kal9871 Level 1 of the Dungeon (10, -8, D:1) a +0 club (21, 2, D:1) a +0 club a +0 dagger (28, -10, D:1) a +1 short sword of draining (29, 10, D:1) a +0 club (33, 18, D:1) a +0 short sword (35, 7, D:1) a +0 club (38, -3, D:1) a +0 hunting sling a +0 chain mail (39, 7, D:1) a +0 club a +0 dagger (55, 6, D:1) a scarf of cold resistance a scroll of fear Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 mace a +0 animal skin a +0 helmet (4, -5, D:2) a +0 club a +3 dagger (5, -5, D:2) a cursed +0 club a +0 hunting sling (7, -6, D:2) 26 sling bullets (7, 4, D:2) a +0 club (16, 11, D:2) a +0 dagger (24, 10, D:2) a +0 robe (27, 20, D:2) a +0 dagger (31, -3, D:2) a +0 robe (33, -9, D:2) a +0 club (38, 2, D:2) 20 poisoned needles (43, 3, D:2) a +0 club a +0 scale mail (44, 8, D:2) a cursed +0 robe (50, 7, D:2) a +0 dagger (51, 21, D:2) 22 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, -5, D:3) a +0 scale mail (3, -10, D:3) a +0 club a +0 leather armour (8, -17, D:3) a +0 dagger a +0 leather armour a +0 club a +0 morningstar 2 tomahawks a +0 ring mail (8, -14, D:3) a +0 falchion (8, -13, D:3) a tomahawk (38, -7, D:3) a scarf of cold resistance (41, -28, D:3) a +3 short sword (47, -10, D:3) a +0 ring mail (47, -2, D:3) a cursed +0 ring mail (50, -8, D:3) 24 bolts (57, -26, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 18 arrows (0, 49, D:4) a +0 leather armour (16, 34, D:4) a +0 dagger a +0 ring mail (16, 39, D:4) a +0 rapier (18, 29, D:4) 21 sling bullets (31, 15, D:4) a +0 leather armour a +0 rapier (36, 13, D:4) a +0 flail (40, 7, D:4) a +0 short sword (42, 39, D:4) a +0 robe Level 5 of the Dungeon [Shop] Kusaej's Jewellery Shoppe a +5 ring of dexterity (535 gold) an uncursed ring of ice (325 gold) an uncursed ring of positive energy (260 gold) an uncursed ring of protection from fire (325 gold) a cursed -2 ring of intelligence (26 gold) an uncursed ring of magical power (260 gold) an uncursed amulet of magic regeneration (390 gold) an uncursed ring of positive energy (260 gold) the amulet "Cuovvum" {Gourm Fragile +Blink Str+8 Slay+4} (936 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+8). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It lets you blink. It will be destroyed if unequipped. a cursed ring of teleportation (58 gold) (0, 0, D:5) 18 bolts (6, 0, D:5) 13 arrows (13, -7, D:5) a +0 ring mail (16, -32, D:5) 18 arrows a +0 shortbow (17, -32, D:5) a +0 mace (17, -3, D:5) 2 arrows (18, -3, D:5) an arrow (19, -3, D:5) an arrow (19, -2, D:5) an arrow (19, -1, D:5) an arrow (20, -32, D:5) an arrow (22, -27, D:5) a +0 leather armour a +0 club a +0 robe a +0 mace a +0 chain mail a +0 hand axe a +0 leather armour (24, -2, D:5) an arrow the +1 leather armour of Focus {Dex+7} It affects your dexterity (+7). (26, -24, D:5) an arrow (27, -20, D:5) an arrow (27, -19, D:5) a +0 shortbow 11 arrows (28, -14, D:5) 8 poisoned needles (31, -26, D:5) a +0 club (31, -2, D:5) an arrow (32, -2, D:5) a +0 whip (33, -4, D:5) an arrow (34, -4, D:5) a +0 dagger a +0 ring mail (38, -9, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe 2 tomahawks a +0 ring mail (0, 3, D:6) a +0 giant spiked club (6, -5, D:6) a +0 chain mail a +0 whip Level 7 of the Dungeon (0, 0, D:7) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (3, 7, D:7) a +0 leather armour (27, -27, D:7) a +0 giant club (34, 16, D:7) a scroll of enchant weapon (37, 11, D:7) a +0 hand axe (40, -4, D:7) a +0 falchion (41, -3, D:7) a +0 morningstar a +0 ring mail the Ecumenical Temple