kae Level 1 of the Dungeon (7, 7, D:1) a +0 club a +0 dagger (10, -33, D:1) a +0 club (16, 13, D:1) a +0 dagger (18, -11, D:1) an orb of wrath (27, -9, D:1) a +0 short sword (36, -43, D:1) a +0 club (48, -18, D:1) a +0 dagger (58, -15, D:1) a +0 scale mail (67, -34, D:1) a +0 ring mail (68, -44, D:1) a +0 dagger of electrocution (68, -31, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (31, 19, D:2) a +0 ring mail (34, 2, D:2) a +0 dagger (52, 25, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) the +5 long sword of the Sun {freeze, Fragile Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. Fragile: It will be destroyed if unequipped. (3, -3, D:3) a +0 dagger (5, -17, D:3) a +0 rapier (10, -20, D:3) a +0 mace (13, -21, D:3) the +2 helmet of Time Monsters {rPois rN+++ Str-4 SInv} Str-4: It affects your strength (-4). rPois: It protects you from poison rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. (23, -15, D:3) a +0 mace (30, -22, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 sling (1, -5, D:4) a +0 ring mail (14, -10, D:4) a +0 hammer (18, 7, D:4) a hobgoblin skeleton (19, 18, D:4) a +0 club (26, 7, D:4) a +0 dagger a +0 sling (43, -9, D:4) a +0 chain mail