kae Level 1 of the Dungeon (1, -10, D:1) a +0 ring mail (7, -13, D:1) a +0 sling (7, -7, D:1) a +0 dagger (25, 2, D:1) a +0 short sword (30, -1, D:1) a +0 dagger (30, 13, D:1) a +0 club (33, 12, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +0 scale mail (3, -14, D:2) a +0 spear (8, -1, D:2) a +0 dagger (10, -8, D:2) a +0 mace (17, -2, D:2) a +0 dagger (18, -13, D:2) 5 large rocks (27, -13, D:2) a +0 short sword (28, -13, D:2) a +0 dagger (38, -26, D:2) a +0 mace (40, -13, D:2) a +0 chain mail (49, -14, D:2) a +0 sling (50, -25, D:2) a +0 dagger (55, -26, D:2) a +0 robe (57, -5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, 30, D:3) a +0 dagger a +0 sling a +0 club (6, 28, D:3) a +0 dagger of protection a +0 dagger a +0 spear a +0 animal skin a +0 helmet (6, 29, D:3) a +0 dagger a +0 club (6, 30, D:3) a +0 dagger (8, -2, D:3) a +0 dagger (30, 32, D:3) a +0 club (31, 35, D:3) a +0 club a +2 leather armour of willpower (46, -3, D:3) a +0 trident (47, -4, D:3) a +0 flail a +0 whip a +0 dagger a +0 robe (52, 47, D:3) a +0 dagger (54, 5, D:3) 15 gold pieces (54, 6, D:3) 10 gold pieces (54, 7, D:3) a scroll of identify Level 4 of the Dungeon [Shop] Xais's Antique Weapon Boutique the +4 mace "Tiej Duo" {protect, ^Fragile rN+ Will++ rCorr} (1415 gold) rN+: It protects you from negative energy. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. a +0 club (29 gold) a +0 hand axe (87 gold) a +0 dagger (58 gold) a +0 spear (87 gold) a +0 flail (101 gold) a +0 flail (101 gold) a +2 heavy shortbow (504 gold) a +0 dagger (58 gold) (1, -8, D:4) a +0 shortbow (3, 0, D:4) a +2 spear of venom (16, -39, D:4) a +0 club (16, -28, D:4) 12 gold pieces (17, -28, D:4) a +0 robe (19, -32, D:4) a +0 dagger (19, -31, D:4) a +0 whip a +0 ring mail (19, -30, D:4) a +0 dagger (23, -11, D:4) a +0 short sword (31, 12, D:4) a +0 scale mail (38, -6, D:4) a +0 leather armour (48, -24, D:4) a +0 robe (53, -22, D:4) a +0 scale mail (54, -3, D:4) a +5 flail of protection (57, -21, D:4) a +0 leather armour (62, -5, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour a +0 club (2, 1, D:5) a +0 dagger a +0 robe (4, 0, D:5) a +0 scale mail a +0 club (5, -29, D:5) a +0 short sword (6, 1, D:5) a +0 club a +0 robe (34, 1, D:5) a +0 spear (34, 2, D:5) a +0 whip (35, 2, D:5) a +0 flail (51, 0, D:5) a +0 hammer (52, 2, D:5) a +0 hammer (53, 0, D:5) a +0 hammer (54, 1, D:5) a +2 quarterstaff of chaos (56, 2, D:5) a +0 hammer Level 6 of the Dungeon (12, 0, D:6) a +0 whip (13, 1, D:6) a +0 club (13, 2, D:6) a +0 whip (14, 14, D:6) a +0 robe (15, 2, D:6) a +0 spear (18, -22, D:6) a +0 chain mail (32, -10, D:6) a +2 falchion of holy wrath a +0 chain mail an orb of energy (33, -10, D:6) a +0 flail (33, -9, D:6) a +0 club a +0 ring mail (37, -22, D:6) a +0 mace (42, -1, D:6) a +0 dagger a +0 robe (43, -13, D:6) a +3 longbow (43, 0, D:6) a +1 rapier of freezing a +0 scale mail (43, 1, D:6) a +0 orcbow (49, -25, D:6) a +0 hat Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (5, -1, D:7) a +0 leather armour (7, 34, D:7) a +4 trident of draining a +0 robe an orb of energy the barachi corpse of Jeremiah (skeletalised by now) (11, 25, D:7) a +0 glaive a +0 chain mail (12, 23, D:7) a +0 flail a +0 leather armour (12, 24, D:7) a +0 dagger a +0 robe (13, 11, D:7) a +0 dagger (15, 10, D:7) a +0 shortbow (15, 17, D:7) a +0 ring mail (16, 10, D:7) a +0 dagger a +0 robe (19, -16, D:7) a +0 robe (22, 8, D:7) a +3 chain mail of fire resistance (22, 16, D:7) a flux talisman (23, 11, D:7) a +0 orcbow (24, 9, D:7) the +2 plate armour of the Lute {^Drain rPois rF- Dex+6} Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. rPois: It protects you from poison ^Drain: It drains your maximum health when unequipped. (24, 19, D:7) a +0 whip (25, 20, D:7) a +0 short sword (26, 18, D:7) a +0 club (33, -17, D:7) the +6 mace of Sandy Resourcefulness {protect, *Rage rElec rN++ Stlth+} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. (34, 11, D:7) a +0 flail a +0 plate armour (36, -18, D:7) a +0 giant spiked club (37, -19, D:7) a +0 dagger (37, -17, D:7) a +0 mace (38, -18, D:7) a +0 cloak Level 8 of the Dungeon (0, 0, D:8) a quokka corpse a bullfrog corpse (1, -7, D:8) a yak corpse (5, -5, D:8) a +0 chain mail the Ecumenical Temple