Dungeon Crawl Stone Soup version 0.35-a0-995-g32aa59703e (webtiles) character file. Game seed: 17578612832663973989 655 kae the Firebug (level 7, 0/40 HPs) Began as a Deep Elf Fire Elementalist on Sept 6, 2026. Slain by a water moccasin zombie (3 damage) ... in an ossuary. The game lasted 00:03:35 (3636 turns). kae the Firebug (Deep Elf Fire Elementalist) Turns: 3636, Time: 00:03:35 Health: 0/40 AC: 5 Str: 4 XL: 7 Next: 29% Magic: 4/16 EV: 12 Int: 32 God: Gold: 132 SH: 0 Dex: 14 Spells: 5/15 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) e - +2 cloak {Stlth+} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ b - +6 ring of intelligence HPRegen 0.26/turn c - ring of positive energy MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration, clever 1, time-warped blood 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 132 gold pieces. Inventory: Armour a - a +0 robe (worn) d - the +0 cloak of Cafe {rC+ Slay-2 Air} (You took it off a goblin on level 2 of the Dungeon) rC+: It protects you from cold. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Air: It increases the power of your Air spells. It cannot be enchanted further. e - a +2 cloak of stealth (worn) Jewellery b - a +6 ring of intelligence (worn) c - a ring of positive energy (worn) f - a +6 ring of dexterity Scrolls t - a scroll of teleportation V - 2 scrolls of vulnerability c - a scroll of revelation {unknown} Potions M - a potion of mutation i - a potion of invisibility f - a potion of haste {unknown} Skills: + Level 2.1 Fighting + Level 4.3 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting * Level 4.3 Conjurations - Level 3.0 Hexes * Level 5.4 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 84% 2d8 1% 2 c - Inner Flame Hex/Fire 34% N/A 2% 3 d - Flame Wave Conj/Fire 38% 2d10 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 26% N/A 4% 3 Poisonous Vapours Alch/Air 28% 1d1 5% 1 Volatile Blastmotes Fire/Tloc 48% 2d14 5% 3 Blink Tloc 14% N/A 8% 2 Fugue of the Fallen Necr 7% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Dimensional Bullseye Hex/Tloc 8% N/A 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your mind is acute. (Int +4, Str/Dex -1) Your blood hastes a few of your allies when you are sufficiently damaged. Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water moccasin zombie bites you. The foxfire burns the water moccasin zombie. The water moccasin zombie is severely damaged. The foxfire burns the water moccasin zombie! The water moccasin zombie is almost destroyed. The water moccasin zombie misses you. There are monsters nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water moccasin zombie bites you. The foxfire burns the water moccasin zombie! You destroy the water moccasin zombie! The foxfire burns the water moccasin zombie! The water moccasin zombie is burned terribly! The water moccasin zombie is heavily damaged. The water moccasin zombie misses you. A water moccasin zombie is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie is no longer more vulnerable to fire. The foxfire burns the water moccasin zombie! The water moccasin zombie is severely damaged. The foxfire burns the water moccasin zombie. The water moccasin zombie is severely damaged. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * A water moccasin zombie is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The foxfire burns the water moccasin zombie. The water moccasin zombie is severely damaged. The foxfire burns the water moccasin zombie. The water moccasin zombie is almost destroyed. The water moccasin zombie bites you. You die... #################### #∩..#...#....#...'.. #...'...#....#...#.. #...#...'....'...#.. ###'##############'# #...