kae Level 1 of the Dungeon (8, 7, D:1) a +0 dagger (13, 17, D:1) a +0 robe (24, 11, D:1) a +0 club (34, -5, D:1) a +0 dagger (39, 10, D:1) a +0 mace (41, 6, D:1) a +0 ring mail (42, 9, D:1) a +0 dagger (45, 32, D:1) a +0 leather armour of cold resistance (50, 44, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 7 gold pieces (5, 1, D:2) 4 stones (11, 8, D:2) 11 gold pieces (13, -2, D:2) 6 stones (18, 1, D:2) a potion of attraction (20, -4, D:2) a +0 whip (22, 5, D:2) a +0 scythe a +0 robe (25, 0, D:2) a +0 ring mail (26, 12, D:2) 4 stones (28, 3, D:2) a +0 club (31, 17, D:2) a scroll of teleportation (37, 15, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (1, 2, D:3) a +0 sling (8, -3, D:3) a +0 dagger (16, -5, D:3) a +0 dagger (18, -8, D:3) a +0 spear (23, -21, D:3) a +0 dagger a +0 dagger (33, 14, D:3) a +0 club a +0 leather armour a +0 halberd (33, 16, D:3) a +0 club (39, 3, D:3) a +0 club (45, 7, D:3) a +0 dagger (53, 3, D:3) a +0 pair of boots (55, -12, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, -2, D:4) a +4 whip (11, -1, D:4) a +0 short sword (40, 20, D:4) a +0 dagger (40, 21, D:4) a +0 mace a +3 ring mail (41, 21, D:4) a +0 dagger a +0 robe (42, 21, D:4) a +0 falchion (53, -1, D:4) a +0 robe (54, 35, D:4) the +1 leather armour of the Eggfruit {Harm rElec} rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (57, -14, D:4) a +0 club Level 5 of the Dungeon [Shop] Daonysirch's General Store 3 stones (3 gold) a phantom mirror (480 gold) a potion of brilliance (48 gold) a +0 quarterstaff (48 gold) the Meditations on Conjuration (336 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Momentum Strike Conjuration/Translocation 2 c - Dazzling Flash Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 a book of Changes (216 gold) a box of beasts (480 gold) a +0 scale mail (48 gold) a potion of cancellation (96 gold) (0, 0, D:5) a +0 robe a +0 dagger (0, 1, D:5) a +0 whip (2, 0, D:5) a +0 flail (3, -8, D:5) a +0 dagger (8, 2, D:5) a +0 club a +0 ring mail (9, 2, D:5) a +0 spear a +0 robe (9, 3, D:5) a +0 shortbow a +0 robe a +0 dagger a +0 giant club (10, 2, D:5) a +0 dagger of electrocution a +0 robe a +0 hand axe (11, 2, D:5) a +1 hand axe of venom a +0 ring mail (16, 12, D:5) a +0 giant club a +0 leather armour (21, -12, D:5) a +0 club a +0 leather armour (21, -11, D:5) a +0 spear (21, -10, D:5) a +0 halberd a +0 whip a +0 halberd (26, 39, D:5) a +0 whip a +0 ring mail (33, 17, D:5) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (33, 18, D:5) a +0 club (34, 18, D:5) a +0 trident a +0 scale mail (36, 13, D:5) a +2 hat (37, -1, D:5) the +2 chain mail of Disappointment {rPois rN++} rPois: It protects you from poison. rN: It greatly protects you from negative energy. Level 6 of the Dungeon (0, 25, D:6) the +1 chain mail of Weightlessness {rElec rC+ Str+4 Int-4} Str: It affects your strength (+4). Int: It affects your intelligence (-4). rC: It protects you from cold. rElec: It insulates you from electricity. (4, 23, D:6) a +0 giant club (12, 19, D:6) a +0 plate armour (23, 33, D:6) a +1 hat (24, 12, D:6) a +0 giant club (25, 13, D:6) a +0 giant club (29, -8, D:6) a +0 giant club (43, 1, D:6) a +0 chain mail of fire resistance (50, -9, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Hyelor's General Store 6 stones (8 gold) a scroll of poison (56 gold) a potion of magic (112 gold) 3 boomerangs (21 