kal9871 Level 1 of the Dungeon (1, -2, D:1) a +0 club (2, 30, D:1) a +0 club (2, 33, D:1) a +0 club (8, 34, D:1) a +0 robe (9, 24, D:1) a +0 club a cursed +0 club (13, 30, D:1) a +0 mace (32, 13, D:1) a cursed +0 whip (37, 18, D:1) a +0 hunting sling (38, 3, D:1) a stone (48, 16, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 6, D:2) a +0 dagger (10, -18, D:2) a +0 club (10, -2, D:2) a +0 short sword (15, -17, D:2) a +0 short sword (15, -1, D:2) a +0 short sword (25, -11, D:2) a +0 club (42, -13, D:2) a +0 robe (48, -8, D:2) a +0 flail (48, 7, D:2) a +0 mace (49, 7, D:2) a +0 mace (50, 8, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -10, D:3) a stone (3, -4, D:3) a +0 ring mail (4, -10, D:3) a stone (4, -1, D:3) a cursed +0 club (5, -17, D:3) a +2 mace of protection (9, -49, D:3) a +0 trident a +4 scale mail (10, -11, D:3) 24 stones (14, -47, D:3) a tomahawk a +0 trident (15, -54, D:3) a +0 scale mail (15, -53, D:3) a tomahawk (16, -5, D:3) a +0 club (19, -49, D:3) a tomahawk a +0 flail a +0 hand axe a +0 club a +0 whip a +0 dagger a +0 robe a +0 club a +0 ring mail (21, -26, D:3) 23 stones (26, -6, D:3) 2 stones (28, -4, D:3) a stone (30, -4, D:3) a stone (31, -4, D:3) a stone (32, -18, D:3) 16 stones (36, -37, D:3) 21 stones (40, -30, D:3) a +0 dagger (49, -15, D:3) a +0 ring mail a cursed -1 club (49, 1, D:3) a cursed -3 dagger (50, -29, D:3) a +0 dagger (51, 6, D:3) 12 bolts (55, -13, D:3) a +0 dagger (57, 9, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 centaur barding (8, 15, D:4) a cursed -2 hand axe (29, -11, D:4) a +0 ring mail (43, 5, D:4) a +0 halberd (43, 14, D:4) a +0 club (43, 21, D:4) a +0 hand axe (46, 16, D:4) 9 stones Level 5 of the Dungeon [Shop] Nopnue's Weapon Shop a +5 spear of flaming (486 gold) the +8 trident of Putrescence {freeze, rF- Dex+7} (915 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). It makes you vulnerable to fire. a +0 flail (52 gold) a +0 whip (37 gold) a +0 hand axe (45 gold) a +0 whip (37 gold) a +0 dagger (30 gold) 11 arrows (33 gold) a +0 war axe (52 gold) 23 sling bullets (172 gold) (17, -6, D:5) a +0 leather armour (22, -16, D:5) a +0 trident (23, 4, D:5) a leopard gecko skeleton (24, -20, D:5) a +0 mace (unseen) (24, -17, D:5) a +1 dagger of venom (unseen) (26, -16, D:5) a cursed +0 robe (31, 4, D:5) the cursed +1 plate armour of Oblivion {rPois rN+} It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (33, -1, D:5) a cursed -1 whip (35, -1, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 11 poisoned needles (3, -3, D:6) 3 tomahawks (9, 18, D:6) 13 gold pieces (10, 14, D:6) 14 gold pieces (13, 15, D:6) a +0 ring mail (14, 13, D:6) a scroll of magic mapping (32, -4, D:6) a +0 club (32, -3, D:6) a +0 dagger a +0 ring mail (33, -3, D:6) a +0 dagger a cursed +0 robe Level 7 of the Dungeon (0, 0, D:7) 7 gold pieces (5, -2, D:7) 15 stones (6, -6, D:7) 12 stones (8, -6, D:7) 12 poisoned needles (8, 9, D:7) a +0 long sword (23, 4, D:7) a +0 robe a +0 dagger (24, 8, D:7) a -1 robe (24, 10, D:7) a +0 club a +0 dagger (27, -6, D:7) a +0 leather armour