones (24, -28, D:10) a +0 broad axe (29, -19, D:10) a +0 arbalest Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (20, 32, Lair:1) a scroll of immolation (27, 14, Lair:1) 23 arrows (29, 38, Lair:1) a porcupine skeleton (30, 15, Lair:1) a +0 hand crossbow (32, 19, Lair:1) 21 arrows (33, 54, Lair:1) a +0 great sword (37, 29, Lair:1) 20 stones (38, 14, Lair:1) a +0 short sword (41, 18, Lair:1) 23 arrows (48, 41, Lair:1) a +0 club (50, 48, Lair:1) 22 arrows (54, 28, Lair:1) a +0 scale mail (66, 1, Lair:1) a +0 ring mail (67, 32, Lair:1) 20 stones (71, 34, Lair:1) a +2 ring of protection (71, 35, Lair:1) an uncursed ring of wizardry Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger a +0 robe (0, 34, Lair:2) 12 bolts (10, 32, Lair:2) a +0 robe (29, 19, Lair:2) a +0 club (29, 20, Lair:2) a +0 rapier (39, 36, Lair:2) a javelin (40, 36, Lair:2) the +4 scimitar of Slow Death {holy, Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). (41, 36, Lair:2) a +2 battleaxe 3 javelins a +0 ring mail (44, 7, Lair:2) 21 poisoned needles (60, 5, Lair:2) a +2 rapier of holy wrath