gold) 6 stones (8 gold) 4 stones (5 gold) a staff of earth (350 gold) a potion of mutation (112 gold) a potion of resistance (140 gold) (0, 0, D:7) a +0 spear (29, -20, D:7) a +0 scale mail (40, -19, D:7) a +0 club (40, 30, D:7) a +0 dagger (42, 25, D:7) a +0 leather armour (43, -32, D:7) a +0 war axe (44, -21, D:7) a +0 mace a +0 club (45, -21, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (50, -8, D:7) a +0 flail (54, -28, D:7) a +0 robe Level 8 of the Dungeon (4, -8, D:8) a +3 whip of draining (6, -3, D:8) a +0 short sword (8, -4, D:8) a +0 dagger (13, -19, D:8) a +0 club a +0 dagger (14, -19, D:8) a +0 whip (27, -3, D:8) a +0 battleaxe (40, -18, D:8) a +2 dagger of venom a +0 leather armour (41, -18, D:8) a +0 war axe (42, -18, D:8) a +0 hand axe a +0 leather armour (42, -17, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 long sword a +0 plate armour (0, 1, D:9) a +0 shortbow the +5 dire flail of the Real Monster {heavy, Contam rElec rC++ SInv} rC: It greatly protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. a +0 ring mail (6, -9, D:9) a +0 short sword (8, -12, D:9) a +0 halberd a +0 robe (9, -13, D:9) a +0 great sword a +0 robe a scroll of amnesia (9, -12, D:9) a +0 short sword a +0 robe (9, -11, D:9) a +0 scimitar a +0 robe (9, -9, D:9) a +3 glaive of venom (10, -13, D:9) a +2 battleaxe a +0 robe a +0 spear a +0 robe (11, -12, D:9) a +0 shortbow (12, -13, D:9) a +0 dire flail a +0 giant club (17, -39, D:9) a +0 leather armour a +0 short sword a +0 leather armour a +2 flail of protection (17, -38, D:9) a +0 robe a +0 dagger (18, -21, D:9) a +0 shortbow (23, -50, D:9) a +0 scale mail (24, -30, D:9) a +0 hand axe (26, -33, D:9) a +0 robe (28, -46, D:9) a +0 sling (32, -33, D:9) a +0 club (41, -35, D:9) a +0 whip a +0 club a +0 short sword (41, -34, D:9) a +0 dagger a +0 robe a +0 short sword (41, -33, D:9) a +0 dagger a +0 whip (41, -32, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 whip a +0 flail a +0 dagger a +0 robe (1, 0, D:10) a +0 flail a +0 chain mail a +0 dagger a +0 robe (28, 7, D:10) an orb of energy (30, -6, D:10) a +0 chain mail (43, 5, D:10) an amulet of guardian spirit (43, 9, D:10) a +0 club (43, 29, D:10) a +0 flail (43, 30, D:10) a +0 club a +0 whip a +0 club (43, 31, D:10) a +0 spear a +0 scale mail (46, 11, D:10) a +0 short sword (46, 12, D:10) a +0 dagger (46, 13, D:10) a +0 trident (50, 10, D:10) a +0 whip a +0 ring mail (55, 21, D:10) a +0 giant spiked club a +0 giant club (59, -9, D:10) a condenser vane Level 11 of the Dungeon [Shop] Ficsul's Hallowed Reliquary a potion of curing (51 gold) 2 potions of heal wounds (170 gold) a potion of curing (51 gold) a +0 rapier of holy wrath (156 gold) a potion of heal wounds (85 gold) a ring of positive energy (340 gold) (0, 0, D:11) a +1 scimitar of holy wrath a +0 shortbow (0, 11, D:11) a +0 quarterstaff (1, 0, D:11) a +0 shortbow (2, 0, D:11) a +0 shortbow (3, 18, D:11) a +0 trident (4, -16, D:11) a +0 leather armour (5, -14, D:11) a +0 mace (7, 1, D:11) a +0 demon whip of venom (8, -15, D:11) a +0 long sword (13, -19, D:11) a +0 spear (18, -14, D:11) a +0 war axe (19, -34, D:11) a +0 spectral quarterstaff (25, -17, D:11) the +0 dagger of the Enchanting Oracle {flame, rElec Int+3} Int: It affects your intelligence (+3). rElec: It insulates you from electricity. (36, -23, D:11) a +0 scale mail (40, -17, D:11) a +0 rapier (51, 