kal9871 the Dungeon [Shop] Fazad's Antique Weapon Emporium a +0 whip (57 gold) a +0 mace (69 gold) a +0 hunting sling (34 gold) a +0 dagger (46 gold) the +7 longbow "Piercer" {penet, EV-2} (908 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). a +0 mace (69 gold) a +0 short sword (69 gold) a +0 halberd of flaming (211 gold) a +2 quarterstaff of protection (386 gold) a +0 dagger (46 gold) [Shop] Gammo's Antique Weapon Shoppe the +1 great mace of Quarrel {crush, rF+ Int+3} (945 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from fire. a +0 dagger (54 gold) a +0 dagger (54 gold) a +0 mace (81 gold) a +0 mace (81 gold) a +0 hand axe (81 gold) a +0 club (27 gold) a +0 hand axe (81 gold) the cursed +13 Scythe of Curses {drain, *Curse} (2160 gold) A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. [Shop] Xiteotant's General Store a potion of brilliance (52 gold) a scroll of identify (26 gold) 9 stones (11 gold) 11 bolts of frost (71 gold) 25 stones (32 gold) a scroll of identify (26 gold) a cursed ring of loudness (58 gold) a scroll of identify (26 gold) a +0 flail of draining (107 gold) a potion of curing (39 gold) a +0 whip (32 gold) an uncursed ring of protection from fire (325 gold) a +3 hand axe of chopping (279 gold) the cursed +1 flail of Mandamus {venom, MR+ Str+4} (353 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. 17 stones (22 gold) [Shop] Rerad's Magic Scroll Shoppe a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of random uselessness (12 gold) a scroll of amnesia (42 gold) a scroll of remove curse (36 gold) a scroll of random uselessness (12 gold) (0, 0, D) a +0 club a +0 club (0, 6, D) a +0 giant spiked club (0, 34, D) a +0 animal skin (0, 37, D) 2 scrolls of amnesia (0, 38, D) an uncursed staff of energy (0, 39, D) a +0 helmet a +2 scimitar of holy wrath a +0 lajatang a +2 dire flail of protection a +1 broad axe of freezing a +2 rapier of electrocution (0, 45, D) a +0 giant spiked club a +0 giant club (0, 52, D) a cursed -2 giant spiked club (2, 20, D) a +0 dagger a +0 robe (2, 21, D) a +3 antimagic quarterstaff (4, 9, D) 17 stones (4, 11, D) a +0 short sword (4, 36, D) a +2 great sword of protection (4, 47, D) a +0 leather armour (4, 48, D) a +0 hunting sling (4, 53, D) a +0 helmet (4, 55, D) a +0 pair of boots (4, 56, D) a +0 helmet (6, -4, D) a +0 short sword a +0 chain mail a +0 bardiche a +0 chain mail (6, -3, D) a +0 war axe a +0 dagger a +0 robe (6, -1, D) a +0 glaive of flaming a +2 halberd of venom a +0 spear (6, 2, D) a +0 dire flail (6, 12, D) a +0 scimitar of flaming a +0 robe (6, 13, D) a +4 hunting sling of flaming (7, -4, D) a +6 mace of draining a +0 leather armour a +0 battleaxe a +0 chain mail a cursed -2 whip 2 tomahawks a +0 leather armour (8, -4, D) a +0 trident (8, -3, D) a +0 war axe a +0 chain mail a +0 falchion (8, -2, D) a +0 hand axe a +0 chain mail (8, -1, D) a +0 battleaxe a +0 plate armour 50 gold pieces a +0 trident a +0 plate armour (8, 0, D) a +0 trident a +0 chain mail (8, 10, D) a +2 dagger of holy wrath a +0 robe (8, 11, D) a +0 dagger (8, 12, D) a +0 hand axe (8, 13, D) a cursed -3 battleaxe a +0 chain mail a +0 hand axe a +0 plate armour (8, 18, D) a +2 antimagic spear (8, 19, D) a +0 scimitar a +0 chain mail (8, 23, D) a +0 long sword a +0 chain mail (8, 24, D) a cursed -3 battleaxe a +0 chain mail (8, 25, D) a +0 long sword a +0 chain mail (8, 36, D) a +3 antimagic glaive (8, 37, D) a +0 dagger a +0 robe a +0 dagger a +1 robe of magic resistance 50 gold pieces (8, 38, D) a +0 dagger a cursed +0 robe 50 gold pieces (8, 39, D) a +6 antimagic demon trident (still there?) a +6 antimagic demon trident (still there?) a +0 dagger (still there?) a +0 robe (still there?) 