kae Level 1 of the Dungeon (0, 56, D:1) a +0 chain mail (9, 53, D:1) a +0 ring mail (12, 1, D:1) a +0 leather armour (15, 44, D:1) a +0 hand axe (20, 34, D:1) a +0 club (29, -2, D:1) a +0 sling (32, 11, D:1) a +0 club (42, 18, D:1) a +0 plate armour (48, 14, D:1) a +0 dagger (51, -1, D:1) a +0 whip (58, 10, D:1) a +0 ring mail (58, 45, D:1) a +0 leather armour (60, 36, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Ekeuj's Antique Weapon Shop a +1 long sword of holy wrath (385 gold) a +0 falchion (87 gold) a +0 short sword (87 gold) a +4 dagger of holy wrath (742 gold) a +0 dagger (58 gold) a +0 falchion (87 gold) a +0 whip (72 gold) (3, -2, D:2) a +0 pair of boots (4, -17, D:2) a +0 hand axe (8, -28, D:2) a +0 dagger (9, -20, D:2) a +0 robe (11, 10, D:2) a +0 dagger (22, -14, D:2) a +0 whip (42, -4, D:2) a scroll of noise (43, -9, D:2) a +0 pair of gloves (43, 1, D:2) a +0 ring mail (45, -2, D:2) 2 scrolls of noise {!r} Level 3 of the Dungeon [Shop] Nunnede's Weapon Boutique a stone (1 gold) a +0 hand axe (39 gold) a +0 trident (45 gold) the +5 spear of Taxation {flame, rElec Str+3 Dex-2 Stlth+} (640 gold) Str: It affects your strength (+3). Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. the +5 halberd of Egomania {venom, SInv} (533 gold) SInv: It lets you see invisible. a +0 sling (19 gold) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} (917 gold) rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. [Shop] Pouff's Weapon Emporium a +0 dagger (26 gold) the +9 staff of Olgreb {rPois∞} (1300 gold) It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. a +0 short sword (39 gold) a +0 dagger (26 gold) a +0 flail (45 gold) a +0 whip (32 gold) a +0 battleaxe (84 gold) [Shop] Roxtuc's Weapon Emporium 2 boomerangs (48 gold) a +0 mace (36 gold) a +2 mace of holy wrath (208 gold) 3 poisoned darts (21 gold) a +0 quarterstaff (48 gold) a +0 dagger (24 gold) the +10 war axe of Sequestration {vamp, Str+4 Dex+3} (986 gold) Str: It affects your strength (+4). Dex: It affects your dexterity (+3). a +0 battleaxe (78 gold) the +7 shortbow of Watchfulness {flame, *Corrode MP+9 Str+3 SInv} (854 gold) Str: It affects your strength (+3). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. a +0 shortbow (36 gold) (12, 19, D:3) a +0 dagger (23, 3, D:3) a +0 short sword a +0 leather armour a +0 club a +0 war axe a +0 ring mail a +0 club (28, 10, D:3) a +0 whip (29, 26, D:3) a +0 dagger (32, -8, D:3) a +0 robe (43, -9, D:3) a +0 club (43, 7, D:3) a +0 hammer (46, 8, D:3) a +4 quarterstaff of chaos (51, -6, D:3) a +0 dagger of protection a +0 chain mail (55, -6, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 dagger (0, 1, D:4) a +0 leather armour a +0 hand axe (2, 2, D:4) a +0 falchion (4, 0, D:4) a +0 leather armour a +0 dagger (16, -3, D:4) a +0 giant club (17, -3, D:4) a +0 club (18, -27, D:4) a +0 longbow (19, -27, D:4) a +0 war axe (20, -27, D:4) a +0 quarterstaff (21, -27, D:4) a +0 club (22, -27, D:4) a +0 shortbow (34, -13, D:4) a +0 dagger a +0 robe (35, -14, D:4) a +0 short sword (36, -14, D:4) a +0 dagger a +0 robe (39, -12, D:4) a +0 dagger a +0 robe (40, -7, D:4) a +0 club (44, 14, D:4) a +0 hand axe (46, -14, D:4) a +0 leather armour (46, 7, D:4) a +0 whip a +0 whip (47, 6, D:4) a +0 halberd (51, 14, D:4) a +0 dagger a +0 hand axe (54, 16, D:4) a +0 flail a +0 leather armour a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +2 heavy dire flail a +0 leather armour (3, 17, D:5) a +0 shortbow (4, -6, D:5) a +0 helmet (4, 10, D:5) a +0 falchion (10, 