9, D:11) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow (0, 17, D:12) a +6 great sword of venom a +0 chain mail (1, -1, D:12) a +0 robe a +0 dagger (3, 0, D:12) a +0 leather armour a +0 long sword (11, 21, D:12) a +2 chain mail of positive energy a +4 double sword {rare} (13, 5, D:12) a +0 club (13, 6, D:12) a +0 flail a +0 giant spiked club a +0 giant club a +0 dagger a +0 robe (13, 7, D:12) a +0 club (14, 5, D:12) a +0 flail (16, 28, D:12) a +0 shortbow (16, 32, D:12) a +0 shortbow a +0 shortbow (17, 27, D:12) a +0 club a +0 leather armour a +0 hand axe (17, 28, D:12) a +0 leather armour a +0 hand axe a +0 flail a +0 flail (17, 29, D:12) a +0 shortbow a +0 scale mail a +0 flail a +0 club (17, 30, D:12) a +0 shortbow (17, 31, D:12) a +0 shortbow a +0 ring mail a +0 short sword a +0 robe a +1 dagger of venom a +0 robe a +0 dagger (17, 32, D:12) a +0 chain mail a +0 trident (18, 27, D:12) a +0 dagger a +0 short sword a +0 dagger (21, 30, D:12) a +0 trident (21, 33, D:12) 3 large rocks {=f} (29, 27, D:12) a +0 leather armour a +0 dagger (30, 15, D:12) 3 large rocks {=f} (30, 27, D:12) a +0 chain mail a +0 flail (31, 5, D:12) a +0 broad axe of draining a +0 leather armour (31, 17, D:12) 3 large rocks (31, 28, D:12) a +0 chain mail a +0 glaive (32, 0, D:12) a +0 club (32, 28, D:12) a +0 dagger (41, 25, D:12) a +0 robe a +0 dagger (41, 29, D:12) a +0 robe a +2 dagger of pain (44, 7, D:12) a +0 rapier (46, 29, D:12) a +0 club a +0 plate armour a +0 glaive of flaming (47, 28, D:12) a +0 chain mail a +0 flail a +0 arbalest (48, 27, D:12) a +3 spectral giant spiked club a +0 robe (48, 29, D:12) a +0 plate armour a +0 battleaxe Level 13 of the Dungeon [Shop] Konatad's Antique Weapon Shop a +0 bardiche (243 gold) a +0 great mace (175 gold) a +0 short sword (81 gold) a +0 glaive (175 gold) a +0 short sword (81 gold) a +0 vampiric hand axe (297 gold) a +0 arbalest (121 gold) a +0 trident (94 gold) the +10 mace "Xael Qoguh" {flame, Fly rC+ Dex-5} (1647 gold) Dex: It affects your dexterity (-5). rC: It protects you from cold. Fly: It grants you flight. a +0 sling (40 gold) [Shop] Purchica's Assorted Antiques a wand of mindburst (8) (380 gold) a +0 chain mail (153 gold) a potion of mutation (272 gold) a +0 scale mail (136 gold) a +0 robe of resistance (941 gold) a wand of flame (6) (142 gold) a scroll of teleportation (102 gold) a scroll of blinking (255 gold) a condenser vane (1360 gold) 2 potions of attraction (204 gold) [Shop] Pusialov's Weapon Shop a +0 battleaxe (117 gold) a +0 halberd (72 gold) a +0 lajatang (270 gold) 2 curare-tipped darts (21 gold) 3 stones (5 gold) a +0 club (18 gold) a +0 club (18 gold) a +2 dagger of freezing (280 gold) (0, 0, D:13) 5 large rocks {=f} (9, -3, D:13) a +0 long sword (9, 24, D:13) a +2 mace of draining (10, 24, D:13) a +0 great sword of flaming (11, 22, D:13) a potion of degeneration {!q} a wand of iceblast (4) a wand of flame (8) (27, -16, D:13) a +0 long sword a +0 plate armour a +0 kite shield (28, -7, D:13) a condenser vane a wand of iceblast (1) a wand of flame (10) a phial of floods (33, -24, D:13) a +0 long sword a +0 chain mail (33, -23, D:13) a +0 great mace a +0 plate armour (33, 18, D:13) a +0 dire flail (35, 17, D:13) a +0 scimitar (36, 15, D:13) a +0 leather armour a +3 vampiric war axe a +0 arbalest (38, -21, D:13) a +0 dagger a +0 robe (39, -21, D:13) a +0 dagger a +0 arbalest a +0 