# #.. #...# #.. #..§# #.. #.§@# #.. ###Z# ### ..# #.. ...# #.. #...# #.. #...# #.. ###+# #'# #.. ### #####.. You could see a water moccasin zombie. Vanquished Creatures Eustachio (D:3) A weeping skull (Ossuary) A jelly (D:4) Crazy Yiuf (D:2) 6 water moccasin zombies (Ossuary) Terence (D:2) 2 crocodile zombies (Ossuary) A gnoll (D:1) 7 adders A dart slug (D:1) 2 ribbon worms 2 adder zombies (Ossuary) 7 gnoll zombies (Ossuary) 3 orcs 9 endoplasms 9 hobgoblins 3 quokkas 7 ball pythons 5 bats 6 frilled lizards 10 goblins A jackal zombie (Ossuary) 10 kobolds 4 orc zombies (Ossuary) 6 rats (D:1) 106 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kae the Deep Elf Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 217 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 220 | D:1 | Learned a level 2 spell: Scorch 426 | D:1 | Reached XP level 3. HP: 20/20 MP: 6/9 430 | D:1 | Learned a level 3 spell: Inner Flame 464 | D:1 | Reached skill level 1 in Hexes 756 | D:1 | Found a faded altar of an unknown god. 764 | D:1 | Got Plato's Exordium to the Scorpion 1218 | D:2 | Encountered Terence 1227 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1227 | D:2 | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [potion of mutation] 1231 | D:2 | Killed Terence 1232 | D:2 | Reached XP level 4. HP: 6/24 MP: 6/11 1489 | D:2 | Reached skill level 1 in Fighting 1641 | D:2 | Identified the +0 cloak of Cafe {rC+ Slay-2 Air} 1680 | D:2 | Encountered Crazy Yiuf 1747 | D:2 | Reached skill level 4 in Fire Magic 2010 | D:2 | Killed Crazy Yiuf 2011 | D:2 | Reached XP level 5. HP: 29/29 MP: 7/12 2037 | D:2 | Learned a level 4 spell: Flame Wave 3102 | D:4 | Encountered Eustachio 3119 | D:3 | Killed Eustachio 3120 | D:3 | Reached XP level 6. HP: 33/34 MP: 1/14 3275 | D:4 | Found a sand-covered staircase. 3287 | Ossuary | Entered an ossuary 3346 | Ossuary | Reached skill level 5 in Fire Magic 3528 | Ossuary | Reached XP level 7. HP: 32/39 MP: 3/15 3636 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_loops_ring, shapermc_ecumenical_altar_rom_forum, st_stairs_13, minmay_3d_cube D:2: layout_basic, minivault_27, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_loops_cross, serial_forest, infiniplex_forest_lined_room_, infiniplex_forest_clump_small, infiniplex_forest_clump_curved, infiniplex_forest_clump_tiny, infiniplex_forest_straight_4, infiniplex_forest_corner_1, infiniplex_forest_lined_room_2 D:4: layout_loops_ring, nicolae_overflow_hidden_temple, enter_ossuary_2, serial_library_hellmonk_room_a, nicolae_elevator_lobby_plus, uniq_eustachio, uniq_natasha Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Hexes | 1 2 3 | 3.0 Conjurations | 2 3 4 | 4.3 Dodging | 3 4 | 4.3 Fighting | 1 2 | 2.1 Fire Magic | 4 5 | 5.4 Spellcasting | 4 | 4.6 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 5 | 4 || 9 Melee: Unarmed | | 5 | 4 || 9 Cast: Foxfire | 93 | 125 | 19 || 237 Scorch | 8 | 27 | 2 || 37 Flame Wave | | 3 | || 3 Drink: Magic | 1 | | || 1 Mutation | 1 | | || 1 Heal wounds | | 1 | || 1 Resistance | | 1 | || 1 Read: Identify | 1 | 2 | || 3 Teleportation | 1 | | || 1 Blinking | 1 | | || 1 Vulnerability | 1 | | || 1 Butterflies | 1 | | || 1 Enchant weapon | | 1 | || 1 Torment | | 1 | || 1 Enchant armour | | 1 | || 1 Armour: Robe | 14 | 26 | 18 || 58 Dodge: Dodged | 16 | 27 | 15 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3637 | 3533 | 104 | 156 | 2529 | 5 | 727.4 | Dungeon | 3287 | 3183 | 104 | 105 | 2340 | 4 | 821.8 | Ossuary | 349 | 349 | 0 | 51 | 189 | 1 | 349.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1102 daAuts D:3: 1020 daAuts D:2: 973 daAuts Ossuary: 349 daAuts D:4: 192 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+