kal9871 Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, -16, D:1) a +0 ring mail (21, -46, D:1) a +0 dagger (21, -35, D:1) a +0 club (22, -17, D:1) a +0 club (25, -18, D:1) a +0 club (39, -40, D:1) a +0 club (50, -11, D:1) a +0 short sword (58, -39, D:1) 24 stones Level 2 of the Dungeon (7, -28, D:2) a +0 dagger (10, -24, D:2) a +0 chain mail (14, -22, D:2) a +0 ring mail (16, -52, D:2) a +0 whip (22, -45, D:2) 29 bolts (22, -44, D:2) a stone (32, -29, D:2) a +0 club (33, -39, D:2) 16 sling bullets (33, -29, D:2) 7 poisoned needles (37, -24, D:2) a +0 short sword (38, -27, D:2) a +0 dagger (46, -23, D:2) a +0 dagger (49, -51, D:2) 16 stones (58, -19, D:2) a +0 ring mail Level 3 of the Dungeon (0, 33, D:3) 14 bolts (7, -10, D:3) a cursed -1 robe (7, -5, D:3) a +0 dagger (7, 1, D:3) a +0 mace (8, -5, D:3) a cursed -1 dagger (8, -1, D:3) a +0 leather armour a +0 mace (8, 32, D:3) 2 stones (8, 33, D:3) a +0 club a +0 club (8, 34, D:3) a stone a +0 dagger (8, 35, D:3) 2 stones (8, 36, D:3) a stone (14, -11, D:3) 29 stones (14, -5, D:3) 14 stones (16, 28, D:3) a stone (16, 31, D:3) a stone (16, 33, D:3) 2 stones (18, 23, D:3) a +0 club (21, 19, D:3) a cursed -1 falchion (24, 7, D:3) a +0 club (24, 18, D:3) a +0 mace (25, 31, D:3) a +0 ring mail (26, 37, D:3) a +0 war axe (30, -3, D:3) a +0 club (30, 18, D:3) a +0 club (31, -2, D:3) a +0 dagger (39, 5, D:3) 8 arrows of dispersal (42, 4, D:3) a +0 flail (42, 8, D:3) a +0 club (43, 4, D:3) a +0 dagger Level 4 of the Dungeon (0, 1, D:4) a +0 animal skin (1, 1, D:4) a +0 robe (unseen) (12, 17, D:4) 24 stones (13, 24, D:4) a +0 leather armour (17, 49, D:4) a +0 leather armour (31, 40, D:4) a cursed +0 flail (34, -4, D:4) a +0 hunting sling (36, 3, D:4) a cursed -3 giant spiked club Level 5 of the Dungeon (0, 0, D:5) 16 stones (3, -16, D:5) a +0 short sword (4, 13, D:5) 8 arrows a +0 shortbow (5, -9, D:5) a +0 chain mail a +2 leather armour (6, 15, D:5) an arrow (7, -6, D:5) a +0 trident (8, -5, D:5) a +0 dagger (8, 15, D:5) an arrow (9, 15, D:5) an arrow (10, 15, D:5) 2 arrows (17, 18, D:5) 4 tomahawks (25, 21, D:5) a +0 club (26, -11, D:5) a +0 leather armour a +0 falchion (29, -16, D:5) a cursed +0 animal skin (39, 22, D:5) a +0 war axe (40, -23, D:5) 15 poisoned needles (49, -21, D:5) a +0 quarterstaff Level 6 of the Dungeon [Shop] Naamom's Book Emporium a book of the Warp (900 gold) a book of the Earth (650 gold) a book of Annihilations (1104 gold) a book of Air (350 gold) a book of Geomancy (350 gold) a book of Annihilations (1104 gold) the Papyrus of Twisted Enchantment (650 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Regeneration Charms/Necromancy 3 c - Spectral Weapon Hexes/Charms 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Cigotuvi's Embrace Necromancy 5 a book of Necromancy (300 gold) a book of Beasts (550 gold) (3, 20, D:6) a +0 rapier (5, 47, D:6) a +0 leather armour a +0 hand axe a +0 flail (6, 26, D:6) 11 poisoned needles (6, 43, D:6) a +0 leather armour a +0 mace a +0 robe a +1 dagger of venom a +0 short sword (7, 17, D:6) a +0 shortbow 8 arrows (7, 49, D:6) a +0 whip (8, 17, D:6) an arrow (9, 17, D:6) a +0 leather armour (11, 17, D:6) 5 arrows (12, 17, D:6) 2 arrows (14, 17, D:6) an arrow (22, 18, D:6) 9 bolts a +0 short sword (26, 12, D:6) a +0 morningstar a +0 leather armour (29, 40, D:6) a +4 quarterstaff of chaos (30, 37, D:6) a +0 mace of holy wrath (32, 18, D:6) a +0 robe (36, 37, D:6) a +0 pair of boots (38, 22, D:6) 16 sling bullets (39, 19, D:6) a +0 leather armour (40, 29, D:6) a +2 leather armour of fire resistance (41, 2, D:6) 13 poisoned needles (47, 23, D:6) a +0 dire flail of draining a +0 robe Level 7 of the Dungeon (0, 0, D:7) 15 arrows (1, -17, D:7) 17 arrows (1, -14, D:7) a +0 ring mail (12, 6, D:7) a +0 chain mail (14, -14, D:7) 17 sling bullets (14, 0, D:7) the +4 hand axe "Juvuanuih" {flame, *Corrode rElec Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It insulates you from electricity. It may corrode your equipment when you take damage. (20, -9, D:7) 3 scrolls of random uselessness (25, -13, D:7) 3 arrows (27, -13, D:7) an arrow (28, -14, D:7) an arrow (30, -14, D:7) a +0 shortbow 16 arrows (32, -30, D:7) 6 gold pieces (32, -26, D:7) a killer bee corpse (34, -20, D:7) a +2 robe of magic resistance