Dungeon Crawl Stone Soup version 0.31-a0-1-g4198be8af4 (webtiles) character file. Game seed: 758053705290897125 4 kae the Insei (level 1, -1/15 HPs) Began as a Merfolk Transmuter on May 1, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (95 turns). kae the Insei (Merfolk Transmuter) Turns: 95, Time: 00:00:15 Health: -1/15 AC: 2 Str: 10 XL: 1 Next: 70% Magic: 1/3 EV: 12 Int: 12 God: Gold: 22 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet currently unavailable) rElec . (no cloak) rCorr . (no gloves) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: appendages A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were on level 1 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Skills: - Level 1.1 Fighting - Level 2.6 Dodging + Level 3.4 Unarmed Combat + Level 2.1 Spellcasting + Level 2.8 Transmutations + Level 0.4 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 13% 2 Spider Form Tmut/Pois 5% N/A 38% 3 Ice Form Ice/Tmut 4% N/A 83% 4 Inventory: Missiles c - 5 stones Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions b - 2 potions of lignification {!q} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5905 Altars: #### #### #.. ...##.# #####.##.#####.# .........@hw...# ########...#####.... .. ..............##?. . ..#####.........#..... ...................... .#.....#.............. ..............######## ...............# ..............[# You could see a dart slug and a jackal. Message History 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. You hit the rat but do no damage. You headbutt the rat. You kill the rat! No target in view! No target in view! No target in view! You see here a rat corpse. b - 2 potions of lignification {!q} (gained 1) Your horns disappear. d - a scroll labelled QOEKIH MUCS 😎 MP[+1] Your mp is fully restored (3). No target in view! No target in view! You now have 8 gold pieces. You see here a +0 robe. You now have 22 gold pieces (gained 14). 2 jackals come into view. Unknown command. There are monsters nearby! Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. 😎 MP[-1] You lost 1 mp, and now have 2/3 mp. The jackal barks! You hear a bark! x2 Your transformation is almost over. A jackal comes into view. x2 Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. The jackal misses you. The jackal bites you but does no damage. 😎 MP[-1] You lost 1 mp, and now have 1/3 mp. You hit the jackal. You kill the jackal! You hit the jackal. You headbutt the jackal. The jackal bites you. 😕 HP[-2] You take 2 damage, and now have 13/15 hp. You hit the jackal. The jackal barely misses you. x2 You hit the jackal. You kill the jackal! The jackal bites you. You hit the jackal. The jackal bites you. You are too injured to fight recklessly! 😮 HP[-3] You take 3 damage, and now have 10/15 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! Unknown command. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! The jackal misses you. 😮 MP[+1] Unknown command. You hit the jackal but do no damage. Your transformation is almost over. The jackal closely misses you. 😮 HP[+1] You hit the jackal but do no damage. The jackal bites you. 😮 HP[-2] You take 2 damage, and now have 9/15 hp. You completely miss the jackal. The jackal barely misses you. You miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. Your headbutt misses the jackal. The jackal bites you but does no damage. A dart slug comes into view. You barely miss the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * 😨 HP[-3] You take 3 damage, and now have 6/15 hp. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * 😨 HP[-2] You take 2 damage, and now have 4/15 hp. Unknown command. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. 😱 HP[-2] MP[-1] You take 2 damage, and now have 2/15 hp. You lost 1 mp, and now have 1/3 mp. You completely miss the jackal. The jackal bites you. You die... Action || total ---------------------------++------- Melee: Unarmed || 16 Headbutt || 2 Cast: Beastly Appendage || 4 Armour: Robe || 4 Dodge: Dodged || 9 Levels and vault maps discovered: D:1: eino_arrival_cavern_c, layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kae the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 0 | D:1 | magus.rc [v1.11.3] 93 | D:1 | HP: 2/15 [jackal (2)] 95 | D:1 | Slain by a jackal Vanquished Creatures 3 jackals (D:1) A rat (D:1) 4 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Unarmed || 16 Headbutt || 2 Cast: Beastly Appendage || 4 Armour: Robe || 4 Dodge: Dodged || 9 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 94 | 94 | 0 | 0 | 65 | 1 | 94.0 | Dungeon | 94 | 94 | 0 | 0 | 65 | 1 | 94.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 94 daAuts