kae Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 0, D:1) a +0 dagger (2, -5, D:1) a +0 sling (4, 37, D:1) a +0 whip (5, -3, D:1) a +0 short sword (6, -11, D:1) a +0 dagger (7, -4, D:1) a +0 great mace (7, -3, D:1) a +0 short sword (16, 9, D:1) a +0 ring mail (18, 35, D:1) a +0 dagger (19, 45, D:1) a +0 ring mail (20, -8, D:1) a +0 sling (23, 26, D:1) a +0 dagger (24, 30, D:1) a +0 buckler (25, 42, D:1) a +0 club (26, 45, D:1) a +0 dagger (48, 15, D:1) a +0 dagger (50, 16, D:1) a +0 dagger Level 2 of the Dungeon (1, -15, D:2) a +0 helmet (6, 21, D:2) a +0 leather armour (15, 30, D:2) a +0 short sword (30, 37, D:2) the +0 leather armour of the Hart {rF+ Int+2 Slay-3} Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rF: It protects you from fire. (31, 27, D:2) a +0 club a +0 sling (38, 8, D:2) a +0 club (42, 9, D:2) a +0 quarterstaff (44, 17, D:2) a +0 club (44, 21, D:2) a scroll of noise {!r} (47, -16, D:2) a +0 club (48, 36, D:2) a +0 sling (49, -3, D:2) a +0 hammer Level 3 of the Dungeon [Shop] Zaxkishu's Weapon Emporium 5 datura-tipped darts (54 gold) a +2 heavy mace (208 gold) a +0 spear (36 gold) a +0 hand axe of venom (67 gold) a +0 dagger (24 gold) a +0 hand axe (36 gold) a +0 quarterstaff (48 gold) 9 stones (10 gold) [Shop] Odel's Book Boutique a book of Callings (200 gold) a book of the Spheres (540 gold) a book of Blood (280 gold) an Everburning Encyclopedia (360 gold) a book of the Moon (400 gold) a book of the Dragon (460 gold) Ozocubu's Autobiography (240 gold) a book of Dangerous Friends (400 gold) a book of Necromancy (240 gold) a book of Frost (200 gold) a Grand Grimoire (340 gold) [Shop] Xegesib's Weapon Emporium a +0 falchion (33 gold) a +0 mace (33 gold) a +1 bardiche of venom (195 gold) a +0 sling (16 gold) a +0 falchion (33 gold) 8 stones (8 gold) 5 stones (5 gold) a +0 falchion (33 gold) the +0 great mace "Fausomumm" {flame, rF- Will+ Dex+4 Stlth+} (313 gold) Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. Will: It increases your willpower. Stlth: It makes you more stealthy. [Shop] Uzifeoq's Armour Emporium a +0 ring mail (56 gold) a +0 plate armour (322 gold) the +4 skin of Zhor {*Englaciate rC+++ SInv} (931 gold) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. the +0 cloak "Didwunup" {Harm Will+ rCorr Str+2} (376 gold) Str: It affects your strength (+2). rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. Will: It increases your willpower. a +0 chain mail (63 gold) a +0 plate armour (322 gold) a +3 scale mail of poison resistance (322 gold) a +0 robe (9 gold) [Shop] Mago's Antique Armour Boutique a +0 robe (13 gold) a +3 scale mail (399 gold) a +1 barding (570 gold) a +0 leather armour (38 gold) the +1 robe "Feohoim" {*Slow +Blink rF++ Str+2} (680 gold) Str: It affects your strength (+2). rF: It greatly protects you from fire. +Blink: It lets you blink. *Slow: It may slow you when you take damage. a +0 leather armour (38 gold) a +0 robe (13 gold) a +0 scale mail of willpower (209 gold) a +0 buckler of reflection (161 gold) a +1 chain mail of willpower (313 gold) (0, 0, D:3) a +0 whip (1, -35, D:3) a +0 pair of boots (3, -20, D:3) a +0 robe (12, -24, D:3) a +0 war axe (20, -12, D:3) a +0 buckler (22, -1, D:3) a +0 scythe a +0 robe (37, -25, D:3) a +0 whip (37, -24, D:3) a +0 ring mail a +0 trident (37, -19, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 flail (5, -3, D:4) a +0 dagger a +0 chain mail a +0 short sword (5, -2, D:4) a +0 dagger a +0 dagger (5, -1, D:4) a +0 whip a +0 ring mail a +0 club (5, 28, D:4) a +1 heavy dire flail a +0 ring mail (6, -3, D:4) a +0 club a +0 vampiric dagger a +0 robe (6, -1, D:4) a +0 flail (6, 21, D:4) a +0 cloak (7, -2, D:4) a +0 short sword a +0 whip a +0 leather armour a +0 whip (7, -1, D:4) a +4 short sword (12, 3, D:4) a +0 ring mail (17, 15, D:4) a +0 dagger (32, -5, D:4) a +0 dagger (35, 14, D:4) a +0 short sword a +0 ring mail a +0 short sword (35, 15, D:4) a +0 hand axe a +0 dagger a +0 robe (53, 0, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (13, 5, D:5) a +0 giant club (13, 19, D:5) a +0 sling (24, -1, D:5) a +0 ring mail (30, 0, D:5) a +0 hand axe a +0 scale mail (33, -13, D:5) a +0 flail a +0 flail a +0 hand axe a +0 leather armour (34, -14, D:5) a +0 flail a +0 ring mail (40, 17, D:5) a +0 hand axe (42, 3, D:5) a +0 club (44, 9, D:5) a +0 dagger (44, 10, D:5) a +0 mace a +0 club (48, -13, D:5) a +0 robe Level 6 of the Dungeon (2, -38, D:6) a +0 short sword (5, -8, D:6) a +0 short sword (5, -7, D:6) a +0 halberd a +0 chain mail (6, -8, D:6) a +0 hand axe a +1 chain mail of cold resistance (6, -7, D:6) a +0 club a +0 ring mail (27, -11, D:6) a +0 robe (30, 2, D:6) a ring of fire (32, 0, D:6) 10 gold pieces Level 7 of the Dungeon (0, 0, D:7) a staff of fire (unseen) (2, -4, D:7) a potion of might (2, 17, D:7) an iguana corpse (5, -6, D:7) a +0 shortbow (6, -6, D:7) a water moccasin corpse (6, 4, D:7) 3 scrolls of identify