ring mail (39, -20, D:13) a +2 long sword a +0 chain mail a +0 kite shield (39, -16, D:13) a +0 ring mail a +0 dagger a +0 arbalest (39, 16, D:13) a +0 buckler (40, -23, D:13) a +0 crystal plate armour (40, -17, D:13) a +0 bardiche a +0 plate armour (40, 2, D:13) a +0 whip (42, 13, D:13) a +0 hand axe (44, -20, D:13) a +0 mace (44, -16, D:13) a +0 cloak (46, -12, D:13) a +0 arbalest a +0 dagger (46, -11, D:13) 5 large rocks {=f} a +0 robe a +0 dagger a +0 shortbow (46, -10, D:13) a +0 club (46, -8, D:13) a +0 spear (47, -12, D:13) a +0 shortbow a +0 shortbow a +0 robe a +0 whip (47, -11, D:13) a +0 giant club a +0 giant club a +0 giant club (47, -10, D:13) a +0 shortbow a +0 shortbow a +0 giant club a +0 giant club a +0 giant club a +0 shortbow (48, -9, D:13) a +0 club (48, 25, D:13) a scroll of amnesia (49, -10, D:13) a +0 ring mail a +0 spear (49, -9, D:13) a +0 whip (49, -7, D:13) a +0 rapier (51, -10, D:13) a +0 war axe a +0 war axe (51, -5, D:13) a +0 halberd Level 14 of the Dungeon (0, 0, D:14) 2 large rocks {=f} (5, -14, D:14) a +0 chain mail (5, 16, D:14) a +0 buckler (11, -26, D:14) a +0 trident (11, -3, D:14) a +0 flail (11, 5, D:14) a +2 scimitar of flaming (17, 13, D:14) 4 large rocks {=f} (27, 0, D:14) a potion of degeneration {!q} (50, 0, D:14) a scarf of repulsion Level 15 of the Dungeon (0, 0, D:15) a +2 robe of the Archmagi (5, 19, D:15) a +0 dagger of flaming (6, 25, D:15) a +0 ring mail (9, 25, D:15) a +0 giant spiked club a +0 dire flail a +0 giant club a +0 shortbow (9, 26, D:15) a +0 giant club a +2 flail of protection a +0 robe a +0 giant spiked club a +0 giant spiked club a +0 shortbow (13, 7, D:15) a +3 great mace a +0 plate armour (15, 8, D:15) a +0 leather armour (16, 36, D:15) a +0 ring mail (18, 34, D:15) a +2 great mace a +0 ring mail (19, 4, D:15) a +0 arbalest (23, 4, D:15) 2 large rocks {=f} (23, 5, D:15) a +1 vampiric trident (25, 6, D:15) a +0 longbow (31, 29, D:15) a +0 leather armour (38, 26, D:15) a +0 scale mail (40, 14, D:15) a +0 shortbow (40, 29, D:15) a +0 dagger a +0 robe (40, 30, D:15) a +0 arbalest (48, 44, D:15) a scroll of identify (48, 46, D:15) 16 gold pieces (49, 45, D:15) a scroll of fear (53, 16, D:15) a +0 giant club (55, 17, D:15) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 club a +0 robe (55, 18, D:15) a +0 giant club a +0 giant club a +0 great mace (55, 19, D:15) a +0 giant club a +0 dire flail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe an orc corpse (skeletalised by now) (0, 1, Orc:1) a +0 hand axe a +0 leather armour (1, -2, Orc:1) a +0 flail an orc corpse (skeletalised by now) (1, 0, Orc:1) a +0 flail a +0 plate armour an orc corpse (skeletalised by now) (1, 1, Orc:1) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (1, 2, Orc:1) a +0 club (1, 5, Orc:1) a +0 giant club an ogre corpse (skeletalised by now) (2, 1, Orc:1) a +0 hand axe a +0 dagger a +0 robe (2, 44, Orc:1) a +0 club 2 silver boomerangs (3, 43, Orc:1) a +0 short sword (3, 44, Orc:1) a +0 falchion a +0 long sword a +0 chain mail a +0 short sword a +0 ring mail Level 2 of the Orcish Mines [Shop] Sinon's Antique Weapon Boutique a +0 quarterstaff (112 gold) a +0 falchion (84 gold) a +0 club (28 gold) a +0 spear (84 gold) a +0 heavy sling (131 gold) the +6 flail "Zuopsero" {vamp, rCorr MP+9 Dex+3} (2192 gold) Dex: It affects your dexterity (+3). MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a +0 flail (98 gold) (0, 0, Orc:2) a +0 hand axe (6, 4, Orc:2) a +0 mace (still there?) a +0 broad axe (still there?) a +0 arbalest (still there?) a +0 chain mail (still there?) a +0 dire flail (still there?) a +0 chain mail (still there?) a +2 flail of protection (still there?) an orc corpse (still there?) (6, 5, Orc:2) a +0 great sword a +0 plate armour a +0 war axe a +0 whip a +0 dire flail 2 boomerangs a +0 plate armour (18, 7, Orc:2) a +0 mace (20, 7, Orc:2) a +0 robe a +0 dagger (23, 3, Orc:2) a +0 chain mail a +0 halberd (27, -3, Orc:2) a +0 hand axe (28, -8, Orc:2) a +0 leather armour a +0 dagger an orc skeleton (28, -7, Orc:2) a +0 club an orc skeleton (28, -6, Orc:2) 3 boomerangs a +0 short sword (28, -4, Orc:2) a +0 trident a +0 plate armour (28, -3, Orc:2) a +0 long sword a +0 arbalest a +0 plate armour an orc corpse (29, -7, Orc:2) a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 war axe (29, -6, Orc:2) a +0 hand axe (30, -6, Orc:2) a +0 club (30, -5, Orc:2) a +2 plate armour of poison resistance a +0 trident (33, -6, Orc:2) a +0 club (40, 0, Orc:2) a +0 hand axe an orc corpse (42, -6, Orc:2) a +0 halberd a gnoll corpse (43, -6, Orc:2) a +0 whip (44, -6, Orc:2) a +0 dagger a +0 robe (45, -6, Orc:2) a +0 mace a +0 arbalest a +0 chain mail an orc corpse Level 1 of the Lair of Beasts (19, -22, Lair:1) a +0 scale mail (20, -4, Lair:1) a +0 chain mail (23, 24, Lair:1) a +0 leather armour (24, -23, Lair:1) a +0 quarterstaff (25, -26, Lair:1) a +0 trident (39, -29, Lair:1) a +0 leather armour (46, -21, Lair:1) a +0 ring mail (60, 3, Lair:1) a +2 pair of boots Level 2 of the Lair of Beasts (9, 51, Lair:2) a +0 helmet (36, 50, Lair:2) a +0 falchion of electrocution (39, 28, Lair:2) a +0 robe (56, 56, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (1, 5, Lair:3) a +0 leather armour (12, 14, Lair:3) a +0 trident (13, 14, Lair:3) a +0 spear (14, 13, Lair:3) a +2 trident of protection (15, 13, Lair:3) a +0 trident (15, 17, Lair:3) a +0 ring mail (21, 22, Lair:3) a +0 robe (24, -13, Lair:3) a +0 robe (29, 15, Lair:3) a +0 leather armour (33, 34, Lair:3) a +0 scale mail (34, 32, Lair:3) a +0 chain mail (36, 1, Lair:3) a +0 quarterstaff (37, -3, Lair:3) a +0 club (39, 16, Lair:3) a +0 ring mail (42, 26, Lair:3) a +0 ring mail (45, 19, Lair:3) a +0 chain mail (50, 24, Lair:3) 5 boomerangs of dispersal {=f!f} (53, -5, Lair:3) a +0 hand axe (58, -3, Lair:3) a +0 dire flail (59, -6, Lair:3) a +0 long sword (59, -5, Lair:3) a +0 robe a +0 battleaxe Level 4 of the Lair of Beasts (0, 2, Lair:4) a +0 morningstar (6, -17, Lair:4) a +0 falchion (9, -11, Lair:4) a scroll of amnesia (29, 21, Lair:4) a +0 pair of gloves (39, 38, Lair:4) a +3 falchion of draining (46, -3, Lair:4) a wand of polymorph (11) a wand of charming (8) a wand of acid (10) a wand of digging (4) a condenser vane 5 scrolls of noise {!r} (51, -6, Lair:4) a +0 mace (54, 27, Lair:4) the +10 whip of Light {flame, rCorr} rCorr: It protects you from acid and corrosion. Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 club (19, 35, Lair:5) a +0 flail (26, 29, Lair:5) a +0 morningstar (31, 26, Lair:5) 15 gold pieces (32, 26, Lair:5) a scroll of enchant weapon (32, 27, Lair:5) 5 gold pieces (33, 27, Lair:5) 15 gold pieces (34, 27, Lair:5) a scroll of identify (35, 26, Lair:5) a +0 trident (35, 27, Lair:5) 16 gold pieces (36, 26, Lair:5) 10 gold pieces