100 gold pieces (still there?) (8, 40, D) a +0 dagger a +0 robe a +0 dagger a +0 robe 50 gold pieces (8, 41, D) a +0 dagger a +0 robe 100 gold pieces (8, 42, D) a +0 dagger a cursed -2 robe (8, 43, D) a +4 antimagic halberd a +0 dagger a +2 robe of magic resistance (8, 44, D) a +2 dagger of flaming a cursed +0 robe (8, 45, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (8, 46, D) a +0 dagger a +0 robe (12, 6, D) an uncursed amulet of magic regeneration (12, 11, D) the +7 dagger of Impatience {distort, +Fly rF+++ rC- MP+9} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It renders you almost immune to fire. It makes you vulnerable to cold. It affects your magic capacity (+9). It lets you fly. (12, 12, D) a +1 giant spiked club (12, 13, D) a +2 great sword of slicing a +1 scale mail of cold resistance a +1 great sword (12, 14, D) a +1 double sword of holy wrath (12, 15, D) a +2 dagger of freezing (12, 16, D) a +1 giant spiked club (12, 17, D) a +1 giant spiked club (12, 18, D) a +1 glaive (12, 20, D) a +1 ice dragon armour (12, 21, D) a +0 plate armour a +1 scale mail (12, 22, D) a +4 ring mail of cold resistance (12, 23, D) a +0 battleaxe a +0 leather armour a +2 robe (12, 24, D) a +1 helmet (12, 25, D) a +0 mottled dragon armour (12, 26, D) a +3 scale mail (12, 30, D) the +7 glaive of Balance {venom, rF- Str+6 SInv} It poisons the flesh of those it strikes. It affects your strength (+6). It makes you vulnerable to fire. It lets you see invisible. (12, 31, D) the +6 glaive of Exquisite Torment {flame, Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). (12, 32, D) a +0 dire flail a +0 dire flail (12, 37, D) a large rock (12, 38, D) a +0 hand axe a +0 chain mail (12, 40, D) a +0 shortbow 15 arrows (12, 41, D) a +0 dagger a cursed +0 robe a +1 battleaxe of chopping a +0 plate armour (12, 44, D) 3 large rocks (12, 45, D) a large rock the +2 glaive of a bailey {flame, rPois rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from poison. (12, 46, D) 2 large rocks (12, 47, D) 2 large rocks (14, 0, D) a +0 short sword (14, 1, D) a +3 antimagic glaive (14, 36, D) a +1 broad axe of chopping a +0 chain mail (14, 39, D) a +0 battleaxe a +0 chain mail (14, 52, D) a +1 longbow of flaming 7 poisoned arrows a +1 centaur barding of fire resistance (14, 54, D) 3 poisoned arrows (14, 55, D) a poisoned arrow (14, 56, D) a poisoned arrow (14, 57, D) 2 poisoned arrows (14, 58, D) 2 poisoned arrows (14, 59, D) a poisoned arrow (14, 60, D) 2 poisoned arrows (16, 11, D) 4 bolts (16, 12, D) 4 bolts a +0 trident (16, 13, D) a +3 arbalest a +0 mace 18 bolts (16, 15, D) a +1 bardiche of venom (16, 16, D) a +0 flail a +0 robe a +2 scimitar of venom a +0 robe (16, 17, D) a +0 pair of boots (16, 22, D) a +3 antimagic halberd a +2 demon trident of freezing a +0 robe (16, 23, D) a +0 trident 5 tomahawks (16, 24, D) 3 arrows a +0 spear (16, 25, D) a +0 longbow a -2 spear 19 arrows (16, 30, D) a +4 antimagic glaive (16, 41, D) a +1 antimagic glaive (16, 42, D) a +0 longbow of freezing (18, 0, D) a +0 broad axe a +0 chain mail (18, 28, D) a +9 halberd of freezing (18, 29, D) 3 large rocks (18, 30, D) a +0 flail a +0 animal skin (18, 32, D) a large rock (18, 62, D) a +2 battleaxe of freezing (19, -4, D) a +1 antimagic quarterstaff (20, -4, D) a +0 arbalest 17 bolts (20, -1, D) a +4 glaive of chopping a golden dragon skeleton (20, 1, D) a shapeshifter corpse (20, 13, D) a +0 battleaxe of freezing (20, 19, D) an arrow (20, 20, D) a large rock (20, 21, D) a large rock (20, 24, D) an arrow (20, 25, D) a +4 halberd of protection 2 large rocks a stone giant corpse (20, 26, D) a +0 robe (unseen)