kae Level 1 of the Dungeon (50, 17, D:1) a +0 scale mail Level 2 of the Dungeon (11, -9, D:2) a +0 sling (30, 6, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 club (30, 7, D:2) a +0 dagger of electrocution a +0 sling a +0 helmet a +0 animal skin a +0 whip (30, 8, D:2) a +0 club a +0 club (31, 4, D:2) a +0 club (33, -19, D:2) a +2 dagger of venom (36, -9, D:2) a +0 hand axe (38, -12, D:2) a +0 scale mail (41, -16, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 mace a +0 chain mail a +0 short sword the human corpse of Terence (skeletalised by now) (1, 0, D:3) a +0 mace (11, 17, D:3) a +0 club a kobold corpse (skeletalised by now) (22, 12, D:3) a book of Minor Magic (22, 14, D:3) a +0 robe (28, -5, D:3) a +0 hammer (29, -3, D:3) the +4 hammer of Extinguishment {heavy, Contam rF+ Dex+5} Dex: It affects your dexterity (+5). rF: It protects you from fire. Contam: It causes magical contamination when unequipped. (29, 3, D:3) a +0 trident a +0 ring mail (30, 4, D:3) a +0 club (31, 5, D:3) a +0 spear (32, -1, D:3) a +0 short sword of flaming (50, -5, D:3) a rat corpse