8, D:5) a +0 hand axe a +0 ring mail (13, -4, D:5) a +1 pair of gloves (16, 27, D:5) a +0 glaive (17, 19, D:5) a +0 dagger (18, 19, D:5) a +0 hand axe (21, -9, D:5) a +0 scythe a +0 robe (22, -10, D:5) a +0 rapier a +0 leather armour (35, 17, D:5) a +0 sling (40, 1, D:5) a +0 club (50, 18, D:5) a scroll of noise (59, 15, D:5) a +0 mace Level 6 of the Dungeon (3, -25, D:6) a +0 club a +0 halberd (4, -25, D:6) a +0 spear (7, -25, D:6) a +0 whip (8, -26, D:6) a +0 club (14, -26, D:6) a +0 club (14, -16, D:6) a +0 spear (14, -14, D:6) a +0 whip a +0 leather armour (15, -17, D:6) a +0 dagger (15, -16, D:6) a +0 club a +0 club a +0 scale mail a +0 dagger a +0 robe (15, -15, D:6) a +0 whip (15, -14, D:6) a +0 club a +0 robe a +0 dagger (16, -22, D:6) a +0 sling (16, -16, D:6) a +0 short sword a +2 long sword of protection a +0 chain mail (16, -15, D:6) a +0 club a +0 short sword a +0 hand axe a +0 scale mail (16, -14, D:6) a +0 dagger (16, -13, D:6) a +0 spear a +0 spear (17, -17, D:6) a +0 short sword (17, -16, D:6) a +0 mace a +2 ring mail of cold resistance (17, -13, D:6) a +0 spear (26, -9, D:6) a +0 dagger (41, -3, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (13, 24, D:7) a +0 long sword (15, -9, D:7) a +0 halberd (15, -6, D:7) a +0 halberd (15, 25, D:7) a +0 morningstar (15, 28, D:7) a +0 falchion a +0 leather armour a +0 flail a +0 club a +0 club a +0 leather armour a +0 club a +0 whip a +0 club (16, -7, D:7) a +0 flail a +0 spear of flaming a +0 ring mail a +0 buckler a +0 flail (16, -6, D:7) a +0 halberd (36, 6, D:7) a +0 dagger (38, 20, D:7) a +0 dagger (42, 31, D:7) a +0 pair of gloves (51, 1, D:7) a +0 war axe a +0 leather armour (53, 1, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 mace a +0 scale mail a +0 hand axe (1, 0, D:8) a +0 whip a +0 ring mail (10, -8, D:8) a +0 leather armour (20, 28, D:8) a +0 morningstar (31, 1, D:8) a +0 short sword of holy wrath (32, 2, D:8) a +0 halberd (33, -13, D:8) a +0 mace a +0 leather armour a +4 dagger a +0 robe (34, -13, D:8) a +0 flail (37, 0, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 robe (11, -16, D:9) a +0 whip (16, -12, D:9) a +3 long sword a +0 robe (17, -14, D:9) a +0 dagger a +0 robe (17, -13, D:9) a +1 spear a +0 robe a +0 leather armour (17, -12, D:9) a +3 dagger a +0 robe (32, -28, D:9) a +0 rapier (44, -7, D:9) a +0 club (46, -8, D:9) a +0 club (47, -10, D:9) a +0 club (47, -9, D:9) a +0 halberd (49, -12, D:9) a +0 spear of flaming a +0 ring mail (53, 2, D:9) 3 large rocks {=f} (54, 3, D:9) a +0 whip (54, 17, D:9) a +0 short sword (55, 11, D:9) a +4 morningstar a +0 robe (55, 17, D:9) a +2 dagger of venom a +0 robe a +0 giant spiked club a +0 giant club (55, 18, D:9) a +0 dagger a +0 robe (56, 18, D:9) a +0 mace a +0 chain mail a +0 dagger (57, 8, D:9) a +2 battleaxe a +0 robe (57, 9, D:9) a +0 battleaxe a +0 robe (57, 10, D:9) a +2 flail a +0 robe (66, -18, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Nerr's Needful Niceties a book of Necromancy (240 gold) a manual of Necromancy (800 gold) a Necronomicon (560 gold) a scroll of noise (10 gold) (0, 0, D:10) a +0 robe (9, -15, D:10) a +4 heavy trident (10, -11, D:10) a +0 giant spiked club a +0 dire flail (17, 33, D:10) a +0 short sword (18, 31, D:10) a +0 spear a +0 robe (38, 24, D:10) a +0 club a +0 leather armour a +0 short sword a +0 war axe (38, 25, D:10) a +0 hand axe a +0 short sword a +0 ring mail (42, 15, D:10) a +0 flail of protection (47, 3, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a +0 morningstar the Ecumenical Temple