kae Level 1 of the Dungeon [Shop] Kosch's Assorted Antiques a +0 short sword (54 gold) a ring of wizardry (540 gold) (2, -26, D:1) a +0 club (3, -26, D:1) a +0 short sword (5, -17, D:1) a +0 club (6, 4, D:1) a +0 short sword (20, -8, D:1) a +0 ring mail Level 2 of the Dungeon (4, 8, D:2) a +0 club (18, 3, D:2) a +0 club (24, 18, D:2) a +0 dagger a +0 leather armour (24, 19, D:2) a +0 dagger (31, 12, D:2) a +0 cloak (39, -26, D:2) a +0 whip (51, -32, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 dagger (0, 3, D:3) a +0 ring mail a +0 short sword (2, 1, D:3) a +0 hand axe (29, 6, D:3) a +0 club (39, 19, D:3) a +0 robe (45, 21, D:3) the +4 ring mail of Voumeant {Harm rC- Regen+} rC: It makes you vulnerable to cold. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (47, 13, D:3) a +3 spear (48, 20, D:3) a +0 rapier (51, -7, D:3) a +0 dagger a +0 club a +0 sling (51, -6, D:3) a +0 club (51, -5, D:3) a +0 club (52, -7, D:3) a +0 dagger a +0 helmet a +0 animal skin a +0 dagger (53, -7, D:3) a +0 club a +0 sling a +0 dagger (53, -6, D:3) a +0 mace (53, 6, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 sling (2, -6, D:4) a +0 robe (23, -8, D:4) a +0 war axe (26, 3, D:4) a +4 chain mail (28, -6, D:4) a +0 dagger (60, 1, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (2, -15, D:5) a +0 short sword a +0 leather armour (29, -8, D:5) a +0 robe a +0 dagger (37, -11, D:5) a +0 club (41, -11, D:5) a +0 shortbow Level 6 of the Dungeon [Shop] Ceyxzib's Distillery a potion of haste (140 gold) 2 potions of attraction (84 gold) a potion of attraction (42 gold) 2 potions of haste (280 gold) a potion of heal wounds (70 gold) 2 potions of ambrosia (224 gold) a potion of attraction (42 gold) 2 potions of magic (224 gold) a potion of magic (112 gold) a potion of curing (42 gold) (0, 0, D:6) a +0 battleaxe a +0 robe (1, 0, D:6) a +3 short sword of freezing a +0 robe (2, 7, D:6) a +0 whip (2, 8, D:6) a +0 flail a +0 robe a +0 club (5, 8, D:6) a +0 flail (6, -5, D:6) a +0 chain mail a +0 hand axe (6, 8, D:6) a +0 whip (7, 8, D:6) a +0 dagger (11, 13, D:6) a +0 scale mail (11, 27, D:6) a +0 dagger (12, -13, D:6) a +0 flail (14, 3, D:6) a +0 short sword (14, 15, D:6) a +0 club (15, 6, D:6) a +0 falchion (18, -7, D:6) a +1 whip of freezing a +0 robe (19, -1, D:6) a +0 leather armour (20, -1, D:6) a +0 dagger (20, 0, D:6) a +0 whip (20, 2, D:6) a +0 whip (21, 4, D:6) a +0 club a +0 whip (21, 8, D:6) a +0 plate armour (26, 8, D:6) a +0 scimitar (27, 31, D:6) a +0 long sword a +0 robe (29, 5, D:6) a +0 troll leather armour (47, 16, D:6) a +0 short sword (53, 21, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (0, 2, D:7) 2 potions of brilliance (1, 0, D:7) 11 gold pieces (1, 1, D:7) a +0 pair of boots (1, 2, D:7) a scarf of repulsion (unseen) (2, -8, D:7) a +0 spear (8, 1, D:7) a potion of resistance (31, -8, D:7) a +0 long sword a +0 robe (33, -11, D:7) a +0 great sword a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (1, -1, D:8) a +0 flail (1, 0, D:8) a +0 short sword (2, 0, D:8) a +0 mace of protection (2, 17, D:8) the +6 shillelagh "Devastator" {shatter} (5, -3, D:8) a +0 dagger (27, 10, D:8) a +0 club a +0 leather armour (29, 2, D:8) a +0 short sword (30, 13, D:8) a +0 flail (38, -33, D:8) a +0 dagger a +0 robe a +0 flail a +0 chain mail a +0 hand axe a +0 chain mail a +0 dagger a +0 whip (38, -32, D:8) a +0 club a +0 chain mail (39, -33, D:8) a +0 hand axe a +0 scale mail (39, -32, D:8) a +0 club (40, -33, D:8) a +0 dagger (49, -26, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 trident (2, -3, D:9) a +0 trident (2, -2, D:9) a +0 spear a +0 robe (2, 0, D:9) a +0 dagger of flaming (3, -4, D:9) a +0 dire flail a +0 plate armour of willpower (3, -3, D:9) a +0 trident a +0 chain mail (4, -4, D:9) a +2 whip of electrocution a +0 short sword a +0 leather armour a +0 flail a +0 mace a +0 scimitar a +0 plate armour a +0 trident a +0 ring mail a +0 flail (5, -4, D:9) a +0 club (7, -4, D:9) a +0 whip (7, 4, D:9) a +0 mace (7, 6, D:9) a +0 dagger a +0 robe (9, 7, D:9) a +0 trident a +0 ring mail (10, 6, D:9) a +0 dagger (16, 6, D:9) a +0 dagger (17, 6, D:9) a +0 dagger (45, 5, D:9) a wand of flame (14) (47, 6, D:9) 19 gold pieces (49, 0, D:9) a phial of floods (49, 3, D:9) a condenser vane (49, 4, D:9) 18 gold pieces (54, -10, D:9) a +0 leather armour (56, -31, D:9) a +0 halberd (56, -29, D:9) a +0 scale mail (58, -13, D:9) a +0 rapier Level 10 of the Dungeon [Shop] Cuoshrig's Weapon Boutique a +0 trident (45 gold) a +2 vampiric spear (273 gold) 2 stones (2 gold) a +3 heavy great sword (373 gold) a +0 scimitar (52 gold) a +0 quarterstaff (52 gold) a +0 sling (19 gold) a +2 flail of holy wrath (237 gold) a +0 flail (45 gold) a +0 rapier (52 gold) [Shop] Cimalent's Weapon Shop a +0 halberd (60 gold) a +1 mace of protection (159 gold) 7 stones (10 gold) a +3 long sword (307 gold) a +0 trident of venom (93 gold) a +0 club (15 gold) a +0 club (15 gold) [Shop] Xemofog's Armour Emporium a +0 pair of boots (63 gold) a +2 plate armour of cold resistance (560 gold) a +0 robe (9 gold) a +3 plate armour of cold resistance (630 gold) the +2 robe of the Bellicose God {rC+ rN+ Slay+2 Stlth+} (561 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. rN: It protects you from negative energy. Stlth: It makes you more stealthy. the +0 pair of boots "Ridoel" {Int+3} (249 gold) Int: It affects your intelligence (+3). a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +1 chain mail of cold resistance (231 gold) [Shop] Bemoreurch's Magic Scroll Shop a scroll of fear (48 gold) a scroll of poison (48 gold) a scroll of enchant armour (90 gold) [Shop] Effaedur's General Store a potion of flight (48 gold) a potion of curing (48 gold) a +0 scale mail (64 gold) 2 silver boomerangs (192 gold) a wand of roots (4) (153 gold) a lightning rod (4/4) (480 gold) 2 stones (3 gold) a scroll of fear (64 gold) a +0 chain mail (72 gold) a ring of wizardry (480 gold) [Shop] Ytoidgh's General Store a book of Maledictions (364 gold) a ring of resist corrosion (280 gold) a +0 quarterstaff (56 gold) 7 stones (9 gold) a +0 cloak of willpower (161 gold) a scroll of poison (56 gold) 6 stones (8 gold) a potion of heal wounds (70 gold) a +0 eveningstar (210 gold) (0, 0, D:10) a +0 leather armour a +0 club (1, 0, D:10) a +0 leather armour a +0 mace a +0 club (1, 1, D:10) a +4 chain mail a +0 scimitar (1, 3, D:10) a +0 dagger (6, -10, D:10) a +0 spear a +0 ring mail a +0 buckler (16, -29, D:10) a +0 dagger a +0 robe (17, -28, D:10) a +0 dagger a +0 robe (18, -29, D:10) a +0 dagger (18, -25, D:10) a +0 club a +0 chain mail (19, -26, D:10) a +0 chain mail a +0 broad axe (21, -1, D:10) a +0 scimitar of flaming a +0 robe (23, -4, D:10) a +0 club (23, -1, D:10) a +2 dagger of draining a +0 leather armour (23, 0, D:10) a +0 short sword a +0 dagger a +0 robe (25, -20, D:10) 6 large rocks {=f} (26, 1, D:10) a +0 dagger a +0 robe (28, 1, D:10) the +8 whip of the Eternal Void {drain, *Corrode rC++ MP+9 Int+4} Int: It affects your intelligence (+4). rC: It greatly protects you from cold. MP: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. (32, -32, D:10) a +0 dagger (32, 3, D:10) a +0 club (37, 9, D:10) a +0 falchion (38, 3, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 mace of holy wrath (9, 4, D:11) 4 large rocks {=f} a +0 shortbow (12, 5, D:11) a +0 ring mail (18, 18, D:11) a +0 mace (19, 27, D:11) a +0 sling (27, -9, D:11) a +0 giant spiked club a +0 giant club (28, -1, D:11) a +0 mace (39, -7, D:11) a +0 robe (45, 16, D:11) a +0 chain mail (52, 24, D:11) a +0 morningstar (56, 34, D:11) a +0 giant spiked club a +0 giant club (56, 36, D:11) a +2 shortbow of freezing (57, 36, D:11) a +0 shortbow a +0 shortbow (58, 36, D:11) a +0 shortbow (61, 11, D:11) a +0 robe (62, 21, D:11) a +0 troll leather armour Level 1 of the Lair of Beasts (12, -15, Lair:1) a +0 whip (48, -6, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff (0, 15, Lair:2) a +0 leather armour (6, 34, Lair:2) a +0 dagger (17, 21, Lair:2) a +0 robe (25, 29, Lair:2) a +0 quarterstaff (29, -6, Lair:2) a +0 pair of boots (36, 9, Lair:2) the +0 leather armour of Disguise {rC+} rC: It protects you from cold. (39, 22, Lair:2) a +0 chain mail (42, 31, Lair:2) +0 steam dragon scales Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 great sword (12, -24, Lair:3) a +0 robe (12, 16, Lair:3) 6 datura-tipped darts 4 silver javelins a curare-tipped dart {=f} 28 boomerangs 7 atropa-tipped darts 17 poisoned darts 18 javelins 3 silver boomerangs a +0 pair of boots 112 stones (21, 12, Lair:3) a +0 glaive (26, -20, Lair:3) an orb of guile (40, 21, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 4, Lair:4) a +1 antimagic morningstar (5, 30, Lair:4) a +0 leather armour (12, 0, Lair:4) a +0 kite shield (16, 29, Lair:4) a +0 scale mail (47, 46, Lair:4) a +0 scimitar (71, -16, Lair:4) an orb of guile (72, -17, Lair:4) the +0 lajatang of Kufuen {flame, +Blink rPois} rPois: It protects you from poison. +Blink: It lets you blink. Level 5 of the Lair of Beasts (0, 0, Lair:5) a dream sheep corpse (0, 18, Lair:5) a +0 robe (5, -24, Lair:5) a skyshark corpse (7, -19, Lair:5) a +0 war axe (16, 13, Lair:5) a +2 dagger of venom (23, -24, Lair:5) a +2 hand axe of flaming (32, 8, Lair:5) a water moccasin corpse (skeletalised by now) (39, 4, Lair:5) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. (48, 16, Lair:5) a +0 rapier (52, -21, Lair:5) the +1 rapier of Xom's Inspiration {drain, Contam rElec rF+++} rF: It renders you almost immune to fire. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. (53, -21, Lair:5) a +0 lajatang (54, -20, Lair:5) a +0 leather armour (56, -18, Lair:5) a +2 shortbow of freezing