kal9871 Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 9, D:1) 27 arrows (14, 18, D:1) a +0 dagger (-13, 24, D:1) a +0 club (-13, 30, D:1) a +0 leather armour (4, 31, D:1) a +0 helmet (7, 32, D:1) a +0 club Level 2 of the Dungeon (-6, 5, D:2) 25 stones (-12, 6, D:2) a +0 club (-6, 21, D:2) a +0 club (-23, 25, D:2) 26 arrows (-42, 30, D:2) a +0 short sword (-35, 33, D:2) a +0 dagger (-28, 45, D:2) a +0 dagger 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (28, 4, D:3) a +0 leather armour (-12, 5, D:3) a +0 falchion a +0 ring mail (28, 5, D:3) a +0 dagger (28, 6, D:3) a +0 ring mail (15, 8, D:3) a +0 dagger a +0 hunting sling 22 sling bullets (-5, 10, D:3) a +0 scale mail (9, 11, D:3) a meat ration (-19, 12, D:3) a +0 plate armour (41, 13, D:3) a +0 short sword (-8, 16, D:3) a +0 club a cursed +0 leather armour (-6, 18, D:3) a +0 hand axe (-8, 23, D:3) a +0 flail a +0 scale mail (-8, 27, D:3) a cursed -2 club a +0 ring mail (27, 43, D:3) a +1 long sword of slicing (-3, 45, D:3) a +0 mace a +0 ring mail (-10, 46, D:3) a +0 short sword (-6, 47, D:3) a +0 hand axe a +0 ring mail (17, 48, D:3) a +0 ring mail (26, 55, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 12 stones (1, 1, D:4) a +0 club (12, 1, D:4) 4 stones (still there?) 3 stones (still there?) a +0 club (still there?) (16, 1, D:4) a stone (0, 3, D:4) a +0 club (2, 4, D:4) a stone (7, 4, D:4) a stone (0, 5, D:4) a +0 club (3, 6, D:4) 3 stones (23, 7, D:4) 20 stones (19, 8, D:4) a +0 club (21, 8, D:4) 2 stones (22, 8, D:4) a stone (-24, 13, D:4) a +0 hunting sling (7, 13, D:4) 13 stones (-28, 14, D:4) a +0 dagger (-26, 15, D:4) 23 arrows (1, 16, D:4) 29 stones (8, 16, D:4) a stone (0, 18, D:4) a stone (10, 21, D:4) a +0 mace a +0 leather armour (16, 26, D:4) a +0 whip (19, 27, D:4) 17 stones (17, 28, D:4) a +0 mace a +0 leather armour (19, 28, D:4) a +0 whip (19, 29, D:4) a +0 club (19, 31, D:4) a +0 spear (18, 33, D:4) 5 stones (19, 34, D:4) a stone (20, 34, D:4) a stone (21, 34, D:4) a stone a +0 chain mail (27, 35, D:4) 2 stones a +0 short sword (19, 36, D:4) a +0 whip a +0 club (29, 46, D:4) a +0 dagger a cursed -3 hunting sling 16 stones (-14, 47, D:4) an arrow (-13, 47, D:4) an arrow (-14, 56, D:4) a +0 club a +0 ring mail Level 5 of the Dungeon [Shop] Tioq's Antique Weapon Shoppe the +9 falchion of Neadamuy {flame, rElec rF- rN++ Str+3} (248 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It makes you vulnerable to fire. It insulates you from electricity. It greatly protects you from negative energy. a +1 mace of crushing (93 gold) the cursed +0 morningstar of Peace {crush, +Fly} (279 gold) It inflicts extra damage upon your enemies. It lets you fly. It has a curse placed upon it. a +0 club (31 gold) a cursed +0 whip (77 gold) a +2 spear of freezing (93 gold) a +0 hand crossbow (108 gold) a +0 mace (93 gold) a +0 rapier (124 gold) a +0 long sword (108 gold) a +0 long sword (108 gold) a +0 flail (108 gold) a +2 long sword of venom (108 gold) (0, 0, D:5) a cursed +0 club (14, 2, D:5) an adder corpse (-21, 6, D:5) a +0 club a hobgoblin corpse (skeletalised by now) (-29, 15, D:5) 30 stones (-11, 15, D:5) a jackal corpse (-7, 15, D:5) a +1 short sword of freezing a +0 blowgun (-8, 18, D:5) a +0 club a goblin corpse (skeletalised by now) (0, 19, D:5) a beef jerky (-35, 21, D:5) 3 tomahawks a +0 hand axe (-9, 22, D:5) a +0 club a goblin corpse (skeletalised by now) (-9, 23, D:5) 21 stones (-6, 24, D:5) 17 gold pieces (-9, 27, D:5) 21 arrows of dispersal (-13, 35, D:5) a +0 whip (15, 49, D:5) a +0 giant club (-44, 59, D:5) a +0 rapier (-49, 60, D:5) a royal jelly (-21, 63, D:5) a +0 dagger (-18, 63, D:5) a +0 cloak a +0 robe the Ecumenical Temple