Dungeon Crawl Stone Soup version 0.31-a0-940-gdaa99269f9 (webtiles) character file. Game seed: 13553369908022445274 1 kae the Vexing (level 1, -1/13 HPs) Began as a Demonspawn Enchanter on Oct 20, 2023. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (49 turns). kae the Vexing (Demonspawn Enchanter) Turns: 49, Time: 00:00:07 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 16% Magic: 3/3 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Skills: * Level 0.9 Short Blades - Level 1.7 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting * Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Confusing Touch Hex 11% N/A 19% 3 Tukima's Dance Hex 11% N/A 19% 3 Dazzling Flash Conj/Hex 12% N/A 32% 3 Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles d - 5 curare-tipped darts {=f} Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5950 Altars: ########## #.@g...... #. #.######## #. #.# #. ##.## #.##...## #.#.#.#.######## #............... ##.######....#.######## #...).........## You could see a goblin. Message History Lua error: /dgldir/rcfiles/crawl-git/kae.rc:525: unexpected symbol near '#' 🤖 Initializing magus.rc ... Bad monster_list_colour key: strict_neutral Bad channel name 'pray' for runrest: 'pray:' Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' ✅ Successfully initialized magus.rc [v1.11.3] Welcome, kae the Demonspawn Enchanter. The fabulous Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. There is a dry fountain, spattered with blood here. d - 5 curare-tipped darts {=f} A kobold and a bat come into view. There are monsters nearby! There are monsters nearby! The helpless bat fails to defend itself. You puncture the bat! You kill the bat! The kobold shouts! The kobold hits you with a +0 club. 😕 HP[-3] You take 3 damage, and now have 10/13 hp. MASSIVE DAMAGE!! (PAUSE) You hit the kobold. The kobold misses you. You hit the kobold. You kill the kobold! No target in view! No target in view! A goblin comes into view. It is wielding a +0 club. The goblin shouts! 😎 HP[+3] Your hp is fully restored (13). Unknown command. A goblin is nearby! A goblin is nearby! A goblin is nearby! The goblin hits you with a +0 club. You are too injured to fight recklessly! 😮 HP[-4] You take 4 damage, and now have 9/13 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You barely miss the goblin. The goblin closely misses you. 😕 HP[+1] You barely miss the goblin. The goblin hits you with a +0 club. 😮 HP[-2] You take 2 damage, and now have 8/13 hp. You hit the goblin but do no damage. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the goblin. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the goblin. The goblin hits you with a +0 club. You die... Action || total ---------------------------++------- Melee: Dagger || 8 Stab: Sleeping || 1 Armour: Robe || 6 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring, wander_ebering_terrifying_dragon_lair Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kae the Demonspawn Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.11.3] 48 | D:1 | HP: 3/13 [goblin/+0 club (3)] 49 | D:1 | Slain by a goblin Vanquished Creatures A bat (D:1) A kobold (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Dagger || 8 Stab: Sleeping || 1 Armour: Robe || 6 Dodge: Dodged || 2 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 35 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 35 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts